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* * Un-break the NPC avatar.. you know.. the one that sits in your sim and ...Teravus Ovares2008-05-111-0/+5
* 0001199: [PATCH] Add support for default animations Teravus Ovares2008-05-111-0/+57
* * Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares2008-05-111-1/+14
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-115-4/+781
* * Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...Teravus Ovares2008-05-101-58/+11
* * More OutPacket refactors.Teravus Ovares2008-05-102-157/+5
* * Two more OutPacket refactors. TextureSender.Teravus Ovares2008-05-101-21/+12
* Refactored out a few warnings related to Adam's bane OutPacketTeravus Ovares2008-05-101-19/+8
* * Experiment in Zerocoding.Teravus Ovares2008-05-103-1/+8
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-094-21/+19
* * Removing console notifications of missing texture request sending (which ir...Justin Clarke Casey2008-05-091-4/+4
* Update svn properties.Jeff Ames2008-05-091-605/+605
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-093-1/+22
* * Minor tweak to TerrainChannelAdam Frisby2008-05-092-7/+8
* * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...Teravus Ovares2008-05-091-1/+20
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-088-188/+639
* * Committing an extra bit of permissions for attaching to ensure that the per...Teravus Ovares2008-05-081-31/+38
* * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby2008-05-082-275/+333
* From: Michael Osias <mosias@us.ibm.com>Sean Dague2008-05-081-0/+1
* * You can haz more spring cleaning.Adam Frisby2008-05-081-5/+0
* * Fixes Prim ExtraParams Teravus Ovares2008-05-081-12/+1
* * Increasing ScenePresences locking to prevent race conditions such as those ...Justin Clarke Casey2008-05-073-83/+125
* *Fixed bug causing Object Duplication to not correctly follow permissionsmingchen2008-05-071-1/+4
* * Doh! scripts that get controls should get controls even when you're sittin...Teravus Ovares2008-05-071-9/+9
* * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...Adam Frisby2008-05-074-25/+58
* * Other then the prim update experiments that are going on now, llTakeControl...Teravus Ovares2008-05-072-4/+29
* get all the right bits to SendPrimitiveToClient so we can actuallySean Dague2008-05-071-5/+5
* * Theoretically, everything is in place for scripted take controls... Theo...Teravus Ovares2008-05-072-1/+108
* *Fixed Missing SceneExternalChecks.csmingchen2008-05-071-0/+104
* *Added CanRunScript to SceneExternalChecksmingchen2008-05-071-0/+2
* *Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen2008-05-075-13/+34
* From: Alan M Webb <awebb@vnet.ibm.com>Justin Clarke Casey2008-05-071-47/+179
* De-tabify source.Jeff Ames2008-05-064-56/+50
* send actual velocity and angular velocity in terse updatesSean Dague2008-05-061-3/+4
* *LLClientView is now pushed the EstateSettings instead of pulling it from the...mingchen2008-05-063-17/+66
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-069-248/+204
* * Committing a bunch of work for control snatching. Not done yet. No visib...Teravus Ovares2008-05-061-0/+125
* * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...Teravus Ovares2008-05-062-3/+22
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-0512-88/+189
* * Just some tidy up and documentation before I make my first ever attempt to ...Justin Clarke Casey2008-05-051-17/+11
* *Standardized the Land module by removing all references to libsecondlife.pac...mingchen2008-05-054-232/+41
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-052-9/+24
* * A bit of spice from here, a pinch of salt from there, some brains that attr...Teravus Ovares2008-05-052-1/+75
* * Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares2008-05-042-0/+39
* Update svn properties.Jeff Ames2008-05-044-952/+952
* * Reformatted EstateManagementModuleAdam Frisby2008-05-041-61/+48
* * Updating some file locations.Adam Frisby2008-05-044-396/+402
* *Fixed a mistake in the EstateManagementModule that messed up the trunk.mingchen2008-05-041-29/+1
* *Fixed up EstateManagementModule to the module standard - no more packets all...mingchen2008-05-043-510/+197
* * Add ability to defer item actions for AddItem() and DeleteItem(). This won...Justin Clarke Casey2008-05-031-0/+3