Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 8 | -576/+576 |
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* | Changing the default Comms module to be RESTComms, in case none is specified ↵ | diva | 2008-12-29 | 3 | -3/+3 |
| | | | | in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls. | ||||
* | Final part for implementing SendChildAgentDataUpdate with modules. This is ↵ | diva | 2008-12-29 | 3 | -32/+60 |
| | | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. | ||||
* | This is a beefy commit containing the communication modules that implement ↵ | diva | 2008-12-29 | 3 | -0/+522 |
| | | | | SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. | ||||
* | Minor change in HGSceneCommunicationService, making one field public ↵ | diva | 2008-12-29 | 1 | -1/+1 |
| | | | | readonly. Totally harmless. | ||||
* | Merged the InterregionData that Melanie had placed there onto the existing ↵ | diva | 2008-12-29 | 1 | -42/+47 |
| | | | | ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... | ||||
* | First commit in a series of commits for Interregion REST comms. This one ↵ | diva | 2008-12-29 | 1 | -111/+0 |
| | | | | simply deletes the skeleton module that Melanie kindly placed for me to start working on this. | ||||
* | Revamp the return logic to close a privilege escalation loophole. | Melanie Thielker | 2008-12-28 | 1 | -46/+143 |
| | | | | | | | | Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim. | ||||
* | Demonstration code for modular comms. No user functionality | Melanie Thielker | 2008-12-28 | 2 | -4/+37 |
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* | * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵ | Teravus Ovares | 2008-12-26 | 1 | -0/+2 |
| | | | | 2971 by thomax | ||||
* | * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 | Teravus Ovares | 2008-12-26 | 3 | -54/+412 |
| | | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar. | ||||
* | Prevent exception in terrain module if just the word terrain is entered at ↵ | idb | 2008-12-26 | 1 | -0/+5 |
| | | | | the console. Fixes Mantis #2915 | ||||
* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+17 |
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* | Better test on EQ shutdown. | diva | 2008-12-24 | 1 | -1/+4 |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+4 |
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* | Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs | Melanie Thielker | 2008-12-23 | 2 | -0/+120 |
| | | | | | | | Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly. | ||||
* | * minor: small documentation comment | Justin Clarke Casey | 2008-12-23 | 1 | -0/+7 |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+12 |
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* | * Remove mono compiler warning | Justin Clarke Casey | 2008-12-23 | 1 | -5/+4 |
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* | * Remove IGesturesModules since it won't be very helpful without a client ↵ | Justin Clarke Casey | 2008-12-23 | 3 | -55/+1 |
| | | | | message anyway | ||||
* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 3 | -19/+28 |
| | | | | code in the SoundModule | ||||
* | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 2008-12-23 | 4 | -6/+73 |
| | | | | offline user directly from the server | ||||
* | * refactor: Make gestures module register its own events too | Justin Clarke Casey | 2008-12-22 | 2 | -7/+9 |
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* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 2 | -4/+8 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | * Refactor: Move some code into separate methods in FriendsModule | Justin Clarke Casey | 2008-12-22 | 1 | -49/+83 |
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* | Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵ | diva | 2008-12-22 | 2 | -13/+18 |
| | | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination. | ||||
* | Fix date format of the birthdates to conform to what the client expects | Melanie Thielker | 2008-12-22 | 1 | -1/+2 |
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* | Deleted the AssetDownload module (and directory), as this module/code hasn't ↵ | MW | 2008-12-22 | 1 | -228/+0 |
| | | | | been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs. | ||||
* | Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵ | Dahlia Trimble | 2008-12-22 | 2 | -5/+10 |
| | | | | persistance | ||||
* | This commit is a major change on the TP process. Several things were wrong ↵ | diva | 2008-12-22 | 2 | -70/+96 |
| | | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers... | ||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 |
| | | | | child agents. | ||||
* | One more small mod in EQ: there is no need to subscribe to the OnLogout ↵ | diva | 2008-12-22 | 1 | -1/+1 |
| | | | | event, because things in the EQ get shutdown OnClientClosed. | ||||
* | One more check on closing EQs. | diva | 2008-12-22 | 1 | -1/+2 |
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* | On closing EQs, make sure to wait for the viewer to fetch the last events. | diva | 2008-12-22 | 1 | -0/+4 |
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* | * Fixes edit linked parts rotating the root prim in a linkset. One more ↵ | Teravus Ovares | 2008-12-22 | 1 | -1/+1 |
| | | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. | ||||
* | Minor: fix a comment... scratch that,reverse it. | Teravus Ovares | 2008-12-21 | 1 | -1/+1 |
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* | * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+126 |
| | | | | (multiprim) test. | ||||
* | Slowing TPs down a bit further. | diva | 2008-12-21 | 2 | -8/+8 |
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* | * Adding a two prim linking/delinking test. This test is likely to get on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+73 |
| | | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests! | ||||
* | * Fixes linking multiple linksets together. They no longer explode | Teravus Ovares | 2008-12-21 | 2 | -10/+24 |
| | | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 3 | -0/+12 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | Slowing things down even more on TPs, to see if that helps the European ↵ | diva | 2008-12-20 | 2 | -3/+7 |
| | | | | folks connected to osgrid. | ||||
* | Mantis#2796. Thank you kindly, Gerhard for a patch that addresses: | Charles Krinke | 2008-12-20 | 3 | -21/+113 |
| | | | | | | | | | | | | | | On a call of llVolumeDetect(1) (or any other number !=0) volume detection is enabled. Together with VD, the phantom flag is set to the GUI. On a call of llVolumeDetect(0), vd detection is switched of again, also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, false) while VD is active, also VD is switched off. The same is true for unchecking the phantom flag via GUI. This allows to take back VD without the need to script just by removing the phantom flag. Things missing in this patch: persistance of the volume-detection flag. This needs more discussion and will be included in another patch soon. | ||||
* | This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵ | diva | 2008-12-20 | 3 | -13/+36 |
| | | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash. | ||||
* | Fix Mantis#2878 for now by not resetting physical values on rez (only on ↵ | Homer Horwitz | 2008-12-20 | 1 | -1/+1 |
| | | | | | | | switch). We still might have to split the rotational velocities into a physical and a non-physical part... | ||||
* | Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵ | diva | 2008-12-20 | 2 | -2/+10 |
| | | | | to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client. | ||||
* | The previous fix for the EQ might have been too radical, and some early ↵ | diva | 2008-12-19 | 1 | -15/+4 |
| | | | | events now may be getting dropped because the EQ is not there yet. So, let's add an EQ immediately upon registering caps. | ||||
* | let you specify a hex number as the color in the vector rendering | Sean Dague | 2008-12-19 | 1 | -1/+11 |
| | | | | | module. This expands the colors you can use. | ||||
* | - Set acceleration and rotational velocity to 0, too | Homer Horwitz | 2008-12-19 | 1 | -7/+10 |
| | | | | | | - Pull it up a bit, so the physics is notified of it, too, before being switched off. |