| Commit message (Expand) | Author | Files | Lines |
2008-06-06 | experimental IRC changes, because it's friday, and I'm curious if this | Sean Dague | 1 | -8/+21 |
2008-06-06 | * How tall are you? Certainly not 127 meters! | Teravus Ovares | 1 | -2/+9 |
2008-06-06 | * true and not true or - not true and not true and. | Teravus Ovares | 1 | -1/+1 |
2008-06-06 | * This limits avatar to the heightfield height if they teleport or cross a bo... | Teravus Ovares | 1 | -1/+6 |
2008-06-06 | * This wraps the autopilot request to the client's sit response. An interes... | Teravus Ovares | 5 | -27/+129 |
2008-06-06 | Fixes scale property with regards to the physics engine. | Teravus Ovares | 1 | -0/+12 |
2008-06-06 | Minor formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2008-06-05 | Mantis#1460. Thank you, CMickeyb for a patch that addresses: | Charles Krinke | 1 | -10/+23 |
2008-06-05 | * This sends collision events to the script engine. | Teravus Ovares | 2 | -13/+211 |
2008-06-05 | * Don't create ghost prim when rezzing objects from inventory | Teravus Ovares | 1 | -1/+2 |
2008-06-05 | Update svn properties. | Jeff Ames | 1 | -25/+25 |
2008-06-05 | * refactor: rename now inaccurate textureUuids to assetUuids | Justin Clarke Casey | 1 | -5/+5 |
2008-06-05 | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 4 | -13/+34 |
2008-06-05 | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 4 | -7/+7 |
2008-06-04 | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 3 | -19/+199 |
2008-06-04 | Update svn properties. | Jeff Ames | 1 | -129/+129 |
2008-06-04 | * Start writing out assets metadata file for archiver | Justin Clarke Casey | 2 | -17/+132 |
2008-06-04 | Mantis#1446. Thank you kindly, Grumly57 for a patch | Charles Krinke | 1 | -0/+22 |
2008-06-04 | Mantis#1439. Thank you kindly, Melanie for a patch that | Charles Krinke | 4 | -1/+53 |
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 12 | -126/+126 |
2008-06-03 | * experimental: archive out and reload textures within a prim's inventory | Justin Clarke Casey | 1 | -0/+9 |
2008-06-03 | * Change single assets/ archiver directory to be textures/ instead | Justin Clarke Casey | 3 | -6/+5 |
2008-06-03 | * minor: Attempted method documentation clarifications related to last two co... | Justin Clarke Casey | 1 | -3/+3 |
2008-06-03 | * Remove what should be unnecessary locking in InnerScene.GetEntitites() | Justin Clarke Casey | 1 | -8/+1 |
2008-06-03 | * Remove what should be unnecessary locking of GetScenePresences() | Justin Clarke Casey | 1 | -9/+3 |
2008-06-03 | * This should fix presence issues. | Teravus Ovares | 1 | -2/+7 |
2008-06-02 | * experimental: Once we've received all the required assets from the asset se... | Justin Clarke Casey | 1 | -1/+13 |
2008-06-02 | * experimental: Make OpenSim archiver save and reload all prim textures when ... | Justin Clarke Casey | 1 | -2/+11 |
2008-06-02 | * This update enables grid wide presence updates. | Teravus Ovares | 1 | -10/+122 |
2008-06-02 | * Fixes a bug saving the current sun phase to the estate_settings file. | Teravus Ovares | 3 | -2/+25 |
2008-06-01 | * This enables grid-wide instant messaging in a peer to peer with tracker sty... | Teravus Ovares | 1 | -23/+167 |
2008-06-01 | * Committing more unfinished stuff. Nothing significant at the moment. IM ... | Teravus Ovares | 1 | -11/+246 |
2008-06-01 | Update svn properties. | Jeff Ames | 1 | -45/+45 |
2008-06-01 | * Committing some stuff I'm working to make it so I can commit an upcoming pa... | Teravus Ovares | 1 | -3/+169 |
2008-06-01 | * Fix build break by eliminating remaining IScenePermissions references - mus... | Justin Clarke Casey | 1 | -3/+1 |
2008-06-01 | * Put IScenePermissions out of its misery | Justin Clarke Casey | 1 | -35/+0 |
2008-06-01 | * Updates permission module so that GenericCommunicationPermission returns tr... | Teravus Ovares | 1 | -2/+3 |
2008-05-31 | * Enable loading of textures in OpenSim archives with load-oar/save-oar | Justin Clarke Casey | 1 | -2/+0 |
2008-05-31 | * Put in preparatory code to restore whole prim textures on archive load | Justin Clarke Casey | 3 | -3/+35 |
2008-05-31 | Mantis#1428. Thank you kindly, fdg for a patch that solves: | Charles Krinke | 1 | -0/+5 |
2008-05-31 | * Implements UserServer logoff in a few situations | Teravus Ovares | 3 | -2/+46 |
2008-05-30 | * If you check fixed sun, in the estate tools 'terrain tab', the sun will fix... | Teravus Ovares | 1 | -1/+8 |
2008-05-30 | * You can set the sun phase via the estate tools now. It doesn't persist a... | Teravus Ovares | 1 | -15/+16 |
2008-05-30 | * Hook up archive loading to load in prim xml data | Justin Clarke Casey | 4 | -19/+57 |
2008-05-30 | * Refactor: Change multiple requests for a module interface to use a stored r... | Justin Clarke Casey | 1 | -16/+12 |
2008-05-30 | * Crudely migrate SceneXmlLoader into the Serializer module | Justin Clarke Casey | 4 | -49/+91 |
2008-05-30 | * Stop the IRC module throwing a nre on shutdown if it isn't actually being used | Justin Clarke Casey | 1 | -2/+5 |
2008-05-30 | * Successfully pick out prims.xml file from archive | Justin Clarke Casey | 5 | -6/+79 |
2008-05-30 | * Read all files from tar archive | Justin Clarke Casey | 2 | -11/+55 |
2008-05-30 | while investigating why IRCBridgeModule.Close() was having no effect, i | Dr Scofield | 4 | -15/+51 |