| Commit message (Expand) | Author | Age | Files | Lines |
* | * various minuscule code convention conformance fixes | lbsa71 | 2008-02-12 | 2 | -1/+3 |
* | * Physical prim cross borders and continue from where the left off on the oth... | Teravus Ovares | 2008-02-12 | 4 | -13/+40 |
* | * A bunch of updates to make things more smooth. | Teravus Ovares | 2008-02-12 | 6 | -22/+35 |
* | * This resolves the null exceptions when a script is manipulating a physical ... | Teravus Ovares | 2008-02-12 | 1 | -3/+9 |
* | * Added PhysicsScene.Dispose() | Teravus Ovares | 2008-02-11 | 1 | -0/+5 |
* | Tiny change to print out a warning in a situation which almost guaranteeably ... | Justin Clarke Casey | 2008-02-11 | 1 | -3/+20 |
* | * Added some connection debugging | lbsa71 | 2008-02-11 | 1 | -1/+1 |
* | * some refactoring on permissions | lbsa71 | 2008-02-11 | 4 | -55/+33 |
* | * Changed child_get_tasks to see_into_this_sim_from_neighbor. | Teravus Ovares | 2008-02-11 | 4 | -14/+17 |
* | * um, Prim crossings? Experimental. | Teravus Ovares | 2008-02-11 | 4 | -64/+119 |
* | The very beginnings of attachments (no detachments! :) | Dalien Talbot | 2008-02-10 | 3 | -0/+159 |
* | * This updates adds locking capability. Thanks, lbsa71 for pointing out my b... | Teravus Ovares | 2008-02-10 | 3 | -14/+8 |
* | Removed some ScriptEngine config debugging. | Tedd Hansen | 2008-02-10 | 1 | -0/+5 |
* | * Added support for delinking individual prim from a linkset. | Teravus Ovares | 2008-02-10 | 2 | -3/+34 |
* | * Refactored permissions handling to extract info out of permisisons block in... | lbsa71 | 2008-02-10 | 1 | -148/+135 |
* | * A lot of ugly permissions updates. | Teravus Ovares | 2008-02-10 | 2 | -5/+64 |
* | Clean up logging calls using String.Format explicitly | Jeff Ames | 2008-02-10 | 7 | -124/+115 |
* | * Fixed nebadon's UserServer crash bug from yesterday. | Teravus Ovares | 2008-02-09 | 2 | -0/+28 |
* | * In the most basic situations, ClientView and ScenePresence no longer leak m... | Justin Clarke Casey | 2008-02-09 | 1 | -4/+4 |
* | Still chasing logout memory leak. Putting in small changes and temporary lig... | Justin Clarke Casey | 2008-02-08 | 2 | -2/+5 |
* | refactor - remove unused m_children from EntityBase | Justin Clarke Casey | 2008-02-08 | 2 | -24/+4 |
* | Minor refactoring | Justin Clarke Casey | 2008-02-08 | 1 | -19/+15 |
* | Minor ScenePresence related refactoring | Justin Clarke Casey | 2008-02-08 | 2 | -18/+30 |
* | * Adding console spam to help track 'The Steve Bug'. | Adam Frisby | 2008-02-08 | 1 | -4/+14 |
* | From: Kurt Taylor <krtaylor@us.ibm.com> | Sean Dague | 2008-02-08 | 1 | -1/+12 |
* | * Fix: Send Parcel data on region crossing. | Teravus Ovares | 2008-02-08 | 2 | -0/+3 |
* | * Fixed negative child agents in the sim stats. | Teravus Ovares | 2008-02-07 | 1 | -0/+6 |
* | * This update contains a bucket-full of network optimizations. | Teravus Ovares | 2008-02-07 | 3 | -2/+31 |
* | * didn't save :P so, this is the other half to my last commit | Teravus Ovares | 2008-02-07 | 1 | -1/+20 |
* | * Added the Scripted objectflag if there is a script running in a prim. Remov... | Teravus Ovares | 2008-02-07 | 3 | -2/+21 |
* | * Chasing down memory leak where memory used by a client is not returned on c... | Justin Clarke Casey | 2008-02-06 | 1 | -1/+6 |
* | * Added debug message to try track down Mantis#305. | Adam Frisby | 2008-02-06 | 1 | -0/+1 |
* | Consolidated LoadAnims and AvatarAnimations constructor. | Jeff Ames | 2008-02-06 | 3 | -40/+9 |
* | * Fixed script count incrementer. Was decrementing but only incrementing wh... | Teravus Ovares | 2008-02-06 | 1 | -2/+2 |
* | * Put the script run limiter on the SceneObjectPart as otherwise you can drop... | Teravus Ovares | 2008-02-06 | 1 | -13/+15 |
* | * Added the ability to start and stop all scripts in the simulator using the ... | Teravus Ovares | 2008-02-06 | 2 | -3/+55 |
* | * Added Active Scripts to report the number of scripts running to Sim Stats | Teravus Ovares | 2008-02-06 | 6 | -6/+100 |
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 14 | -244/+242 |
* | Small refactoring on Terrain Update sending, so that other code can force ter... | MW | 2008-02-05 | 1 | -15/+20 |
* | * Refactored the sound calls to SceneObjectPart | Teravus Ovares | 2008-02-05 | 3 | -0/+92 |
* | First part of avatar persistence, currently only really works in standalone m... | MW | 2008-02-04 | 2 | -0/+15 |
* | * Whole buncha stuff. | Adam Frisby | 2008-02-04 | 3 | -7/+49 |
* | * Adding the PhysicsCamperBot load testing app to the SVN in it's own folder.... | Teravus Ovares | 2008-02-03 | 1 | -6/+33 |
* | Implements LSL function llDialog(). | alondria | 2008-02-02 | 1 | -0/+8 |
* | * Added a way to temporarily disable physics using the estate tools | Teravus Ovares | 2008-02-02 | 1 | -2/+22 |
* | * Fixed llSetTextureAnim to respect rate and Length and Start | Teravus Ovares | 2008-02-02 | 1 | -3/+3 |
* | * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o... | Teravus Ovares | 2008-02-02 | 1 | -2/+41 |
* | * Committing some untested stuff regarding texture animations. This won't br... | Teravus Ovares | 2008-02-02 | 1 | -2/+10 |
* | * Added more supported feature to particlesystems. While this appears to hav... | Teravus Ovares | 2008-02-01 | 1 | -1/+6 |
* | * Implemented grab and throw in ODE. It's a little strong still so toss gent... | Teravus Ovares | 2008-01-29 | 1 | -6/+38 |