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2008-03-20Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...MW1-1/+1
2008-03-20Another poxy patch which consists mainly of logging changes (some already com...Justin Clarke Casey1-2/+1
2008-03-19Fix server crash when setting prims physical under basic physics.Jeff Ames1-2/+6
2008-03-19* Adding log debugging messages and making others more explicitJustin Clarke Casey2-9/+36
2008-03-19* Fix for if 782: Locked prims may still be moved by click+drag.Teravus Ovares2-1/+35
2008-03-19* Print a warning every 20 times a client requests a texture that it should a...Justin Clarke Casey1-23/+43
2008-03-19* Documentation patch from krtaylor. Thanks!Justin Clarke Casey1-0/+3
2008-03-19Fixed some comparisons of LLUUIDs to null.Jeff Ames3-11/+7
2008-03-18* Add a large amount of extra locking to m_parts in SceneObjectGroup Justin Clarke Casey1-125/+235
2008-03-18* Stop (which currently removes) all scripts in an object when that object is...Justin Clarke Casey2-0/+14
2008-03-18Formatting cleanup.Jeff Ames5-194/+198
2008-03-18Formatting cleanup. Minor refactoring.Jeff Ames1-6/+6
2008-03-18Formatting cleanup.Jeff Ames94-2711/+2623
2008-03-18Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames3-14/+86
2008-03-17* Move missing texture request forward so that we don't actually ask the Asse...Justin Clarke Casey1-21/+26
2008-03-17* DEV: Remove client's CAPS handlers object when they log outJustin Clarke Casey1-1/+6
2008-03-17Fix a few mono compiler warnings. Minor cleanup.Jeff Ames2-4/+4
2008-03-17* Reduce the annoyingness of clients that continually request unfound texture...Justin Clarke Casey1-6/+34
2008-03-17Replaced some magic PCode numbers with enum values.Jeff Ames2-2/+2
2008-03-17From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2-2/+2
2008-03-16* Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob...Teravus Ovares1-3/+7
2008-03-15Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now...MW1-0/+1
2008-03-14* Fix for Justincc's bug report #768 - Terrain looks rather phallic.Adam Frisby1-3/+6
2008-03-14* Remove stupid bug I just introduced where delinking would only delink one p...Justin Clarke Casey1-12/+1
2008-03-14* Minor - error message should be a warning. SpellingJustin Clarke Casey2-2/+2
2008-03-14* The rest of the fix necessary for mantis #766 - terse updates brokenJustin Clarke Casey3-16/+43
2008-03-14* As yet incomplete fix for mantis #766 - terse updates brokenJustin Clarke Casey3-3/+27
2008-03-14* You can leave godmode if you want now.Teravus Ovares3-5/+16
2008-03-14* Added null root part guardlbsa714-22/+18
2008-03-14Attempt to fix mantis #741, could not replicate it myself. But the error was...MW1-130/+137
2008-03-14attempt to try to fix mantis issue # 613, which seems to be a threading issue...MW1-8/+8
2008-03-14Update svn properties.Jeff Ames5-265/+265
2008-03-14* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...Adam Frisby10-213/+336
2008-03-14* Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)Teravus Ovares2-1/+61
2008-03-14* Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares4-1/+10
2008-03-13some hackery with the VectorRenderModule to let you pass in a canvasSean Dague1-2/+13
2008-03-13* Put back a comment I just inexplicably zappedJustin Clarke Casey1-1/+1
2008-03-13Just a few commentsJustin Clarke Casey1-1/+5
2008-03-13* Very minor comment change to reflect the fact that eliminating spurious del...Justin Clarke Casey1-2/+4
2008-03-13remove the rex based voice chat. No current client implements this,Sean Dague4-716/+0
2008-03-13* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey5-19/+55
2008-03-12* Fix mantis 757.Justin Clarke Casey4-26/+32
2008-03-12* Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2-31/+44
2008-03-12* Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2-3/+3
2008-03-12Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW1-2/+2
2008-03-12* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2-2/+64
2008-03-12* Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2-1/+4
2008-03-12Update svn properties.Jeff Ames1-51/+51
2008-03-12* Updated Terrain ModuleAdam Frisby1-3/+3
2008-03-12* Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby10-122/+79