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* Major changes in interregion communications. This breaks compatibility with ↵diva2009-01-014-47/+130
| | | | | | | | | older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms.
* Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the ↵diva2008-12-313-42/+110
| | | | destination will have all the necessary information.
* * Remove mono compiler warningsJustin Clarke Casey2008-12-301-8/+1
| | | | | | * Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-302-5/+5
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* Final part for implementing SendChildAgentDataUpdate with modules. This is ↵diva2008-12-293-32/+60
| | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
* Minor change in HGSceneCommunicationService, making one field public ↵diva2008-12-291-1/+1
| | | | readonly. Totally harmless.
* Revamp the return logic to close a privilege escalation loophole.Melanie Thielker2008-12-281-46/+143
| | | | | | | | Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim.
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-263-54/+412
| | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar.
* * minor: small documentation commentJustin Clarke Casey2008-12-231-0/+7
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* * Remove IGesturesModules since it won't be very helpful without a client ↵Justin Clarke Casey2008-12-231-2/+0
| | | | message anyway
* * refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey2008-12-231-15/+5
| | | | code in the SoundModule
* * Add a method to allow friendship offers to a logged in client from an ↵Justin Clarke Casey2008-12-231-1/+0
| | | | offline user directly from the server
* * refactor: Make gestures module register its own events tooJustin Clarke Casey2008-12-221-7/+0
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* * Like most other modules, make the sound module register for its event ↵Justin Clarke Casey2008-12-221-4/+0
| | | | directly, rather than needing Scene to know about it
* Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵diva2008-12-222-13/+18
| | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
* Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵Dahlia Trimble2008-12-222-5/+10
| | | | persistance
* This commit is a major change on the TP process. Several things were wrong ↵diva2008-12-222-70/+96
| | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
* Removing the region where the agent is in from the list of regions to close ↵diva2008-12-221-3/+6
| | | | child agents.
* * Fixes edit linked parts rotating the root prim in a linkset. One more ↵Teravus Ovares2008-12-221-1/+1
| | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
* Minor: fix a comment... scratch that,reverse it.Teravus Ovares2008-12-211-1/+1
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* * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵Teravus Ovares2008-12-211-0/+126
| | | | (multiprim) test.
* Slowing TPs down a bit further.diva2008-12-212-8/+8
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* * Adding a two prim linking/delinking test. This test is likely to get on ↵Teravus Ovares2008-12-211-0/+73
| | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
* * Fixes linking multiple linksets together. They no longer explodeTeravus Ovares2008-12-212-10/+24
| | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
* * Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares2008-12-212-0/+11
| | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
* Slowing things down even more on TPs, to see if that helps the European ↵diva2008-12-202-3/+7
| | | | folks connected to osgrid.
* Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:Charles Krinke2008-12-203-21/+113
| | | | | | | | | | | | | | On a call of llVolumeDetect(1) (or any other number !=0) volume detection is enabled. Together with VD, the phantom flag is set to the GUI. On a call of llVolumeDetect(0), vd detection is switched of again, also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, false) while VD is active, also VD is switched off. The same is true for unchecking the phantom flag via GUI. This allows to take back VD without the need to script just by removing the phantom flag. Things missing in this patch: persistance of the volume-detection flag. This needs more discussion and will be included in another patch soon.
* This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵diva2008-12-203-13/+36
| | | | some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.
* Fix Mantis#2878 for now by not resetting physical values on rez (only on ↵Homer Horwitz2008-12-201-1/+1
| | | | | | | switch). We still might have to split the rotational velocities into a physical and a non-physical part...
* Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵diva2008-12-202-2/+10
| | | | to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client.
* - Set acceleration and rotational velocity to 0, tooHomer Horwitz2008-12-191-7/+10
| | | | | | - Pull it up a bit, so the physics is notified of it, too, before being switched off.
* * refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey2008-12-191-19/+3
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* Stop prims that get non-physical. Fixes Mantis#2859.Homer Horwitz2008-12-191-0/+7
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* Remove forgotten debug message from my last commit.Homer Horwitz2008-12-191-1/+0
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* * minor: Just some method commentary before turning to another subjectJustin Clarke Casey2008-12-191-2/+10
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* * refactor: move saved named prims to xml2 method out into the serialization ↵Justin Clarke Casey2008-12-192-23/+3
| | | | module
* minor: Remove some serialization module scene wrappersJustin Clarke Casey2008-12-192-30/+6
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* * refactor: remove xml serialization wrappers from SceneJustin Clarke Casey2008-12-192-18/+6
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* * refactor: Rename IRegionSerialiser and move into interfaces namespaceJustin Clarke Casey2008-12-191-2/+2
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* Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848Homer Horwitz2008-12-191-4/+13
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* * refactor: Remove archiver module scene wrappersJustin Clarke Casey2008-12-192-26/+6
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* * refactor: Move tree code out into a separate moduleJustin Clarke Casey2008-12-191-49/+38
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* Make llSetAlpha and llSetTexture properly queue full updates, so changesMelanie Thielker2008-12-181-1/+1
| | | | | | are visible right away
* Removing a check in Teleports. This check should be there, I think, but it ↵diva2008-12-181-20/+22
| | | | may be causing problems right now.
* * refactor: move gestures code out from Scene into its own moduleJustin Clarke Casey2008-12-181-45/+8
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* * Added "show queues" command that shows throttling queues for all clients.lbsa712008-12-181-1/+1
| | | | | *** This only works for LLCLientView at the moment ***
* Fix attachment persistence which got broken with some inventoryMelanie Thielker2008-12-171-1/+6
| | | | | | changes a few revs back.
* * minor: Comment out "Informing neighbours" debug message that pops up ↵Justin Clarke Casey2008-12-171-1/+1
| | | | | | | | whenever some aspect of the avatar changes. * with Diva's blessing ;)
* * revert r7724 so that PresenceChildStatus() starts throwing NRE's again Justin Clarke Casey2008-12-171-3/+7
| | | | | | * apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
* * remove mono compiler warningsJustin Clarke Casey2008-12-172-19/+19
| | | | | | * should work - the last compile failure looks like a random glitch...