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2008-07-18Commented out a readline that was preventing the sim from shutting down in ↵Dahlia Trimble1-1/+1
some cases
2008-07-18Patch #9151Melanie Thielker8-100/+247
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-16make ParentUUID be a cached value, but allow setting it forSean Dague1-2/+11
short term storage (needed to rebuild SOGs)
2008-07-16made SOP have a blank setter for 2 convenience properties.Sean Dague1-0/+2
Got RegionStore mapping to the point that nhibernate would start, though definitely not complete
2008-07-16be a little more discriminating on firing ShapeChanged script eventsSean Dague1-2/+12
so that we don't get them on every object construction.
2008-07-15added new ParentUUID property to map out from SOP.Sean Dague1-0/+5
Updated some nhibernate parts, started in on migration.
2008-07-15* Expose client statistics to the console via 'show stats'Justin Clarke Casey1-1/+4
* Potentially useful for diagnostics without needing to log in a client * Packet queue statistics commented out for now pending a better way to cope with the information overload
2008-07-15removes a Console.WriteLine(...) remnant.Dr Scofield1-1/+1
2008-07-14added RegionID get propertySean Dague1-0/+6
2008-07-14* On an archive load, make the master avatar the owner of all scene objects ↵Justin Clarke Casey1-0/+11
for now
2008-07-14* For now, when loading an archive all the existing scene objects get ↵Justin Clarke Casey2-0/+22
deleted by default
2008-07-14Mantis#1739. Thank you kindly, Grumly57 for a patch that:Charles Krinke2-2/+8
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14fixing warning in IRCBridgeModule and logging the exception cause now.Dr Scofield1-2/+3
2008-07-14adds a default value of true to the new IRC bridge configuration option ↵Dahlia Trimble1-3/+5
"nicknum" to provide backwards compatibility for existing OpenSim.ini files
2008-07-14Patch #9150Melanie Thielker3-13/+82
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14Patch #9149Melanie Thielker2-49/+29
Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
2008-07-14Patch #9147Melanie Thielker8-90/+138
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
2008-07-13Mantis#1638. Thank you kindly, Salahzar for a patch that:Charles Krinke1-8/+21
Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :))))
2008-07-13* minor: make scene closing log message info rather than warnJustin Clarke Casey1-1/+2
2008-07-13* Actually persist restored archives to the database - wasn't actually doing ↵Justin Clarke Casey8-17/+74
this before (doh) * Not quite perfect yet
2008-07-12* Elminate most of the debugging log output from the archive commandsJustin Clarke Casey5-33/+35
2008-07-12* On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey5-17/+32
they already exist in the scene * (ability to give objects new uuids will come later)
2008-07-12minor: method documentationJustin Clarke Casey3-117/+90
2008-07-12* minor: thought up a better name for the last allocated local idJustin Clarke Casey1-2/+2
2008-07-12* minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey3-10/+12
count is actually a prim local id dispenser
2008-07-12* Make archive default tar file modes more permissiveJustin Clarke Casey1-1/+1
2008-07-12* Remove warningJustin Clarke Casey1-1/+1
2008-07-12* Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()Justin Clarke Casey1-14/+6
2008-07-12* Start compressing archivesJustin Clarke Casey5-35/+31
2008-07-12Mantis#1681. Thank you kindly, Vytek for a patch that:Charles Krinke1-8/+179
Adds additional support for llEmail().
2008-07-12Mantis#1718. Thank you kindly, Mircea for a patch that:Charles Krinke1-9/+17
Adds some IRC bridge improvement.
2008-07-12Mantis#1716. Thank you kindly, Nlin for a patch that:Charles Krinke1-0/+9
Addresses the Gap when sitting on single prims with a sit target (discrepancy with SL)
2008-07-12Patches #9143 and #9144 (Mantis #1723)Melanie Thielker1-1/+1
Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval.
2008-07-11* Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey1-1/+1
2008-07-11* Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2-2/+11
* might help to diagnose mantis 1712
2008-07-11* Comment out body of experimental ParcelMediaSetTime() since MW says it ↵Justin Clarke Casey1-13/+14
causes a mono 1.2.4 compile to fail and MW says it will soon be replaced anyway.
2008-07-11trying to fix mantis #1711.Dr Scofield1-5/+12
2008-07-10Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke1-2/+119
This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.
2008-07-09*Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵mingchen2-18/+30
*any avatar* to deposit scripts in them, regardless of permissions
2008-07-09Mantis#1127. Thank you kindly, Grumly57 for a patch that:Charles Krinke1-1/+1
Addresses HTTP_METHOD parameter does not work for POST requests.
2008-07-09for testing purposes only:MW1-1/+17
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09corrected the params types on IClientAPI.SendParcelMediaCommand. the command ↵MW1-1/+1
parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum])
2008-07-08* Don't fail the archive operation if exceptions are encountered while ↵Justin Clarke Casey1-34/+42
analyzing prims
2008-07-08* Guard against a failure to find an inventory item in a move request by ↵Justin Clarke Casey1-2/+9
complaining in the log rather than terminating the session
2008-07-08Mantis#1690. Thank you, Malanie for a patch that:Charles Krinke1-0/+2
addresses "recompiles clear perms:
2008-07-08* Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵lbsa711-1/+11
IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList.
2008-07-08* Changed casing of some archaic methods to conform with code standardslbsa714-25/+25
2008-07-07change SitTarget calls from functions to propertiesSean Dague2-45/+23
2008-07-07* Start scripts loaded from an archiveJustin Clarke Casey4-9/+24
2008-07-07* switch terrain archiving to raw32 rather than png to avoid unnecessary ↵Justin Clarke Casey1-1/+1
posterization. Thanks to Adam for the tip.