Commit message (Collapse) | Author | Files | Lines | ||
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2008-07-01 | Mantis#1639. Thank you, Melanie for a patch that: | Charles Krinke | 1 | -4/+4 | |
Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application. | |||||
2008-06-30 | attempt to expire out old dynamic textures, so they don't grow forever. | Sean Dague | 1 | -2/+7 | |
2008-06-30 | Mantis#1637. Thank you kindly, Melanie for a patch that: | Charles Krinke | 1 | -0/+8 | |
Make each region load it's settings from the database on startup. No user functionality yet. | |||||
2008-06-30 | properly explaining each #pragma warning disable | Dr Scofield | 2 | -6/+11 | |
massaging OSHttpRequestPump to not abort on exceptions... | |||||
2008-06-29 | * Reload terrain from archive if there is one | Justin Clarke Casey | 1 | -5/+31 | |
2008-06-29 | * Save terrain information in archive | Justin Clarke Casey | 3 | -3/+32 | |
* Not yet reloading * Terrain saving will be optional a little further down the line | |||||
2008-06-29 | * Allow terrains to be loaded and saved from streams as well as directly to ↵ | Justin Clarke Casey | 12 | -44/+264 | |
and from files * Should be making use of this in the next revisions | |||||
2008-06-29 | added patch 1633, thanks Melanie. | MW | 1 | -5/+14 | |
Although I think a bit of abstraction needs to be done to make it easy to override the deleting off the inventory item when rezzing a object. | |||||
2008-06-29 | patch from mantis #1632, thanks Melanie | MW | 1 | -6/+15 | |
2008-06-29 | patch and files from mantis #1630, Thanks Melanie | MW | 1 | -1/+2 | |
2008-06-29 | * Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251. | Teravus Ovares | 2 | -230/+254 | |
* This should resolve creating content, taking it, and being able to rez it again. | |||||
2008-06-28 | Extracted the Avatar appearance functions out of the IUserService interface ↵ | MW | 1 | -2/+2 | |
and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior | |||||
2008-06-28 | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 11 | -164/+164 | |
not break trunk. | |||||
2008-06-28 | plumbing for multiple inventory servers. Mostly done on the region server side. | MW | 1 | -0/+1 | |
TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl) | |||||
2008-06-28 | * Various documentation to some black magic parts of LLClientView | Teravus Ovares | 1 | -0/+4 | |
* Added IClientAPI.SendTexture stub. | |||||
2008-06-27 | tart the property wrapping in SOP. This will be a long process | Sean Dague | 1 | -9/+20 | |
will do more next week. | |||||
2008-06-27 | last round of warning squashing. calling it a day now. | Dr Scofield | 7 | -25/+29 | |
2008-06-27 | more warnings to go. | Dr Scofield | 5 | -23/+35 | |
2008-06-27 | * Experiment with not bothering with a seperate assets metadata file - ↵ | Justin Clarke Casey | 3 | -32/+69 | |
extract necessary minimum metadata from asset filenames * Make all file extensions single - double extensions look ugly and probably aren't good for Windows | |||||
2008-06-27 | move along, nothing to see here. just a couple of lazy variables. | Dr Scofield | 8 | -25/+31 | |
2008-06-27 | run NArrange on SOP to stack together the attributes, | Sean Dague | 1 | -1919/+1866 | |
properties, private methods, public methods, etc. | |||||
2008-06-27 | Mantis#1615. Thank you, Matth for a patch that: | Charles Krinke | 1 | -1/+1 | |
causes deprecated LSL functions to throw the deprecated exception rather than not-implemented. | |||||
2008-06-27 | dr scofield's continuing warnings safari: | Dr Scofield | 2 | -2/+3 | |
* code caught lingering around with no real purpose other than causing warnings will be taken down. | |||||
2008-06-27 | * fix a bug where I was assuming all entities would be SceneObjectGroups - ↵ | Justin Clarke Casey | 2 | -11/+18 | |
of course, some are ScenePresences * would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs | |||||
2008-06-27 | * Remove responsibilty for signalling scene object change from ↵ | Justin Clarke Casey | 4 | -9/+43 | |
SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case | |||||
2008-06-27 | * refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdate | Justin Clarke Casey | 2 | -3/+8 | |
2008-06-27 | * Remove SOG.SendGroupFullUpdate() group changed responsibility | Justin Clarke Casey | 2 | -3/+4 | |
2008-06-27 | * refactor: Move responsibility for deciding whether a group should be ↵ | Justin Clarke Casey | 2 | -5/+24 | |
repersisted on to callers of SceneObjectGroup.SendGroupTeruseUpdate() | |||||
2008-06-27 | * refactor: fission InnerScene.AddSceneObject() | Justin Clarke Casey | 5 | -9/+25 | |
2008-06-27 | * Add extra backup parameter to InnerScene.AddRestoredSceneObject() | Justin Clarke Casey | 5 | -11/+25 | |
2008-06-27 | Mantis#1612. Thank you, kindly, Matth for a patch that: | Charles Krinke | 2 | -0/+105 | |
Adds the beginnints of llRemoteLoadScriptPin() and llSetRemoteScriptAccessPin(). | |||||
2008-06-26 | Mantis#1610. Thank you, Melanie for a patch that: | Charles Krinke | 2 | -2/+7 | |
Implements the beginning of llInventoryDrop. Doesn't cover the actual dropping yet, just the permissions for it. | |||||
2008-06-26 | Mantis#1603. Thank you, Matth for a patch to llGiveInventory | Charles Krinke | 1 | -0/+21 | |
and Melanie for helping to finish it. | |||||
2008-06-26 | Update svn properties. Minor formatting cleanup. | Jeff Ames | 1 | -2/+1 | |
2008-06-26 | * Put extensions on all assets in an archive | Justin Clarke Casey | 3 | -14/+66 | |
* Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate | |||||
2008-06-26 | Mantis#1597. Thank you, Melanie for a patch that: | Charles Krinke | 4 | -1/+52 | |
Adds handlers for the reclaim land functionality, plus all needed permissions checks. | |||||
2008-06-26 | Mantis#1594. Thank you, Melanie for a patch that: | Charles Krinke | 1 | -50/+92 | |
Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function | |||||
2008-06-25 | added the flag param to IClientAPI.SendMapBlock | MW | 3 | -5/+5 | |
2008-06-25 | first part of Requestmapblocks fixes: Adds uint flags param to the ↵ | MW | 1 | -1/+2 | |
OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend). | |||||
2008-06-25 | forgotten methods in SceneManager for the terrain serialising. | MW | 1 | -0/+11 | |
2008-06-25 | Added support for terrain map to be serialised to xml(as base64 binary). ↵ | MW | 6 | -5/+85 | |
useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented) Add util functions to compress and uncompress strings. Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager. | |||||
2008-06-25 | the prefix "fix" turned out to be bollocks. sorry about that. hope this one | Dr Scofield | 1 | -1/+0 | |
fares better. | |||||
2008-06-25 | Minor formatting cleanup. | Jeff Ames | 3 | -66/+63 | |
2008-06-25 | taking another look at mantis #1502: adding necessary locks, checking for ↵ | Dr Scofield | 1 | -3/+11 | |
empty list. | |||||
2008-06-25 | Mantis#1590. Thank you, Melanie for a preserve type patch. | Charles Krinke | 1 | -0/+1 | |
2008-06-24 | Mantis#1587. Thank you kindly, Melanie for a patch that: | Charles Krinke | 2 | -15/+38 | |
Add permissions magling to llGiveInventoryItem, correct some corner case functionality | |||||
2008-06-24 | Mantis#5189. Thank you kindly, Matth for your patch | Charles Krinke | 1 | -13/+101 | |
to add the beginnings of llGiveInventory(). | |||||
2008-06-23 | Mantis#1569. Thank you kindly, Nebadon for a patch that | Charles Krinke | 1 | -2/+2 | |
addresses: Rotation of terrains varies between all the formats, Raw and R32 seem to be the same, while PNG, JPG, BMP all seem to be rotated 180 degrees different. | |||||
2008-06-23 | * Remove all use of asset.InvType, as outlined in mailing list discussion | Justin Clarke Casey | 4 | -40/+53 | |
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic | |||||
2008-06-21 | * archive each object as a separate xml file rather than put them all in one ↵ | Justin Clarke Casey | 5 | -74/+42 | |
single large file * this is being done for reasons of compositionality |