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2008-12-14* Implements the torque/Rotational Impulse methods in the PhysicsAPI and the ↵Teravus Ovares2-0/+120
ODEPlugin and pipes them to their respective LSL method. * NBody will need to be updated, this is an API change. Torque property and AddAngularForce
2008-12-14Adds the "Send Teleport" moduleMelanie Thielker1-0/+174
2008-12-14Plumb the TP-Sending packetsMelanie Thielker1-0/+3
2008-12-14Mantis#2725. Thank you kindly, Diva, for a patch that:Charles Krinke8-177/+491
Adds missing protocol pieces for EstablishAgentCommunication event which allows the client to activate CAPS and the EQ for child agents.
2008-12-12* minor: Downgrade friends module 'client logging out' notice from error to ↵Justin Clarke Casey1-1/+1
debug
2008-12-12* minor: remove mono compiler warningJustin Clarke Casey1-1/+1
2008-12-12* Actually properly enable the purge folders test and correct some problemsJustin Clarke Casey1-3/+1
2008-12-12* refactor: pull out common user profile test code into utility functionsJustin Clarke Casey2-3/+9
2008-12-12* Deleted old EntiyList tests, added new EntityManager testsSean Dague3-291/+140
* Edited EntityManager to treat Exceptions From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2008-12-11* refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey1-3/+7
2008-12-11* Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵Justin Clarke Casey4-4/+4
sprouting another one
2008-12-11* minor: Move mock test classes into mock namespaceJustin Clarke Casey4-4/+4
2008-12-11Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-12-11Make object return actually use the CanReturnObject permission, rather thanMelanie Thielker1-9/+3
the CanDelete one.
2008-12-10* refactor: Move test infrastructure code to its own package so that it can ↵Justin Clarke Casey11-1405/+5
be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10* refactor: Move inventory handlers out from UserProfileCacheServiceJustin Clarke Casey2-9/+291
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging * This is also more consistent with the way that item inventory manipulation is handled * I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10* Establish OpenSim.Framework.Communications.Tests beachheadJustin Clarke Casey1-6/+1
* No valid tests yet
2008-12-10* Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey1-6/+6
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being flipped on the y axis * Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import * More details on the mailing lists soon. -This line, and those below, will be ignored-- M OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs M OpenSim/Framework/Communications/Cache/CachedUserInfo.cs M OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-10Applying diva's revert patch. Reverts closing child agents and makesMelanie Thielker3-31/+6
TP more reliable again.
2008-12-09* Enable agent to agent transfer of inventory foldersJustin Clarke Casey1-5/+0
* It should now be possible to give an entire folder to another avatar instead of just single items at a time
2008-12-09* Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315Justin Clarke Casey1-0/+46
* This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y) * See terrain help from the command prompt * This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability) * Thanks jonc!
2008-12-09* minor: remove some old logging messagesJustin Clarke Casey2-6/+4
2008-12-09* Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.Teravus Ovares1-0/+8
* Warning! Physics API change. This means that the NBodySimulation needs to be updated! * PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-08* Fixes control issue at the root of the boat turning problem.Teravus Ovares1-0/+18
2008-12-07* Tweaks physics so that linked prim are a single body. This will make ↵Teravus Ovares2-0/+10
linked prim more stable and probably the last obstacle to vehicles physics wise. * Fixed a bug that caused physics proxies to be scattered when you link an object. * Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-06Change AllowScriptCrossings to be AllowScriptCrossing to match theMelanie Thielker1-1/+1
.ini files already out there
2008-12-05Committing the missing bits to enable script crossing. Disabled by default.Melanie Thielker2-1/+81
For a script to successfully cross, both source and destination region must enable the feature. WARNING: Trusting binaries from other sims allows ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except in ultimate trust scenarios!
2008-12-05Implementation of the llDetectedTouch* functionsidb2-5/+9
2008-12-05Actually remove the script when it's task inventory item is deleted, ratherMelanie Thielker1-1/+1
than just stopping it.
2008-12-05And fix it rightMelanie Thielker1-1/+1
2008-12-05Mantis #2754Melanie Thielker1-0/+4
Stop scripts that are removed from an object's inventory
2008-12-05Allow no-copy attachments to be worn without losing themMelanie Thielker1-3/+7
2008-12-05Yay for languages without default parameter valuesMelanie Thielker1-1/+1
2008-12-05Stop trying to save attachment states on logout. That caused a predicatbleMelanie Thielker1-10/+7
loss of no copy attachments, as the client context/thread was terminating before the save could complete.
2008-12-04* minor: Take out some of the test log output I accidentally left in a ↵Justin Clarke Casey1-1/+1
couple of commits ago
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey4-40/+214
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-12-03Fixes Mantis#2744: Permissions returned false for resetting scripts inHomer Horwitz1-0/+6
non-root SOPs. Now, they will use the SOG the SOP belongs to.
2008-12-03Reinstate closing the EQ when the UDP circuit disconnects. This will likelyMelanie Thielker1-9/+6
also reinstate the texture issue, which needs ot be fixed another way.
2008-12-03Make a couple log4net instances static readonly.Jeff Ames1-1/+1
2008-12-03Remove the bandaid (fast rip)Melanie Thielker2-19/+19
2008-12-03Apply Diva's bandaid to OpenSim's scraped knee.Melanie Thielker2-19/+19
2008-12-01Fix Mantis#2527. Permissions returned false for editing non-root SOPs. Now,Homer Horwitz1-0/+8
they will use the SOG the SOP belongs to (as it was for the root-SOP already).
2008-12-01don't close eventqueues when you leave a region. This really does seemSean Dague1-2/+10
to fix the A -> B -> A issue. Because the code is very reuse friendly, it shouldn't cause much additional memory bloat in the sims. I'm sure this isn't the right fix, but it is progress, and confirms that the close path while leaving a region is part of the issue.
2008-12-01* minor: A few tiny bits of documentation and log message cleanup before ↵Justin Clarke Casey3-2/+5
starting something different
2008-12-01* minor: remove 2 mono compiler warningsJustin Clarke Casey2-2/+2
2008-12-01fix the "I get no textures if I teleport back to a region I've been inSean Dague1-2/+4
before" issue. This involves the EventQueueGet module so I'm not sure this is the right fix but it appears to work. When the ScenePresence leaves force a close on it. The reuse of the queues doesn't seem to be working, so the forced close causes a new one the next time in. This does appear to work.
2008-12-01attempt to modify the event queue for greater debuggingSean Dague1-0/+2
2008-12-01Mantis #2729Melanie Thielker1-0/+10
Add a check for script reset permissions to the permissions module
2008-12-01Make the permissions module hook CanResetScript suitable for useMelanie Thielker2-4/+4
2008-11-30Mantis #2584 (again)Melanie Thielker4-22/+86
Next step of diva's TP fixes and HG support