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2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson1-2/+48
support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-02-20Minor cleanup.Jeff Ames2-2/+2
2008-02-20* Cleanup of some memory consuming items on ScenePresence.Close().Teravus Ovares1-0/+11
* Untangled a tangly shutdown loop for the ScenePresence. * Suggested to the Garbage Collector that this may be a good time to >.>, <.< *gasp* collect the memory.
2008-01-15* Mother of all commits:Adam Frisby1-1/+1
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-10-30* Optimized usingslbsa712-18/+29
* Shortened type references * Removed redundant 'this' qualifier
2007-10-19get rid of all the ^M line endingsSean Dague2-337/+337
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712-2/+58
2007-10-11Some changes to the sending of updates of SceneObjects to clients, that I ↵MW2-223/+279
did a few weeks ago but never committed (and never completely finished what I had planned).
2007-10-05getting all our line endings consistant againSean Dague2-17/+17
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa712-28/+32
* 'remove redundant this qualifier' ftw
2007-09-17fixing me some line endingsSean Dague2-221/+221
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ↵MW1-0/+33
So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o.
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all ↵MW2-0/+188
"modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back). Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. Some early work to prepare for improving the way clients are updated (about prims etc).