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* Clean out some crufty in AvatarFactoryModule Sean Dague2008-05-211-13/+10
* this removes use of the mapper for wearables, and I can confirm thingsSean Dague2008-05-211-2/+1
* * Fixed needing to alter your sculptie sometimes to get physics to generate a...Teravus Ovares2008-05-211-1/+4
* move SceneEvents.cs to EventManager.cs, as that's actuallySean Dague2008-05-201-0/+0
* From: Jeremy Bongio <jbongio@us.ibm.com>Sean Dague2008-05-204-18/+18
* Add copyright notices.Jeff Ames2008-05-201-1/+1
* fix crash in standalone mode for initial appearance setupSean Dague2008-05-192-6/+12
* Thank you kindly, Melanie for a patch that avoids a nullCharles Krinke2008-05-191-1/+1
* i can haz pantz?Sean Dague2008-05-191-16/+15
* Attempt to fix incorrect animations when using ODE (bugs #1320 / #1321)Jeff Ames2008-05-191-9/+16
* Rework some of the animation logic in an attempt to resolve #1318Jeff Ames2008-05-191-38/+25
* Formatting cleanup, minor refactoring. Fixed some comparisons of value types...Jeff Ames2008-05-184-31/+22
* * minor: Just a few documentation odds and endsJustin Clarke Casey2008-05-181-3/+1
* * Fixed a logic error in previous commit. Darn these long client(param,para...Teravus Ovares2008-05-181-2/+2
* * Group type stuff. Nothing spectacular. two packets, sorta almost semi half...Teravus Ovares2008-05-184-1/+42
* while this doesn't fix the initial no pants issue in grid (which still baffle...Sean Dague2008-05-172-23/+32
* 0001303: [PATCH] Make prim owner and data show for prims not owned. From Mel...Teravus Ovares2008-05-171-3/+3
* * Tweaked patch mantis 1302 and committing it.Teravus Ovares2008-05-173-10/+33
* Formatting cleanup.Jeff Ames2008-05-175-49/+49
* * Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...Teravus Ovares2008-05-164-23/+68
* minor change to justin's previous fix that should stillSean Dague2008-05-161-3/+4
* * Patch from Melanie. Mantis 1294: Fix broken wearables icon display in pri...Teravus Ovares2008-05-162-2/+7
* * Removing unnecessary LLUUID.Zero check from AssetCacheJustin Clarke Casey2008-05-161-1/+6
* Minor cleanup.Jeff Ames2008-05-163-19/+8
* Formatting cleanup.Jeff Ames2008-05-1617-921/+921
* appearance now survives logout. Tommorrow will involve movingSean Dague2008-05-161-1/+2
* * Committing half of patch mantis 001291 from Melanie! Thanks Melanie.Teravus Ovares2008-05-151-5/+13
* testing avatar appearance as a user serviceSean Dague2008-05-152-10/+19
* Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...Teravus Ovares2008-05-157-112/+301
* minor refactor of some properties for readabilitySean Dague2008-05-151-9/+9
* refactoring to move AvatarAppearance into Framework andSean Dague2008-05-152-241/+16
* add some additional bits to AvatarAppearance to make thisSean Dague2008-05-151-0/+39
* * Committing Patch mantis 0001275: [PATCH] Add more perms-fu. From Melanie. ...Teravus Ovares2008-05-151-9/+241
* * Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...Teravus Ovares2008-05-145-20/+76
* * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...Teravus Ovares2008-05-141-1/+5
* * Fixed attaching objects that are in-world.Teravus Ovares2008-05-142-3/+3
* * Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...Justin Clarke Casey2008-05-144-20/+13
* * Fixed situations where objects would jump back or scale incorrectly with Sc...Teravus Ovares2008-05-141-1/+1
* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-2/+2
* * Applying patch from Melanie to expose godlevel to modules.Adam Frisby2008-05-141-0/+5
* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+6
* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-142-0/+15
* More formatting cleanup.Jeff Ames2008-05-142-3/+6
* Formatting cleanup.Jeff Ames2008-05-147-14/+15
* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-24/+7
* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
* * Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey2008-05-132-4/+5
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
* *Objects now delete correctlymingchen2008-05-131-4/+5