| Commit message (Expand) | Author | Age | Files | Lines |
* | * Valid Sculpted prim now collide properly. | Teravus Ovares | 2008-05-09 | 3 | -1/+22 |
* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ... | Teravus Ovares | 2008-05-09 | 1 | -1/+20 |
* | *Added all the permission checks to the sceneexternalchecks and modified perm... | mingchen | 2008-05-08 | 5 | -79/+580 |
* | * Committing an extra bit of permissions for attaching to ensure that the per... | Teravus Ovares | 2008-05-08 | 1 | -31/+38 |
* | From: Michael Osias <mosias@us.ibm.com> | Sean Dague | 2008-05-08 | 1 | -0/+1 |
* | * You can haz more spring cleaning. | Adam Frisby | 2008-05-08 | 1 | -5/+0 |
* | * Fixes Prim ExtraParams | Teravus Ovares | 2008-05-08 | 1 | -12/+1 |
* | * Increasing ScenePresences locking to prevent race conditions such as those ... | Justin Clarke Casey | 2008-05-07 | 3 | -83/+125 |
* | * Doh! scripts that get controls should get controls even when you're sittin... | Teravus Ovares | 2008-05-07 | 1 | -9/+9 |
* | * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER... | Adam Frisby | 2008-05-07 | 4 | -25/+58 |
* | * Other then the prim update experiments that are going on now, llTakeControl... | Teravus Ovares | 2008-05-07 | 2 | -4/+29 |
* | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 2008-05-07 | 1 | -5/+5 |
* | * Theoretically, everything is in place for scripted take controls... Theo... | Teravus Ovares | 2008-05-07 | 2 | -1/+108 |
* | *Fixed Missing SceneExternalChecks.cs | mingchen | 2008-05-07 | 1 | -0/+104 |
* | *Added SceneExternalChecks.cs that is used to manage checking the results of ... | mingchen | 2008-05-07 | 3 | -10/+22 |
* | De-tabify source. | Jeff Ames | 2008-05-06 | 3 | -53/+47 |
* | send actual velocity and angular velocity in terse updates | Sean Dague | 2008-05-06 | 1 | -3/+4 |
* | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 2008-05-06 | 3 | -23/+18 |
* | * Committing a bunch of work for control snatching. Not done yet. No visib... | Teravus Ovares | 2008-05-06 | 1 | -0/+125 |
* | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n... | Teravus Ovares | 2008-05-06 | 2 | -3/+22 |
* | * Refactor: Break out permissions code into a separate region PermissionsModule | Justin Clarke Casey | 2008-05-05 | 7 | -50/+48 |
* | * Just some tidy up and documentation before I make my first ever attempt to ... | Justin Clarke Casey | 2008-05-05 | 1 | -17/+11 |
* | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2008-05-05 | 1 | -0/+3 |
* | * A bit of spice from here, a pinch of salt from there, some brains that attr... | Teravus Ovares | 2008-05-05 | 2 | -1/+75 |
* | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. | Teravus Ovares | 2008-05-04 | 2 | -0/+39 |
* | *Fixed up EstateManagementModule to the module standard - no more packets all... | mingchen | 2008-05-04 | 1 | -13/+1 |
* | * Add ability to defer item actions for AddItem() and DeleteItem(). This won... | Justin Clarke Casey | 2008-05-03 | 1 | -0/+3 |
* | * Refactor RemoveItem() | Justin Clarke Casey | 2008-05-03 | 1 | -17/+20 |
* | * Refactor: Renaming item and folder tree search methods to have Find*() pref... | Justin Clarke Casey | 2008-05-03 | 1 | -20/+28 |
* | * Refactor: Move bulk of CreateFolder from UserProfileCacheService into Cache... | Justin Clarke Casey | 2008-05-03 | 1 | -0/+1 |
* | * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem() | Justin Clarke Casey | 2008-05-03 | 1 | -5/+16 |
* | * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem() | Justin Clarke Casey | 2008-05-03 | 1 | -6/+6 |
* | *Moved EstateManager into a region module | mingchen | 2008-05-03 | 2 | -13/+16 |
* | * For your fragging desire, damage enabled land works, but watch out!, life d... | Teravus Ovares | 2008-05-03 | 2 | -1/+68 |
* | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2008-05-03 | 2 | -11/+57 |
* | * Small fixes to Scene.cs | Adam Frisby | 2008-05-02 | 1 | -10/+5 |
* | * More refactorings of UDPServer. | Adam Frisby | 2008-05-02 | 2 | -3/+1 |
* | * DuplicateOnRay with copy center works in two directions... Still fightin... | Teravus Ovares | 2008-05-02 | 2 | -49/+52 |
* | * Minor: Normalise prim inventory log headers | Justin Clarke Casey | 2008-05-01 | 2 | -13/+13 |
* | * Rolled back a few changes. | Adam Frisby | 2008-05-01 | 24 | -3364/+3461 |
* | * Spring cleaning on Region.Environment. | Adam Frisby | 2008-05-01 | 24 | -3461/+3364 |
* | * Cleaned namespaces of entire solution. OpenSim directories now correspond w... | Adam Frisby | 2008-05-01 | 2 | -2/+2 |
* | * committing what I've got so far for DuplicateOnRay so I don't fight the con... | Teravus Ovares | 2008-05-01 | 5 | -17/+114 |
* | * Assorted spring cleanings. | Adam Frisby | 2008-05-01 | 4 | -5/+2 |
* | Update svn properties. Minor formatting cleanup. | Jeff Ames | 2008-05-01 | 1 | -3/+0 |
* | * You can now rez objects out of inventory at the correct offset from prim yo... | Teravus Ovares | 2008-05-01 | 6 | -15/+69 |
* | * Fix OBB raycaster to respond properly to rays cast from any direction. | Teravus Ovares | 2008-05-01 | 1 | -1/+4 |
* | * Spring cleaned a bunch of '//TODO: unused' marked functions. | Adam Frisby | 2008-04-30 | 1 | -22/+0 |
* | * Sometimes you know, you do something really stupid. | Adam Frisby | 2008-04-30 | 1 | -1/+1 |
* | * Patch by Melanie. Implements proper objectflags on child objects. Thanks ... | Teravus Ovares | 2008-04-30 | 6 | -108/+120 |