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* * Remove direct access to Inventory.SerialJustin Clarke Casey2008-11-251-7/+11
* * refactor: Establish an IEntityInventory interface for SceneObjectPartInvent...Justin Clarke Casey2008-11-252-2/+2
* Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-251-9/+36
* Update svn properties.Jeff Ames2008-11-255-1052/+1052
* * minor: eliminate mono compiler warningsJustin Clarke Casey2008-11-251-1/+1
* * Apply http://opensimulator.org/mantis/view.php?id=2640Justin Clarke Casey2008-11-254-0/+870
* * Removed more locks on EntitiesAdam Frisby2008-11-241-21/+3
* * Refactored a number of locks into EntityManager to limit the scope of the l...Adam Frisby2008-11-241-37/+17
* * Swaps Scene.Entities Dictionary for EntityManager.Adam Frisby2008-11-245-16/+40
* * Makes EntityManager IEnumerable - meaning we should be good to go to enable...Adam Frisby2008-11-241-2/+16
* * Adding EntityManager.csAdam Frisby2008-11-241-0/+148
* Try to keep autoreturn from IM spamming users if the prims take a bitMelanie Thielker2008-11-231-0/+1
* Add root agent tracking to presence moduleMelanie Thielker2008-11-222-4/+4
* Next step in the presence module - some core plumbing included atMelanie Thielker2008-11-222-0/+15
* Fix build breakMelanie Thielker2008-11-221-1/+1
* Remove a redundant check and add checking for attachments in parcels thatMelanie Thielker2008-11-221-2/+2
* First stage group permissions plumbingMelanie Thielker2008-11-221-0/+5
* Mantis #2442Melanie Thielker2008-11-223-5/+7
* Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker2008-11-2113-348/+348
* * Comment out unused access time method in MSSQLJustin Clarke Casey2008-11-211-1/+0
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-217-168/+222
* * Extend sog delete to inventory test to crank the normally async sog deleter...Justin Clarke Casey2008-11-212-2/+17
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-213-9/+8
* * Largely revert the last revision and improve on the previous way of doing t...Justin Clarke Casey2008-11-212-4/+12
* * On delete to inventory, actually remove the group from the scene before the...Justin Clarke Casey2008-11-213-15/+21
* * minor: Remove comparison of UUID struct against null picked up as a warningJustin Clarke Casey2008-11-211-1/+1
* Fully implement object return from the parcel dialogMelanie Thielker2008-11-214-179/+58
* * refactor: change some method names and doc in the physics plugin managerJustin Clarke Casey2008-11-201-1/+1
* * Allow physics dlls to be loaded separately, rather than just the contents o...Justin Clarke Casey2008-11-202-1/+10
* * Add a scratch test for removing a client from a sceneJustin Clarke Casey2008-11-202-2/+19
* * Add forgotton tag to existing remove scene object testJustin Clarke Casey2008-11-202-0/+27
* * Add enough infrastructure code to run an extremely basic and flaky add root...Justin Clarke Casey2008-11-206-6/+1002
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Sean Dague2008-11-203-6/+9
* * Add just enough to allow the scene presences test to establish a new user c...Justin Clarke Casey2008-11-194-6/+69
* Mantis#2638. Thank you kindly, Sacha Magne for a patch that:Charles Krinke2008-11-191-0/+19
* Mantis#2656. Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-191-1/+36
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-194-16/+16
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-195-16/+17
* Ensure that the physics representation of a deleted object is also removedMelanie Thielker2008-11-191-1/+1
* Fix deleting object that have been persisted already from the DBMelanie Thielker2008-11-192-1/+6
* Patch from jhurliman. Fixing the texture decoding issues in progressiveMelanie Thielker2008-11-181-1/+0
* Prevent a nullref when building new prims while others watchMelanie Thielker2008-11-182-1/+3
* * Added and removed debug information relating to client connectionsAdam Frisby2008-11-182-2/+6
* Make newly created prims be the correct groupMelanie Thielker2008-11-171-5/+6
* Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker2008-11-174-1/+28
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-174-16/+16
* * Make sure that deleted objects do not send further object updates to the cl...Justin Clarke Casey2008-11-173-16/+11
* * Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup(...Justin Clarke Casey2008-11-172-25/+1
* * minor: eliminate propogation of now unused permissionToDelete flagJustin Clarke Casey2008-11-172-9/+3
* * Fix probable partial breakage of delete to inventory in last commitJustin Clarke Casey2008-11-172-16/+10