| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | * Located and destroyed the weird velocity and rotation transfers. It turned... | Teravus Ovares | 2008-02-17 | 1 | -4/+16 |
* | Added copyright notices. | Jeff Ames | 2008-02-17 | 3 | -5/+87 |
* | Added dummy IAgentAssetTransactions to fix compile failure. | Jeff Ames | 2008-02-17 | 1 | -0/+45 |
* | Renamed AgentAgentTransactionModule to the correct name of AgentAssetTransact... | MW | 2008-02-16 | 1 | -1/+1 |
* | Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C... | MW | 2008-02-16 | 6 | -53/+688 |
* | Some changes to remove some of the direct calls to CommsManager from Scene, s... | MW | 2008-02-16 | 3 | -8/+48 |
* | * ODE Stability update 4 :D | Teravus Ovares | 2008-02-15 | 3 | -23/+40 |
* | Resolve mantis #572 - terrain help printed multiple times when change-region ... | Justin Clarke Casey | 2008-02-15 | 1 | -0/+6 |
* | be smarter about the size of dynamic textures that we pull in | Sean Dague | 2008-02-15 | 1 | -1/+29 |
* | allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch | Sean Dague | 2008-02-15 | 1 | -2/+2 |
* | Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b... | MW | 2008-02-15 | 2 | -27/+29 |
* | Update svn properties. | Jeff Ames | 2008-02-15 | 3 | -387/+387 |
* | make dynamic textures temporary to try to stop filling up the | Sean Dague | 2008-02-14 | 1 | -1/+1 |
* | More work on trying to get AvatarFactoryModule to play nicely with multiple t... | MW | 2008-02-14 | 1 | -63/+80 |
* | * Fixed accessibility problem on ITerrainChannel | Adam Frisby | 2008-02-14 | 1 | -1/+1 |
* | Added "better" multi thread handling to AvatarFactoryModule, which uses Event... | MW | 2008-02-14 | 1 | -23/+120 |
* | * Removed some catch-all-ignores from UDPServer in an attempt to look for #305. | Adam Frisby | 2008-02-14 | 2 | -1/+4 |
* | * Tree Populator Module, use "script tree" to make a growing tree in your sim. | Adam Frisby | 2008-02-14 | 1 | -0/+246 |
* | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 2008-02-14 | 9 | -34/+170 |
* | * Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax! | lbsa71 | 2008-02-14 | 1 | -4/+33 |
* | Revert the index -> Add changes made in AvatarFactoryModule previously. It a... | Justin Clarke Casey | 2008-02-14 | 1 | -2/+2 |
* | * Bigisn ODE Stability update 2 | Teravus Ovares | 2008-02-14 | 1 | -0/+7 |
* | * Patch from Dr Schofld's (IBM). In his own words | Justin Clarke Casey | 2008-02-13 | 1 | -1/+3 |
* | Added some locks on the cache Dictionary in AvatarFactoryModule. | MW | 2008-02-13 | 1 | -10/+25 |
* | * Fix for mantis 522. However, I would be a little surprised if this code di... | Justin Clarke Casey | 2008-02-13 | 1 | -3/+3 |
* | * Make code fix to address prim rotation unlink issues (mantis 383, 454. 369) | Justin Clarke Casey | 2008-02-13 | 1 | -5/+16 |
* | * Removed a debug line that got called every frame. | Teravus Ovares | 2008-02-13 | 1 | -1/+1 |
* | * Made physical prim stable enough for the general population to turn on. (th... | Teravus Ovares | 2008-02-13 | 2 | -3/+17 |
* | Clean up more unnecessary String.Format calls | Jeff Ames | 2008-02-13 | 2 | -14/+9 |
* | * Clean up the agent's asset transactions when it is removed from the scene | Justin Clarke Casey | 2008-02-13 | 1 | -0/+2 |
* | * Refactor: Move last commit's refactor back to AgentAssetTransactionsManager | Justin Clarke Casey | 2008-02-13 | 2 | -44/+6 |
* | Refactor: factor a method out of AgentAssetTransactionsManager | Justin Clarke Casey | 2008-02-12 | 1 | -8/+27 |
* | * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a... | Justin Clarke Casey | 2008-02-12 | 1 | -1/+1 |
* | * This fixes the object edit box's flipping checkboxes when you modify one of... | Teravus Ovares | 2008-02-12 | 2 | -1/+21 |
* | * various minuscule code convention conformance fixes | lbsa71 | 2008-02-12 | 2 | -1/+3 |
* | * Physical prim cross borders and continue from where the left off on the oth... | Teravus Ovares | 2008-02-12 | 4 | -13/+40 |
* | * A bunch of updates to make things more smooth. | Teravus Ovares | 2008-02-12 | 6 | -22/+35 |
* | * This resolves the null exceptions when a script is manipulating a physical ... | Teravus Ovares | 2008-02-12 | 1 | -3/+9 |
* | * Added PhysicsScene.Dispose() | Teravus Ovares | 2008-02-11 | 1 | -0/+5 |
* | Tiny change to print out a warning in a situation which almost guaranteeably ... | Justin Clarke Casey | 2008-02-11 | 1 | -3/+20 |
* | * Renamed and moved avatar appearance config keys. Everyone who has appearanc... | Tedd Hansen | 2008-02-11 | 1 | -2/+2 |
* | * Added some connection debugging | lbsa71 | 2008-02-11 | 1 | -1/+1 |
* | * some refactoring on permissions | lbsa71 | 2008-02-11 | 5 | -108/+84 |
* | * Changed child_get_tasks to see_into_this_sim_from_neighbor. | Teravus Ovares | 2008-02-11 | 4 | -14/+17 |
* | * um, Prim crossings? Experimental. | Teravus Ovares | 2008-02-11 | 4 | -64/+119 |
* | The very beginnings of attachments (no detachments! :) | Dalien Talbot | 2008-02-10 | 3 | -0/+159 |
* | * This updates adds locking capability. Thanks, lbsa71 for pointing out my b... | Teravus Ovares | 2008-02-10 | 4 | -66/+49 |
* | Removed some ScriptEngine config debugging. | Tedd Hansen | 2008-02-10 | 2 | -0/+12 |
* | * Added support for delinking individual prim from a linkset. | Teravus Ovares | 2008-02-10 | 2 | -3/+34 |
* | * Refactored permissions handling to extract info out of permisisons block in... | lbsa71 | 2008-02-10 | 1 | -148/+135 |