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* * More LSL related funAdam Frisby2007-07-175-7/+23
* * Working more on the Interpreted Script API (for use in scripts which have t...Adam Frisby2007-07-171-0/+49
* * Attempting to fix a bug.Adam Frisby2007-07-172-0/+0
* * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...Adam Frisby2007-07-172-7/+7
* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-175-386/+425
* * debugged quite a lot of db-related strangeness and various refactoring goofslbsa712007-07-172-41/+27
* * RegionApplicationBase restructuring now completelbsa712007-07-161-2/+2
* * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa712007-07-161-1/+1
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-162-13/+13
* *Renamed ParcelManager to LandManagermingchen2007-07-162-22/+24
* * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...Adam Frisby2007-07-162-0/+58
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-1610-387/+1844
* changed to native line ending encodingSean Dague2007-07-1648-7883/+7883
* *Trunk compiles nowmingchen2007-07-161-3/+29
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-163-0/+28
* * More scripting enhancemnents and properties.Adam Frisby2007-07-154-3/+62
* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-151-1/+1
* * Added new scripting related events, in particular a new event which is trig...Adam Frisby2007-07-155-2/+52
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-153-6/+8
* *Added support for the "show" button that highlights objects over the selecte...mingchen2007-07-152-3/+3
* * Primitives are now loaded from Datastore during scene initialisation.Adam Frisby2007-07-151-0/+9
* Removed the reference to ClientManager from scene, as scene really shouldn't ...MW2007-07-153-21/+26
* Removed reference to Scene EventManager from primitive. In its place, primiti...MW2007-07-154-40/+50
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-151-2/+3
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-151-4/+4
* * Storage Manager now initialises with a DB name equal to that of the region ...Adam Frisby2007-07-151-1/+1
* * Added loading methods for NullStorage.Adam Frisby2007-07-151-1/+4
* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-151-0/+1
* * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby2007-07-141-1/+10
* * Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby2007-07-141-0/+2
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-144-17/+38
* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-141-1/+1
* * Worked some more on SimpleApplbsa712007-07-142-32/+31
* *Added support for prim counting on parcelsmingchen2007-07-144-13/+107
* * encapsulated some public fieldslbsa712007-07-143-14/+27
* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-141-8/+14
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-144-5/+13
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-132-3/+9
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-132-2/+3
* Chat/Shout/etc should be working againMW2007-07-132-1/+7
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
* * Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby2007-07-131-0/+12
* * Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2007-07-131-1/+1
* * Obsoleted ILocalStorageAdam Frisby2007-07-131-0/+11
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
* * I want to commit too!lbsa712007-07-131-1/+0
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1314-2/+2
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2007-07-132-2/+2
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2007-07-132-137/+208