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2008-08-19Attachment persistence!!! Patch #9170 (Mantis #1171)Melanie Thielker2-11/+45
Attachments now persist across logouts. Mostly untested.
2008-08-19Update svn properties, formatting cleanup.Jeff Ames1-46/+18
2008-08-19Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker3-5/+50
Attachments now save to MySQL. No reattach on login yet.
2008-08-18* maptile - just flatten it.. we'll worry about projection later.. Teravus Ovares1-4/+7
2008-08-18* Slightly better implementation of prim volume drawing on the maptile using ↵Teravus Ovares1-10/+177
projection of an oriented bounding box. This isn't quite right yet. Experimental. It takes about 3 times longer then the previous version, however produces better results.
2008-08-18* Maptile prim volume drawing change from manually drawing the rectangles ↵Teravus Ovares1-20/+65
using Bitmap.setpixel to a drawing2d graphics context. * Z-sort the prim volumes before drawing.
2008-08-18* Text/comment cleanup in MapImageModuleTeravus Ovares1-30/+6
2008-08-18Fix another compiler warning, based on a patch submitted by Leaf. (bug #1978)Jeff Ames1-76/+78
2008-08-18Formatting cleanup.Jeff Ames52-1396/+1370
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames3-6/+6
2008-08-17Change the deselect processing to prevent gratuituous full updateMelanie Thielker1-14/+42
when an attachment is deselected.
2008-08-17Add some locking on m_undo in SceneObjectPartMelanie Thielker1-15/+25
2008-08-17* Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares2-100/+478
generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17Add the IInventoryModule interface and a sample method callMelanie Thielker2-13/+32
to Scene.INventory.cs
2008-08-17Patch for Adam: Add two new permissions options to Opensim.ini.exampleMelanie Thielker1-3/+7
and the permissions module
2008-08-17* half of the attachmentpoint skull fixTeravus Ovares1-0/+17
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames2-14/+22
2008-08-16* re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares1-4/+4
2008-08-16* One more terrain shadow debug helper.Teravus Ovares1-15/+29
2008-08-16Mantis#1969. Thank you kindly, Tyre for a patch that:Charles Krinke1-15/+26
Type casting the normalized vector 'lookat' to int results to <0,0,0>. This patch also adds an overload to RequestNeighbourInfo (currently unused) that will come handy for some features I'm working on.
2008-08-16Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke4-2/+164
Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
2008-08-16* Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops.Teravus Ovares1-36/+13
2008-08-16Update svn properties, minor formatting cleanup.Jeff Ames4-8/+8
2008-08-16* Adds Slightly better terrain shading to maptile generation.Teravus Ovares1-0/+86
2008-08-16Reshuffle to eliminate prim owner lookups unless gridgods are enabledMelanie Thielker1-4/+7
2008-08-16Guard against a null ref in the permissions module when a profileMelanie Thielker1-2/+5
fetch fails.
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker4-26/+11
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-08-15Perils of copypaste. Missing references.Melanie Thielker1-1/+2
2008-08-15Fix repeated user profile info lookups. Redirect those lookups to cache.Melanie Thielker1-2/+3
2008-08-15Plumb in the partner and the account title fields for profile info.Melanie Thielker1-4/+11
2008-08-15Pantis #1957Melanie Thielker1-0/+9
Thank you, Leaf, for a patch that implements llGetAnimationList() XEngine implementation added by myself.
2008-08-15Plumb the user flags all the way through to the profile. userFlags inMelanie Thielker2-3/+6
the database is now intepreted as follows: low byte = user flags. Next byte, low nibble: Deternines the text (Resident, Lifetime, etc) shown. No customn text support yet.
2008-08-15Mantis #1951Melanie Thielker1-0/+2
Trigger a persistence save when only name or description have changed.
2008-08-15Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker7-11/+57
hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
2008-08-15Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames4-24/+28
2008-08-15Fixes a case where, when inventory is not currently accessible dueMelanie Thielker1-1/+1
to other issues, detaching an attachment would cause an exception.
2008-08-15From: Richard Alimi <ralimi@us.ibm.com>Dr Scofield4-12/+106
The following patch makes some enhancements to loading/saving the Xml2 format. - Add streamed version of functionality for saving prims to Xml2 format. The streamed version (optionally) allows for saving the prims whose positions appear within a particular bounding box. - Expose stream versions of LoadPrimsFromXml2 and SavePrimsToXml2 in the Scene class - Extend loading from Xml2 (the streamed version) to optionally start scripts for the loaded scene objects)
2008-08-14Refactor: Make the tree creation function take a UUID for the ownerMelanie Thielker2-7/+13
Change the tree populator module to supply a sensible value
2008-08-14Make the estate owner work. Changes permissions checks to allow theMelanie Thielker3-12/+14
estate owner user the ability to add and remove estate managers, and have EM rights outside of that.
2008-08-14Mantis #1946Melanie Thielker2-10/+55
Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
2008-08-13Mantis#1856. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-40/+20
Fixes this Mantis bug with llTakeControls() & ControllingClient() API.
2008-08-13mantis#1927. Thank you kindly, Leaf for a patch that:Charles Krinke1-2/+8
Makes progress on fixing scripts in child prims of attachments not being scheduled for execution.
2008-08-13Revert "Thanks, lulurun, for a patch that clears and refreshes and outdated ↵Mike Mazur1-6/+1
user" This reverts commit r5823.
2008-08-13Thanks, lulurun, for a patch that clears and refreshes and outdated userMike Mazur1-1/+6
profile cache (issue 1919).
2008-08-13Make the estate owner UUID from the database have the same rightsMelanie Thielker1-1/+7
as the region master avatar, unless it's LLUUID.Zero (the default).
2008-08-12Thanks HomerHorwitz for a patch to enable the Stand Up button when sitting ↵Jeff Ames1-3/+5
on the ground. (bug #1932)
2008-08-12* Stop warnings about non existent scene presences/entities being removed on ↵Justin Clarke Casey2-11/+14
client log off * This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed). * However, it should be possible to do much better cleanup on this code in the future
2008-08-12Thanks, lulurun, for a patch that addresses inventory problems that occurMike Mazur3-1/+13
occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
2008-08-12Minor formatting cleanup.Jeff Ames1-2/+2
2008-08-11Patch #9163 - Refactor initial packet sending out of InnerScene intoMelanie Thielker3-128/+73
ScenePresence. Pace prim delivery to about 200 updates/s max. Break a long-held lock that caused the notorious MapBlockQuery XMLRPC timeout on agent login. Eliminate 60 second timeout at "Waiting for region handshake". Fix region crossing/teleport response. Fix appearance in primmy regions.