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* * Renamed AgentWearable to AvatarWearablelbsa712007-12-181-1/+1
* * Fixed a potential race condition with adding Caps handlersTeravus Ovares2007-12-181-1/+9
* * Added a Verbose and Debug error to border crossing so that this can be diag...Teravus Ovares2007-12-181-1/+9
* * Fix for mantis 0000040 After client logout remote host closed connection on...Teravus Ovares2007-12-182-0/+7
* * Turned all instances of ForEach loops in ClientManager into Local Arrays. Teravus Ovares2007-12-171-0/+1
* Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke2007-12-176-30/+112
* *Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen2007-12-171-1/+25
* Again, thanks to Alondria for:Charles Krinke2007-12-172-7/+41
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-0/+2
* * Beating on the head that is terrain editing.Teravus Ovares2007-12-151-1/+1
* * Make inventory operations sync rather than async. This is to alleviate rac...Justin Clarke Casey2007-12-151-1/+4
* * Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares2007-12-151-1/+1
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-0/+1
* * Tweaked the sim stats so that when a sim is catching up it reports on the s...Teravus Ovares2007-12-141-2/+26
* * Fixed a cause of an ODE 'invalid operation for locked space 'Teravus Ovares2007-12-141-15/+15
* Added copyright notice.Jeff Ames2007-12-141-0/+28
* * Added Active(physical) object count to the SimStatsReporterTeravus Ovares2007-12-144-8/+48
* Enabled the sit_ground animation. The sit state is not properly set, but it ...Jeff Ames2007-12-131-1/+1
* Added placeholder for sitting on ground support. Doesn't work yet.Jeff Ames2007-12-131-2/+9
* * Debugging Shapelbsa712007-12-133-6/+4
* Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...Jeff Ames2007-12-131-17/+0
* remove another partial class, and map another class back to a real fileSean Dague2007-12-122-27/+26
* * In our quest for sim heartbeat stats, we're a touch closer to accurate obje...Teravus Ovares2007-12-123-10/+15
* couple of small fixes.MW2007-12-122-38/+38
* * Fixed a catch error.Teravus Ovares2007-12-121-1/+1
* * Added Object count to sim stats (it's incorrect, however, it'll be fixed)Teravus Ovares2007-12-123-7/+24
* * Fixed agent counts on the Simulator stats paneTeravus Ovares2007-12-121-1/+1
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-121-2/+9
* * Added some simstats to fill the simulator pane of the Statistics monitor.Teravus Ovares2007-12-124-7/+284
* * Temporarily sisabled neighbour cache for regions in the SceneCommunicationS...Teravus Ovares2007-12-121-0/+5
* * Start listening for client connections immediately after a region initializ...Teravus Ovares2007-12-121-8/+18
* put in a try block to catch the ForEach loop dying.Sean Dague2007-12-111-3/+7
* * Added some locking to help race conditions in the neighbors listsTeravus Ovares2007-12-111-30/+42
* Couple of more small changesMW2007-12-112-9/+20
* Minor cleanup/refactoring of ScenePresence.Jeff Ames2007-12-111-76/+47
* A few minor changes/additions/fixes.MW2007-12-112-2/+13
* * The 'Create' functions should be called to factor up a new, otherwise empty...lbsa712007-12-111-0/+12
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+1
* added copyright noticesJeff Ames2007-12-114-3/+115
* Great Salutations to Alondria for providing implementations for:Charles Krinke2007-12-101-0/+27
* * Added comments to many methods in the listed files.Teravus Ovares2007-12-103-64/+184
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-102-11/+28
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-103-84/+101
* more work on texture downloading.MW2007-12-102-5/+2
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-107-12/+12
* refactored ChatModule a bit.Jeff Ames2007-12-102-4/+3
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-103-1/+103
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-1/+2
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-082-0/+41
* * Added back the regionup code so people in nearby sims can see a downed sim ...Teravus Ovares2007-12-081-3/+3