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My fork of OpenSim for IG and MG, called SledjChisl.
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2008-02-15
* ODE Stability update 4 :D
Teravus Ovares
3
-23
/
+40
2008-02-15
Resolve mantis #572 - terrain help printed multiple times when change-region ...
Justin Clarke Casey
1
-0
/
+6
2008-02-15
be smarter about the size of dynamic textures that we pull in
Sean Dague
1
-1
/
+29
2008-02-15
allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch
Sean Dague
1
-2
/
+2
2008-02-15
Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b...
MW
2
-27
/
+29
2008-02-15
Update svn properties.
Jeff Ames
3
-387
/
+387
2008-02-14
make dynamic textures temporary to try to stop filling up the
Sean Dague
1
-1
/
+1
2008-02-14
More work on trying to get AvatarFactoryModule to play nicely with multiple t...
MW
1
-63
/
+80
2008-02-14
* Fixed accessibility problem on ITerrainChannel
Adam Frisby
1
-1
/
+1
2008-02-14
Added "better" multi thread handling to AvatarFactoryModule, which uses Event...
MW
1
-23
/
+120
2008-02-14
* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.
Adam Frisby
2
-1
/
+4
2008-02-14
* Tree Populator Module, use "script tree" to make a growing tree in your sim.
Adam Frisby
1
-0
/
+246
2008-02-14
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
9
-34
/
+170
2008-02-14
* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax!
lbsa71
1
-4
/
+33
2008-02-14
Revert the index -> Add changes made in AvatarFactoryModule previously. It a...
Justin Clarke Casey
1
-2
/
+2
2008-02-14
* Bigisn ODE Stability update 2
Teravus Ovares
1
-0
/
+7
2008-02-13
* Patch from Dr Schofld's (IBM). In his own words
Justin Clarke Casey
1
-1
/
+3
2008-02-13
Added some locks on the cache Dictionary in AvatarFactoryModule.
MW
1
-10
/
+25
2008-02-13
* Fix for mantis 522. However, I would be a little surprised if this code di...
Justin Clarke Casey
1
-3
/
+3
2008-02-13
* Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)
Justin Clarke Casey
1
-5
/
+16
2008-02-13
* Removed a debug line that got called every frame.
Teravus Ovares
1
-1
/
+1
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
2
-3
/
+17
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
2
-14
/
+9
2008-02-13
* Clean up the agent's asset transactions when it is removed from the scene
Justin Clarke Casey
1
-0
/
+2
2008-02-13
* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
Justin Clarke Casey
2
-44
/
+6
2008-02-12
Refactor: factor a method out of AgentAssetTransactionsManager
Justin Clarke Casey
1
-8
/
+27
2008-02-12
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...
Justin Clarke Casey
1
-1
/
+1
2008-02-12
* This fixes the object edit box's flipping checkboxes when you modify one of...
Teravus Ovares
2
-1
/
+21
2008-02-12
* various minuscule code convention conformance fixes
lbsa71
2
-1
/
+3
2008-02-12
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
4
-13
/
+40
2008-02-12
* A bunch of updates to make things more smooth.
Teravus Ovares
6
-22
/
+35
2008-02-12
* This resolves the null exceptions when a script is manipulating a physical ...
Teravus Ovares
1
-3
/
+9
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-0
/
+5
2008-02-11
Tiny change to print out a warning in a situation which almost guaranteeably ...
Justin Clarke Casey
1
-3
/
+20
2008-02-11
* Renamed and moved avatar appearance config keys. Everyone who has appearanc...
Tedd Hansen
1
-2
/
+2
2008-02-11
* Added some connection debugging
lbsa71
1
-1
/
+1
2008-02-11
* some refactoring on permissions
lbsa71
5
-108
/
+84
2008-02-11
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
Teravus Ovares
4
-14
/
+17
2008-02-11
* um, Prim crossings? Experimental.
Teravus Ovares
4
-64
/
+119
2008-02-10
The very beginnings of attachments (no detachments! :)
Dalien Talbot
3
-0
/
+159
2008-02-10
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
4
-66
/
+49
2008-02-10
Removed some ScriptEngine config debugging.
Tedd Hansen
2
-0
/
+12
2008-02-10
* Added support for delinking individual prim from a linkset.
Teravus Ovares
2
-3
/
+34
2008-02-10
* Refactored permissions handling to extract info out of permisisons block in...
lbsa71
1
-148
/
+135
2008-02-10
* Adding more broken objectflags to the list here. Touch was also broken. I...
Teravus Ovares
1
-0
/
+13
2008-02-10
* A lot of ugly permissions updates.
Teravus Ovares
3
-51
/
+182
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
10
-138
/
+129
2008-02-09
*Neb try this update. It might fix it.. it might also cause no parcel to ...
Teravus Ovares
1
-5
/
+11
2008-02-09
* added count of texture data bytes and asset bytes
lbsa71
1
-0
/
+6
2008-02-09
* Fixed nebadon's UserServer crash bug from yesterday.
Teravus Ovares
2
-0
/
+28
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