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2007-08-14Start of inventory items, when you upload a texture the data will now be stor...MW2-26/+48
2007-08-14ScriptEngine: Some error handling, logs to loggerTedd Hansen3-7/+30
2007-08-14More inventory work, should be able to now create new inventory folders and t...MW1-2/+2
2007-08-14Start of Inventory service, currently only (partially) functional in standalo...MW1-3/+3
2007-08-13Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2-2/+2
2007-08-13Added Scene.ConvertLocalIDToFullID() method. MW3-1/+33
2007-08-13added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW3-0/+17
2007-08-13Changed ScriptLoader to use Path.combine.MW1-1/+2
2007-08-13(DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen3-0/+149
2007-08-13Some more work on SceneObjectGroupMW1-5/+10
2007-08-13Added the SetPartText access method to SceneObjectGroup to set the text of me...MW1-17/+35
2007-08-13Partial Linking of prim groups should work (its partial as currently only the...MW3-42/+167
2007-08-10Few small fixesMW3-3/+3
2007-08-10Some cleaning up and removed a few old files no longer in use.MW3-16/+5
2007-08-10Fixed a couple of mistakes.MW1-1/+1
2007-08-10Made a few changes so that once we enable the sqlite data store (simple line ...MW4-18/+80
2007-08-09SceneObjects should now (hopefully) call datastore.StoreObject().MW2-2/+12
2007-08-09Deleted old LSLEngine files (those under Scene.Scripting)MW14-2911/+2
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW13-212/+280
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW2-3/+13
2007-08-09Transition between not flying / flying should be smootherBrian McBee1-1/+6
2007-08-08worldmap now gets correctly updated when terrain changesBrian McBee1-0/+2
2007-08-08when teleporting to a non-adjacent region, client was not getting new neighboursBrian McBee1-1/+1
2007-08-07Some more work on new Sceneobject. MW3-22/+91
2007-08-07* koncept bugfixlbsa712-0/+24
2007-08-07a couple of changes in the new Sceneobject classes, just committing so things...MW2-9/+25
2007-08-06* commands are done foreach instead of by [i]lbsa711-2/+2
2007-08-06* renamed some scene to worldlbsa713-8/+12
2007-08-06* encapsulated firstname/lastname on ScenePresencelbsa716-49/+60
2007-08-06* minor refactoringslbsa717-14/+14
2007-08-06... and here's the second part...lbsa7144-0/+0
2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa7144-0/+0
2007-08-06* Now we have boxes. Yay!lbsa712-39/+39
2007-08-04clean up of startup config settings (command line args etc),MW3-12/+16
2007-08-04* More work on PermissionManager - going AFK for a bit.Adam Frisby1-38/+79
2007-08-04* More work on PermissionManagerAdam Frisby2-5/+44
2007-08-04* Little more cleaning of EstateManager - still needs packets to be moved, bu...Adam Frisby1-43/+103
2007-08-04* Extracted and refactored several large methods. Needs moving of packet hand...Adam Frisby1-148/+172
2007-08-03OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee1-4/+4
2007-08-03OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee1-9/+9
2007-08-03changed the properties so that most of them only take up one line per get/set.MW2-127/+38
2007-08-03* Changed some nameslbsa712-42/+42
2007-08-03Yet another commit related to the SceneObject rewrites.MW2-5/+12
2007-08-03Yet another commit related to the SceneObject rewrites.MW1-4/+13
2007-08-03and more work on those classes. Think they are just about ready to begin hook...MW3-5/+107
2007-08-03Ditto...More work on the AllNewSceneObject* classes.MW2-6/+75
2007-08-03More work on the AllNewSceneObject* classes.MW2-1/+124
2007-08-02Fixes flying glitch (hang) when crossing region boundariesBrian McBee1-4/+4
2007-08-02Some more work on SceneObject/ Primitive rewrites (slowly getting there)MW2-11/+127
2007-08-02Changed a couple of method in PermissionManager from private to protected to ...MW2-4/+3