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2008-09-28eol-style native; on EventQueueHelperTeravus Ovares1-146/+146
2008-09-28* okay.. Now you can do border crossings with the security 'fixed' ↵Teravus Ovares3-87/+173
client.. with EventQueue enabled. * You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. * But Don't try to teleport!
2008-09-27* With EventQueueGet enabled.. we can see into neighbor regions again on ↵Teravus Ovares2-14/+27
the Security 'fixed' client.. But don't try to cross yet!
2008-09-27* Adds flag to enable/disable EventQueueGet.Teravus Ovares2-11/+34
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
2008-09-27* Event queue is now polling.. Teravus Ovares2-7/+67
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event. * Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz2-28/+162
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-27* This is the very very early beginnings of an EventQueue:get module.Teravus Ovares1-0/+164
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
2008-09-26And actually do what I intended to do with the last commit. Message is gone.Melanie Thielker1-5/+5
2008-09-26Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker1-2/+3
Changes behavior to send on_rez event to prims when rezzed from agent inventory.
2008-09-26Add "Notecard saved" message to saves of notecards into primsMelanie Thielker1-0/+16
2008-09-26* Patch from JHurlimanTeravus Ovares15-98/+71
* Updates to libomv r2243, * Remove lots of unnecessary typecasts * Improves SendWindData() Thanks jhurliman. * Will update OpenSim-libs in 10 minutes..
2008-09-26* minor: remove warningsJustin Clarke Casey3-12/+8
2008-09-26* refactor: do a tiny bit of cleanupJustin Clarke Casey1-40/+46
2008-09-26* refactor: split out AssetXferUploaderJustin Clarke Casey3-285/+312
2008-09-26* refactor: split out AgentAssetTransactionsManagerJustin Clarke Casey2-192/+227
2008-09-26* Implment task inventory item asset update for the old non CAPS transaction ↵Justin Clarke Casey4-36/+86
system * This means that saving notecards in prim inventories should now work. * Not the nicest code in the world - the transactions system is pretty fugly right now * PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected. * What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit.
2008-09-26* Wind updates. Still random.. but in 4 directions instead of two!Teravus Ovares2-27/+29
* It seems kind of silly to be building a 256x256 array just to use two 16 float blocks.. but for now the layerdata routine requires it so we'll go along with that. * We only fill a 32x16 area of the 256x256 float array with data. * We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker3-10/+54
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
2008-09-25Mantis#2017. Thank you kindly, Tyre, for a patch that solves:Charles Krinke2-2/+2
Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly.
2008-09-25* Adds some WindTeravus Ovares2-0/+260
* A little wind wouldn't hurt anyone, right? This is the 'slightly breezy' setting.. hopefully you won't notice 'much' of a difference. * It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods. * Not much configuration.. yet. You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment. * initial version... could use improvement I'm sure.
2008-09-25fixes a slight copy and paste bug in OGP module.Dr Scofield1-1/+1
2008-09-25* In Standalone, add a persistant account for the OGP user.Teravus Ovares1-4/+50
* Gridmode, this has no effect at all.
2008-09-25Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker3-49/+19
and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-25* Remove a message handler Teravus Ovares1-4/+16
* Add a more specific error handler for when we're unable to pull the OGP state * rez_avatar/derez ?
2008-09-24Add a module selection option for the MapImage Module as wellMelanie Thielker1-0/+6
2008-09-24Correct a capitalization errorMelanie Thielker1-1/+1
2008-09-24Add WorldMapModule = "name" to OpenSim.ini. Default is "WorldMap".Melanie Thielker1-0/+9
2008-09-24Decouple AsyncCommands from XEngine and the script instance. MakeMelanie Thielker1-0/+3
all methods needed outside the API ststic. Async command processing is now wholly internal to the API. This sets the stage for the next convergence step.
2008-09-23Update svn properties, formatting cleanup.Jeff Ames2-8/+8
2008-09-23leyla found a capitalization error in one of the OGP messages. Thanks leyla!Teravus Ovares1-1/+1
2008-09-23Small fix to eliminate a beauty spotMelanie Thielker1-1/+1
2008-09-23Update the permissions system to handle scripts and notecards the wayMelanie Thielker2-10/+88
it was meant to. No functional changes, just better code
2008-09-23* Update in OGP draft 3 protocol spec with regards to seed region requests ↵Teravus Ovares1-1/+3
running over GET instead of POST and the rez_avatar/request cap being wrapped in the capabilities map.
2008-09-22Move script and notecard open perms checks from ClientView to theMelanie Thielker1-2/+127
perms module
2008-09-22Remove the ugly-as-sin "interop" hack script perms fudging inMelanie Thielker1-18/+0
object inventory
2008-09-22Remove comment in perms module after consulting with awebbMelanie Thielker1-6/+2
2008-09-22Fix a small logic error in my perms module changesMelanie Thielker1-1/+1
2008-09-22Create CanEditObjectInventory to preserve the abilityMelanie Thielker3-26/+49
to have different permissions on inventory and object edits. This may be needed by the viewer on public grids
2008-09-22cleanups in inventory REST code. also, disables digest authenticationsDr Scofield1-4/+26
for inventory REST calls for the time being, as firefox, curl, and also python's urllib2 cannot authenticate using digest auth. fix permission checking for prim inventory to be the same as for normal edit ops.
2008-09-21Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker8-22/+34
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21Fix another reason for #2218Homer Horwitz1-3/+8
2008-09-21* Fix http://opensimulator.org/mantis/view.php?id=2189Justin Clarke Casey1-1/+12
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21Don't attach attachements to child agents. This coincidentially fixes a raceHomer Horwitz1-0/+3
condition that was the reason for mantis #2218.
2008-09-21The viewer only stores a screenshot on "Set home to here" if the alert thatHomer Horwitz1-1/+2
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21Completely revert the notecard uploading changes I made, since theyMelanie Thielker1-3/+4
appear to break script saves in prims for some.
2008-09-20Partially implement notecard saves in task inventory. Still makes theMelanie Thielker1-3/+3
notecard go read-only, but changes are saved.
2008-09-20* Fix build error, (maybe)Teravus Ovares1-1/+1
* Might break something.. hard to say.. 0.o
2008-09-19* One more tweak in the OGP module to support OGP draft3. Teravus Ovares1-1/+8
* Recognize the proper cap message for rez_avatar/rez in the response cap.
2008-09-19* Implements an experimental method to define which region you want to go to ↵Teravus Ovares1-9/+136
in your 'region domain' in OGP.
2008-09-19* minor: eliminate the current warningsJustin Clarke Casey1-2/+2
* you'd think from all this that I was one of those fanatically tidy people. I can assure you from looking around my bedroom/study that this is not the case :)