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2008-08-25* zap compilation warningsJustin Clarke Casey2-24/+24
2008-08-25* Deal with a WebException thrown if a grid server cannot be contacted for ↵Justin Clarke Casey1-0/+2
region information
2008-08-25Update svn properties.Jeff Ames1-881/+881
2008-08-25* Fix to OGP Region to Region teleports. Yay.Teravus Ovares1-2/+2
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares3-0/+925
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-24Completing the item sale series, this one implements sell contents.Melanie Thielker2-0/+18
All item sale modes are now complete.
2008-08-24Selling a copy of a prim (prim vendor) now works.Melanie Thielker1-7/+58
Sack of bolts to go with the nuts?
2008-08-24Selling an object in-place (as original) now works. Builders canMelanie Thielker3-0/+47
now ply their trade. Is that nuts?
2008-08-24Plumb the data path for all those eye candy values. Saves textureMelanie Thielker2-1/+9
animation, target omega, looped sound, script access pin, allowed drop state and sale data. Loads it, too. Not all tested. Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker4-2/+66
and the for sale setting doesn't survive a sim restart, but this is most of the plumbing.
2008-08-23Change to no longer check funds on temp texture uploads.Melanie Thielker1-2/+3
This fixes the "no funds" message on rebake.
2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker6-48/+10
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
2008-08-23Patch #9171Melanie Thielker3-6/+53
Disallow bulk uploads if money module is present and upload cost is set and the user hasn't got sufficient funds.
2008-08-22* Homer's amazing terrain MapTileRenderer. Thanks Homer!Teravus Ovares5-182/+704
* By default, texture rendering is on. This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets. It might also be affected by a slow asset server, so consider this release experimental. * Defined interface IMapTileTerrainRenderer. * Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer; streamlined it a bit and added "highlight" rendering to its "shadow" rendering. * Added "new" terrain-texture based maptile terrain rendering (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public * Adapted MapImageModule to allow switching between those two by configuration * Added configuration option to OpenSim.ini.example
2008-08-20Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker5-8/+103
the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
2008-08-19Update svn properties, minor formatting cleanup.Jeff Ames3-4/+4
2008-08-19Mantis #1999Melanie Thielker1-0/+3
Allow the sim owner to add estate managers to any estate on the sim
2008-08-19Attachment persistence (Mantis #1711)Melanie Thielker1-10/+19
Change user server to handle attachment assets record properly. Ensure that attachments are not re-rezzed on region crossing. Persistence will NOT WORK with earliser UGAI!! Change region server to match.
2008-08-19Moves one file to it's proper locationMelanie Thielker1-0/+43
2008-08-19Fix region crossings and access to inventory after changing regions withinMelanie Thielker4-7/+50
the same simulator
2008-08-19Update svn properties, minor formatting cleanup.Jeff Ames2-6/+6
Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
2008-08-19Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker2-11/+45
Attachments now persist across logouts. Mostly untested.
2008-08-19Update svn properties, formatting cleanup.Jeff Ames1-46/+18
2008-08-19Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker3-5/+50
Attachments now save to MySQL. No reattach on login yet.
2008-08-18* maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares1-4/+7
2008-08-18* Slightly better implementation of prim volume drawing on the maptile using ↵Teravus Ovares1-10/+177
projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
2008-08-18* Maptile prim volume drawing change from manually drawing the rectangles ↵Teravus Ovares1-20/+65
using Bitmap.setpixel to a drawing2d graphics context. * Z-sort the prim volumes before drawing.
2008-08-18* Text/comment cleanup in MapImageModuleTeravus Ovares1-30/+6
2008-08-18Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames1-76/+78
2008-08-18Formatting cleanup.Jeff Ames52-1396/+1370
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames3-6/+6
2008-08-17Change the deselect processing to prevent gratuituous full updateMelanie Thielker1-14/+42
when an attachment is deselected.
2008-08-17Add some locking on m_undo in SceneObjectPartMelanie Thielker1-15/+25
2008-08-17* Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares2-100/+478
generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17Add the IInventoryModule interface and a sample method callMelanie Thielker2-13/+32
to Scene.INventory.cs
2008-08-17Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker1-3/+7
and the permissions module
2008-08-17* half of the attachmentpoint skull fixTeravus Ovares1-0/+17
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames2-14/+22
2008-08-16* re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares1-4/+4
2008-08-16* One more terrain shadow debug helper.Teravus Ovares1-15/+29
2008-08-16Mantis#1969. Thank you kindly, Tyre for a patch that:Charles Krinke1-15/+26
Type casting the normalized vector 'lookat' to int results to <0,0,0>. This patch also adds an overload to RequestNeighbourInfo (currently unused) that will come handy for some features I'm working on.
2008-08-16Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke4-2/+164
Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
2008-08-16* Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops.Teravus Ovares1-36/+13
2008-08-16Update svn properties, minor formatting cleanup.Jeff Ames4-8/+8
2008-08-16* Adds Slightly better terrain shading to maptile generation.Teravus Ovares1-0/+86
2008-08-16Reshuffle to eliminate prim owner lookups unless gridgods are enabledMelanie Thielker1-4/+7
2008-08-16Guard against a null ref in the permissions module when a profileMelanie Thielker1-2/+5
fetch fails.
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker4-26/+11
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-08-15Perils of copypaste. Missing references.Melanie Thielker1-1/+2
2008-08-15Fix repeated user profile info lookups. Redirect those lookups to cache.Melanie Thielker1-2/+3