aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Thank you kindly, Idb for a patch that solves:Charles Krinke2008-10-192-1/+48
| | | | | | | llWind always returns a zero vector. In the attached patch the WindModule has been changed slightly to make wind data available for llWind
* * minor: remove mono warningsJustin Clarke Casey2008-10-191-0/+1
|
* * Restore loaded inventory items to the given folderJustin Clarke Casey2008-10-191-10/+47
| | | | | | | * Among many other deficiencies, currently a cache clear and relog is needed to see them, which is highly unsatisfactory * No user funcionality yet
* * move command line parsing code from inventory archive modules to opensim ↵Justin Clarke Casey2008-10-192-25/+24
| | | | | | | | | | server * use default inventory archive name if none is given * other minor cleanups * this facility is not useable yet
* Added calling cards. Fixes Mantis#2409 and part of #1515.Homer Horwitz2008-10-192-7/+133
|
* * Add root agent list/check for mapitem requests.Teravus Ovares2008-10-191-9/+52
|
* A small attempt to make persisting prims more reliableMelanie Thielker2008-10-191-1/+1
|
* Prevent a null root part from stopping objects from being persisted, alsoMelanie Thielker2008-10-181-0/+7
| | | | | | remove any such objectsd from backup
* - Fix Util.UnixTimeSinceEpoch:Homer Horwitz2008-10-181-1/+2
| | | | | | | | | | | | * Unix epoch starts at midnight, not at 8:00am * All date/time handling should be done in UTC in the server, not in the local timezone. * Refactor out repeated computation of a constant value - Added setting of CreationTime to some places where inventoryitems are created This fixes Mantis#2390.
* Guard against a null ref that can prevent objects from being persistedMelanie Thielker2008-10-181-1/+2
|
* Fix thingd so that autoreturn also works when the user is not in the sim.Melanie Thielker2008-10-184-10/+33
| | | | | | Also add experimental distance ordering for prims
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-1811-193/+339
| | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts.
* * Remove mono warningsJustin Clarke Casey2008-10-171-2/+2
|
* Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz2008-10-161-0/+17
| | | | | | | | | | - Added two missing caps (UpdateScriptAgent, UpdateScriptTask) - Added one missing EventQueue event (ScriptRunningReply) - Changed DNE and XEngine to use this new event As we only use the mono engine anyway, the "Mono" checkbox is set by default but doesn't have any function.
* Split the currency module into currency and a new Combat module, becauseMelanie Thielker2008-10-162-55/+155
| | | | | | the combat function really doesn't belong into currency
* * Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey2008-10-162-0/+20
| | | | | | | * Implement llGetRegionFPS() * Thanks idb
* Check for terrain size=256x256 on "terrain load <file>". This fixesHomer Horwitz2008-10-151-0/+13
| | | | | | (the rest of) Mantis#1813.
* * minor: remove some warningsJustin Clarke Casey2008-10-151-2/+2
|
* * refactor: Remove OutPacket from the IClientAPIJustin Clarke Casey2008-10-152-6/+2
| | | | | | | * I believe this is reasonable since code outside the Linden client stack shouldn't be aware of the packet format being used * I would love to have made the method protected, but the LoadBalancerPlugin is still calling it and resolving that would require more work
* * refactor: move viewer effect packet into LLClientViewJustin Clarke Casey2008-10-151-0/+4
|
* * minor: disable a couple of other lines of image not found, which are ↵Justin Clarke Casey2008-10-151-2/+2
| | | | pointless anyway since we aren't currently sending the packet
* * refactor: Move error logging from GetUserDetails up to callers, since ↵Justin Clarke Casey2008-10-154-0/+49
| | | | there are some circumstances in which not finding a user is not an error
* * minor: oops, small textual tweakJustin Clarke Casey2008-10-151-1/+1
|
* * minor: during opensim archive creation, tell the user that it may take ↵Justin Clarke Casey2008-10-151-1/+4
| | | | some time
* * refactor: move code concerned with creating a subsequent image packet to ↵Justin Clarke Casey2008-10-152-9/+8
| | | | LLClientView
* * refactor: rename SendImagePart to SendImageFirstPart since this is more ↵Justin Clarke Casey2008-10-152-7/+4
| | | | descriptive of its actual function
* Thanks to T. Sado and nlin for a patch that partially implements ↵Dahlia Trimble2008-10-151-3/+38
| | | | llGetAgentInfo (AGENT_FLYING, AGENT_ALWAYS_RUN, AGENT_AWAY, AGENT_MOUSELOOK, AGENT_TYPING).
* Thanks to M. Igarashi and nlin for a patch that implements llGetCameraRot().Dahlia Trimble2008-10-151-0/+5
|
* * Send an avatar update to other clients when an avatar rotates, as well as ↵Justin Clarke Casey2008-10-141-3/+21
| | | | | | | | | when it moves * This should fix a long standing issue where you often wouldn't see other people simply turn around without moving at all * Arguably lastPhysRot (to mirror lastPhysPos) is not a good name, may change variable names later
* * minor: change m_debug to m_debugPacketLevel since that's what it isJustin Clarke Casey2008-10-142-3/+8
|
* * minor: Make it clear that non-scheduled updates can happen outside of the ↵Justin Clarke Casey2008-10-143-7/+3
| | | | per frame update heartbeat
* * refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵Justin Clarke Casey2008-10-147-14/+14
| | | | descriptive of what it actually does
* * Make KillObjectPackets reliableJustin Clarke Casey2008-10-141-0/+1
| | | | | | | * This may help http://opensimulator.org/mantis/view.php?id=2377 where large linksets do not always correctly delete - since a lost kill packet to the client could result in the symptoms described
* - convert comments into documentationMike Mazur2008-10-141-38/+40
| | | | | | | - minor formatting adjustments - remove some trailing whitespace
* - move comment about assetID and 'attached' in inventory where it belongsMike Mazur2008-10-142-18/+15
| | | | | | - objectGroup isn't needed here, just use the passed in argument
* * Remove warnings, including one which pointed out a bugJustin Clarke Casey2008-10-131-1/+1
|
* Add a configuration section for groups modulesMelanie Thielker2008-10-121-0/+20
|
* Fix linking phantom and nonphantom prims. Make the error message more friendlyMelanie Thielker2008-10-121-1/+1
| | | | | | when estate_settings.xml is empty or missing
* Add EventInfoRequest and EventInfoReply packets.Homer Horwitz2008-10-121-0/+6
| | | | | | Note: New file, run prebuild.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-122-13/+16
|
* * Fixed two major unhandled exceptions discovered during the Pub Quiz on friday.Adam Frisby2008-10-122-6/+39
|
* Fix the fix. Child prims were failing to load.Melanie Thielker2008-10-111-7/+10
|
* Fix llSetPos to handle child prims correctly. This will fix linked Melanie Thielker2008-10-111-0/+11
| | | | | | sliding doors
* The "About Landmark" code with the fake parcelIDs had a serious bug.Homer Horwitz2008-10-111-13/+52
| | | | | | | - Fix that bug. It will work with OSSearch now, too - Add some caching to reduce inter-region requests.
* Implement the hook needed for the CanTeleport checkMelanie Thielker2008-10-111-0/+3
|
* Add logging in case of a SOG without rootpartHomer Horwitz2008-10-111-0/+5
|
* - Patching a symptom of the failed WP start. We really need to find the reasonHomer Horwitz2008-10-111-1/+8
| | | | | | for that...
* 2nd stab at that prim loading nastyMelanie Thielker2008-10-111-1/+1
|
* Fix Nebadon's WP crash (invalid root part from database null-ref)Melanie Thielker2008-10-111-0/+3
|
* * Removed Heartbeat timerTeravus Ovares2008-10-111-127/+148
| | | | | | | | * Implemented a proper update thread * Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now. * This should actually improve performance significantly.. But, see the warning on the next line! * Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.