| Commit message (Expand) | Author | Files | Lines |
2008-06-12 | * minor: Remove and tidy duplicate 'storing object to scene' messages in log | Justin Clarke Casey | 1 | -1/+3 |
2008-06-12 | * refactor: For new objects, move attach to backup to occur when adding to a ... | Justin Clarke Casey | 6 | -55/+43 |
2008-06-12 | * refactor: rename CreatePrimFromXml to CreatePrimFromXml2 | Justin Clarke Casey | 2 | -5/+12 |
2008-06-12 | * Insulate maptile volume draw routine against TextureEntry oddities. | Teravus Ovares | 1 | -14/+28 |
2008-06-12 | * Added Prim drawing to the mainmap tile generation.. you can see blocks re... | Teravus Ovares | 1 | -1/+143 |
2008-06-11 | For people receiving: Exception: System.ArgumentException: Value of -21474836... | Teravus Ovares | 1 | -8/+41 |
2008-06-11 | *Parcel Prim Count Maximums moved to their own functions so modules can overr... | mingchen | 6 | -4/+81 |
2008-06-11 | * Fix the string substitutions in the last commit | Justin Clarke Casey | 1 | -1/+1 |
2008-06-11 | * From inspecting OSGrid WP logs, it appears one particular client is failing... | Justin Clarke Casey | 1 | -3/+14 |
2008-06-10 | Update svn properties. Formatting cleanup. | Jeff Ames | 3 | -46/+23 |
2008-06-10 | * This completes ObjectDuplicateOnRay. | Teravus Ovares | 3 | -50/+76 |
2008-06-09 | Update svn properties. Formatting cleanup. | Jeff Ames | 1 | -1/+2 |
2008-06-08 | * Fixed it so you can do a lot more llDetected* methods in many additional si... | Teravus Ovares | 1 | -106/+193 |
2008-06-08 | Added a "if(entity != null)" before the call to | Charles Krinke | 1 | -1/+3 |
2008-06-07 | Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object refe... | mingchen | 2 | -4/+9 |
2008-06-07 | *Fixing another object counting bug | mingchen | 2 | -4/+4 |
2008-06-06 | *Made Object Counting correct with linked objects and turned the previously p... | mingchen | 2 | -14/+18 |
2008-06-06 | * Added Light control from script in LLSetPrimitiveParams. | Teravus Ovares | 1 | -0/+16 |
2008-06-06 | revert 5028, as this approach to 1 nick per avatar isn't going to work, | Sean Dague | 1 | -21/+8 |
2008-06-06 | experimental IRC changes, because it's friday, and I'm curious if this | Sean Dague | 1 | -8/+21 |
2008-06-06 | * How tall are you? Certainly not 127 meters! | Teravus Ovares | 1 | -2/+9 |
2008-06-06 | * true and not true or - not true and not true and. | Teravus Ovares | 1 | -1/+1 |
2008-06-06 | * This limits avatar to the heightfield height if they teleport or cross a bo... | Teravus Ovares | 1 | -1/+6 |
2008-06-06 | * This wraps the autopilot request to the client's sit response. An interes... | Teravus Ovares | 5 | -27/+129 |
2008-06-06 | Fixes scale property with regards to the physics engine. | Teravus Ovares | 1 | -0/+12 |
2008-06-06 | Minor formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2008-06-05 | Mantis#1460. Thank you, CMickeyb for a patch that addresses: | Charles Krinke | 1 | -10/+23 |
2008-06-05 | * This sends collision events to the script engine. | Teravus Ovares | 2 | -13/+211 |
2008-06-05 | * Don't create ghost prim when rezzing objects from inventory | Teravus Ovares | 1 | -1/+2 |
2008-06-05 | Update svn properties. | Jeff Ames | 1 | -25/+25 |
2008-06-05 | * refactor: rename now inaccurate textureUuids to assetUuids | Justin Clarke Casey | 1 | -5/+5 |
2008-06-05 | * exprimental: Export and reimport all items within a prim except Objects | Justin Clarke Casey | 4 | -13/+34 |
2008-06-05 | * Change archiver 'textures' dir back to 'assets' | Justin Clarke Casey | 4 | -7/+7 |
2008-06-04 | * Dearchive using assets metadata rather than assuming everything is a texture | Justin Clarke Casey | 3 | -19/+199 |
2008-06-04 | Update svn properties. | Jeff Ames | 1 | -129/+129 |
2008-06-04 | * Start writing out assets metadata file for archiver | Justin Clarke Casey | 2 | -17/+132 |
2008-06-04 | Mantis#1446. Thank you kindly, Grumly57 for a patch | Charles Krinke | 1 | -0/+22 |
2008-06-04 | Mantis#1439. Thank you kindly, Melanie for a patch that | Charles Krinke | 4 | -1/+53 |
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 12 | -126/+126 |
2008-06-03 | * experimental: archive out and reload textures within a prim's inventory | Justin Clarke Casey | 1 | -0/+9 |
2008-06-03 | * Change single assets/ archiver directory to be textures/ instead | Justin Clarke Casey | 3 | -6/+5 |
2008-06-03 | * minor: Attempted method documentation clarifications related to last two co... | Justin Clarke Casey | 1 | -3/+3 |
2008-06-03 | * Remove what should be unnecessary locking in InnerScene.GetEntitites() | Justin Clarke Casey | 1 | -8/+1 |
2008-06-03 | * Remove what should be unnecessary locking of GetScenePresences() | Justin Clarke Casey | 1 | -9/+3 |
2008-06-03 | * This should fix presence issues. | Teravus Ovares | 1 | -2/+7 |
2008-06-02 | * experimental: Once we've received all the required assets from the asset se... | Justin Clarke Casey | 1 | -1/+13 |
2008-06-02 | * experimental: Make OpenSim archiver save and reload all prim textures when ... | Justin Clarke Casey | 1 | -2/+11 |
2008-06-02 | * This update enables grid wide presence updates. | Teravus Ovares | 1 | -10/+122 |
2008-06-02 | * Fixes a bug saving the current sun phase to the estate_settings file. | Teravus Ovares | 3 | -2/+25 |
2008-06-01 | * This enables grid-wide instant messaging in a peer to peer with tracker sty... | Teravus Ovares | 1 | -23/+167 |