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* * Applying patch from Melanie to expose godlevel to modules.Adam Frisby2008-05-141-0/+5
* * Applying patches from Melanie to cover permissions module. Thanks!Adam Frisby2008-05-141-0/+6
* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-142-0/+15
* More formatting cleanup.Jeff Ames2008-05-142-3/+6
* Formatting cleanup.Jeff Ames2008-05-147-14/+15
* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-24/+7
* * Removed 19 warningsTeravus Ovares2008-05-141-1/+1
* * Refactor: Remove locking from InnerScene.GetScenePresence()Justin Clarke Casey2008-05-131-8/+3
* * Refactor: Stop exposing the inner scene's ScenePresence dictionary directly...Justin Clarke Casey2008-05-132-4/+5
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
* *Objects now delete correctlymingchen2008-05-131-4/+5
* *Complete redo of the permissions modulemingchen2008-05-134-190/+260
* * Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate...Teravus Ovares2008-05-133-3/+62
* Move animation handling from ScenePresence into its own class.Jeff Ames2008-05-123-152/+259
* * If a region running in grid mode fails to login to the grid service, startu...Justin Clarke Casey2008-05-122-0/+12
* Thanks Melanie for a patch to stop sending unnecessary animation updates (bug...Jeff Ames2008-05-121-1/+3
* Refactoring animation handling in ScenePresence.Jeff Ames2008-05-121-143/+101
* Formatting cleanup.Jeff Ames2008-05-121-17/+17
* 0001199: [PATCH] Add support for default animations Teravus Ovares2008-05-111-0/+57
* * Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares2008-05-111-1/+14
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-113-4/+22
* * Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...Teravus Ovares2008-05-101-58/+11
* * More OutPacket refactors.Teravus Ovares2008-05-102-157/+5
* * Experiment in Zerocoding.Teravus Ovares2008-05-101-1/+2
* *Land/Parcel upates are now correct with a significant movement by the Clientmingchen2008-05-092-11/+18
* Update svn properties.Jeff Ames2008-05-091-605/+605
* * Valid Sculpted prim now collide properly.Teravus Ovares2008-05-093-1/+22
* * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ...Teravus Ovares2008-05-091-1/+20
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-085-79/+580
* * Committing an extra bit of permissions for attaching to ensure that the per...Teravus Ovares2008-05-081-31/+38
* From: Michael Osias <mosias@us.ibm.com>Sean Dague2008-05-081-0/+1
* * You can haz more spring cleaning.Adam Frisby2008-05-081-5/+0
* * Fixes Prim ExtraParams Teravus Ovares2008-05-081-12/+1
* * Increasing ScenePresences locking to prevent race conditions such as those ...Justin Clarke Casey2008-05-073-83/+125
* * Doh! scripts that get controls should get controls even when you're sittin...Teravus Ovares2008-05-071-9/+9
* * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER...Adam Frisby2008-05-074-25/+58
* * Other then the prim update experiments that are going on now, llTakeControl...Teravus Ovares2008-05-072-4/+29
* get all the right bits to SendPrimitiveToClient so we can actuallySean Dague2008-05-071-5/+5
* * Theoretically, everything is in place for scripted take controls... Theo...Teravus Ovares2008-05-072-1/+108
* *Fixed Missing SceneExternalChecks.csmingchen2008-05-071-0/+104
* *Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen2008-05-073-10/+22
* De-tabify source.Jeff Ames2008-05-063-53/+47
* send actual velocity and angular velocity in terse updatesSean Dague2008-05-061-3/+4
* * Cleaning up code, making it conform to OpenSim standards.Adam Frisby2008-05-063-23/+18
* * Committing a bunch of work for control snatching. Not done yet. No visib...Teravus Ovares2008-05-061-0/+125
* * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...Teravus Ovares2008-05-062-3/+22
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-057-50/+48
* * Just some tidy up and documentation before I make my first ever attempt to ...Justin Clarke Casey2008-05-051-17/+11
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-051-0/+3
* * A bit of spice from here, a pinch of salt from there, some brains that attr...Teravus Ovares2008-05-052-1/+75