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* * Reorganising Java Virtual Machine code into a subfolder for the JVM ↵Adam Frisby2007-07-1314-2/+2
| | | | | | | specific parts, leaving the JVMEngine folder specifically for Script/IScript interfaces. * Fixed a compile issue with the Interpreted Scripts API.
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ↵MW2007-07-132-2/+2
| | | | | | | haven't added the project to prebuild.xml yet. Also might have messed up some of the SVN properties on some of the folders, so if the cleaning lady has to come in again, I just hope she doesn't moan.
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark ↵Adam Frisby2007-07-132-137/+208
| | | | | | | | comment that they are defunct and best avoided at all costs. * More wrappers: llCollisionFilter, llCollisionSprite, llCos, llCreateLink, llDeleteSubList, llDeleteSubString, llDetachFromAvatar * More functions: osCos, osDeleteSubList, osDeleteSubString
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
| | | | | | | llAbs, llAcos, llAddToLandPassList, llAdjustSoundVolume, llAllowInventoryDrop, llAngleBetween, llApplyImpulse, llApplyRotationalImpulse, llAsin, llAtan2, llAttachToAvatar, llAvatarOnSitTarget, llAxes2Rot, llAxisAngle2Rot, llBase64ToString, llBreakAllLinks, llBreakLink, llCSV2List, llCeil, llCloseRemoteDataChannel, llCloud * Added functions for: osAbs, osAcos, osAsin, osAtan2, osAxes2Rot, osAxisAngle2Rot, osBase64ToString, osCSV2List, osCeil.
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-137-0/+1513
| | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
* Think SceneObject/Primitive copying should now work, just need to hook it up ↵MW2007-07-132-16/+15
| | | | to a event and test.
* Changed simpleApp to use basic physics.MW2007-07-132-15/+23
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-132-592/+0
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-134-55/+15
| | | | instead - w00t!
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-132-2/+1
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* *Parcel and estate support fully restored into Sugilitemingchen2007-07-122-2/+23
| | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-122-7/+10
| | | | | | *Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-121-2/+4
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-121-1/+1
| | | | LLSDStreamhandler system.
* Hopefully texturing prims should now work correctly.MW2007-07-113-2/+26
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-113-0/+0
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-112-7/+46
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* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-106-54/+57
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * some follow up renaming of members et c.lbsa712007-07-093-7/+7
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* * Introduced ClientManager for great justice.lbsa712007-07-094-57/+60
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* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-091-4/+29
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* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-097-52/+48
| | | | | Disabled CAPS asset uploading as it seems it now crashes the server.
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2007-07-095-2/+125
| | | | could be done so. In practice, more work needs to be done.
* * reverted rev 1200 waiting for info re animations.xml lbsa712007-07-081-29/+4
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* Applied animations patch (#175) submitted by dalienlbsa712007-07-081-4/+29
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* * Bugfix with instant message handlers. Looking at implementing grid IM ↵Adam Frisby2007-07-081-4/+10
| | | | server, ideally using a known scalable infrastructure.
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
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* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-082-0/+25
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* Fixed rotation editing of individual prims in a group. I think positioning ↵MW2007-07-053-11/+70
| | | | and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby2007-07-051-70/+78
| | | | OnNewPresence events.
* * Java engine fully back in SugiliteAdam Frisby2007-07-054-23/+41
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-0528-6/+1927
| | | | host to be added).
* A bit more work on Building tools/support.MW2007-07-047-16/+179
| | | | | updated Axiom.MathLib.dll.
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-041-1/+1
| | | | used" properties (which I presume will be filled in over time)
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-042-4/+4
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-036-27/+229
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* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-031-2/+2
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-0318-139/+86
| | | | | * added some licensing info
* Just committing this because I want my commit to be on the front page of ↵MW2007-07-012-6/+15
| | | | www.opensimulator.org rather than lbsa71's being there.
* * removed try-catchall from scene constructorlbsa712007-07-012-39/+41
| | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though.
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-014-14/+118
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-016-7/+80
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-019-630/+935
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-012-4/+4
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-012-34/+29
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-282-107/+0
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-281-1/+2
| | | | | | | in sandbox mode) *Various small renamings
* enabled physics plugin flying flags.MW2007-06-281-2/+1
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* Applied ScenePresence movement patch from Darok.MW2007-06-281-28/+53
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