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* Fix Nebadon's WP crash (invalid root part from database null-ref)Melanie Thielker2008-10-111-0/+3
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* * Removed Heartbeat timerTeravus Ovares2008-10-111-127/+148
| | | | | | | | * Implemented a proper update thread * Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now. * This should actually improve performance significantly.. But, see the warning on the next line! * Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
* added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for ↵MW2008-10-101-1/+1
| | | | the new surface touch parameters in 1.21 viewers.
* added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrabUpdate event, ↵MW2008-10-101-1/+1
| | | | | | | for the new surface touch parameters in 1.21 viewers. TODO: add the touch args to OnGrabObject and OnDeGrabObject.
* very tiny change MW2008-10-101-3/+4
| | | | | | XmlIgnored the SceneObjectPart.SitTargetAvatar property, as (afaik) this is only used to indicate that a avatar is sitting (or about to sit) on the prim. And there are situations where it might not be cleared, like if a client crashes while sitting on the prim. Which results in that avatar's id getting stored in any xml backup or taking the prim into inventory. And then its always classed as a avatar is sitting on that prim.
* Add the beginnings of a sim health check (through remote admin)Melanie Thielker2008-10-101-0/+14
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* Fixed renaming of in-prim items (Mantis #2366)Homer Horwitz2008-10-091-1/+3
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* - Fix wrong order of max/min usage for clipping. Uses Util.Clamp nowHomer Horwitz2008-10-081-0/+2
| | | | | | - Add support for immediate switching of Music/Media URLs. Radio-scripts should work now.
* * On deselection of objects, stop every object id passed triggering an ↵Justin Clarke Casey2008-10-081-27/+20
| | | | | | | | | | | update for the entire group * This was not a problem with objects consisting of less than 30 prims, since the extra schedules would be ignored * However, above approximately 30 prims extra schedules would actually occur. * For instance, a 140 prim object would end up triggering approximately 2500 ObjectUpdates to every avatar in range rather than 140 * Hopefully, this change will improve client responsiveness on deselect and was one of the reasons that the AgentThrottle restriction started causing problems yesterday.
* Add some permissions checks and fixesMelanie Thielker2008-10-083-8/+70
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* * Apply http://opensimulator.org/mantis/view.php?id=1207Justin Clarke Casey2008-10-071-0/+2
| | | | | | | * Implmements llModifyLand() and a check for the "Allow others to terraform flag" * Thanks tglion!
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-061-8/+8
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* * Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey2008-10-062-26/+22
| | | | | | | * I believe this was the cause of the remaining packet_out_of_order messages in the Linden client logs * There were race conditions where multiple clientstacks would overwrite each other's sequence numbers
* Implement ForceOwnerPermissive and God TakeCopyMelanie Thielker2008-10-063-0/+23
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* Cause inventory items to also be sold when a prim is soldMelanie Thielker2008-10-061-4/+1
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* Fix a number of errors in transfer of objectsMelanie Thielker2008-10-063-5/+16
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* Remove an unnecessary perms check. This caused prim movement to be disabledMelanie Thielker2008-10-061-14/+1
| | | | | | | on parcels that had prim entry turned off. This needs to be reintroduced with proper parcel boundary checks.
* Fix a nullrefMelanie Thielker2008-10-061-1/+1
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* One should not commit even the smallest fox without compile. Fix build breakMelanie Thielker2008-10-061-6/+6
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* More perms fixes. Reinstate the move flagMelanie Thielker2008-10-061-6/+10
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* Fix a privilege escalation with linked setsMelanie Thielker2008-10-061-3/+6
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* Revert r6697 patch as the build fails.Charles Krinke2008-10-061-2/+0
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* Mantis#1207. Thank you, TGlion for a patch that addresses:Charles Krinke2008-10-061-0/+2
| | | | | | | | | | Implementation of llModifyLand() and There is a bug on permission-check of land-terraforming: x an y-coordinates are interchanged on function-call ExternalChecksCanTerraformLand. Correct: x is west, and y is north. 2) Missing check of "Other allow to terraform-flag" (Parcel.ParcelFlags.AllowTerraform)
* Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker2008-10-062-0/+18
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* For symmetry reasons, I think this probably is a bug.Homer Horwitz2008-10-051-1/+1
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* * Fix sitting avatar showing up properly on the minimapTeravus Ovares2008-10-051-1/+18
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* * Fixes the last snag with the EventQueue. The situation where the seedcap ↵Teravus Ovares2008-10-051-1/+3
| | | | gets lost on teleport.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-054-12/+12
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* * minor: Remove warningJustin Clarke Casey2008-10-041-1/+1
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* * Check in the second part of ↵Justin Clarke Casey2008-10-041-35/+29
| | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=2334 since enough time has passed such that servers following head have probably updated * This patch aims to store look at data when an avatar logs off in grid mode * However, in my short test it doesn't appear to be working yet - numbers are being stored but they don't look correct * But this doesn't appear to cause any login problems * Thanks tyre
* Added immediate TP failure message for TPs to regions that aren't there,Homer Horwitz2008-10-041-0/+19
| | | | | | | | instead of the 130s timeout somewhere. Additionally, mark the map-tile as offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer problem (just relogin).
* Cause a request to a different attachment point to taint the attachment soMelanie Thielker2008-10-041-0/+6
| | | | | | that the attachment point is saved even if nothing else changed
* Prevent a new asset being created on every detach of an attachmentMelanie Thielker2008-10-041-0/+1
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* Mantis #2330Melanie Thielker2008-10-041-5/+4
| | | | | | Fixes use of the saved attachment point from asset
* Unclutter rezzing methods by removing the ad hoc permissions parameters.Melanie Thielker2008-10-043-22/+10
| | | | | | Thise were client supplied untrusted values we never used anyway.
* Guard against negative scale set through LSL functionsMelanie Thielker2008-10-041-0/+5
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* Tiny performance tweakMelanie Thielker2008-10-041-2/+1
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* Avoid a gratuitious KillObject storm on region crossingMelanie Thielker2008-10-041-2/+5
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* Cause "Show in search" to trigger a persistence saveMelanie Thielker2008-10-041-0/+2
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* Add "Drop" functionality to pie menuMelanie Thielker2008-10-044-7/+58
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* Add the missing bits for the new region-search:Homer Horwitz2008-10-031-1/+5
| | | | | | | | | | | | | | | | - Added lookup in the data-layer - MySQL works - SQLite doesn't have a grid-db, so it won't work there - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-) - Added the plumbing up to OGS1GridServices. This speaks with the grid-server via XMLRPC. - Modified MapSearchModule to use the new data. It's backward compatible; if used with an old grid-server, it just returns one found region instead of a list. - Refactored a bit. Note: This updates data, grid-server and region code. No new files.
* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-034-57/+65
| | | | | | | | | | Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of attachments while editing. Fix: Attachments being persisted to database on login. Fix: Attachments being persisted when changed by a script like invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent spurious full updates while editing attachments. Several other fixes
* Cause objects to be removed from the database when they go temp or getMelanie Thielker2008-10-032-1/+17
| | | | | | attached. Also make sure that parcel prim counts get updated
* Implement temp-on-rez objecte really being temporaryMelanie Thielker2008-10-033-6/+49
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* This changeset changes the way chat from client is routed: Dr Scofield2008-10-031-3/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
* Prevent attachments to be persisted in the destination region when theMelanie Thielker2008-10-033-4/+16
| | | | | | avatar is not present there.
* Mantis #1360Melanie Thielker2008-10-033-3/+16
| | | | | | | Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
* * EventQueueGet is now working.Teravus Ovares2008-10-031-3/+12
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* Attempt to prevent attached prims from being persisted. Attachments withMelanie Thielker2008-10-031-1/+1
| | | | | | | invisiprim refresh scripts get sent to the database and remain there when the agent logs out. This tries to prevent that.
* Added functions to find prims by nameJohan Berntsson2008-10-012-0/+37
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