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* Fixed typo.MW2007-08-223-4/+4
* Added forgotten file.MW2007-08-222-5/+5
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-224-57/+191
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-214-2/+63
* Hopefully fixed the problem of users avatars not always showing up when eithe...MW2007-08-212-6/+19
* Old group is now deleted from datastore when you link groups/prims, so that t...MW2007-08-212-3/+2
* Think linking prims should now work correctly (if its not then please someone...MW2007-08-211-1/+2
* A bit more work on prim building related code. Think most of the building too...MW2007-08-212-8/+7
* Shift and Drag copying should now work correctly. [This was one of those stup...MW2007-08-214-17/+57
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-213-262/+330
* Added Property to SceneObjectGroup to allow the UUID of the region it is in t...MW2007-08-201-0/+10
* The regionUUID is now being passed to the datastore calls.MW2007-08-204-7/+31
* Instant Messages between users in the same region should actually now work.MW2007-08-203-12/+11
* small clean up.MW2007-08-192-0/+16
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-195-20/+221
* When teleporting to distant region, you can now go to the point you want to g...Brian McBee2007-08-181-1/+2
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-173-1/+5
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-168-1/+33
* Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW2007-08-162-4/+4
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-1612-61/+108
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-163-47/+172
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-153-1/+28
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-153-27/+37
* * Again, FileSystemObject reports filename.lbsa712007-08-152-0/+7
* * Exploring Group/Part from an app perspective.lbsa712007-08-152-1/+28
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-152-3/+6
* * Permissions! - You can now only perform certain functions (such as editing ...Adam Frisby2007-08-153-15/+52
* Partial fix for the permissions on edited notecards/scripts (now you might st...MW2007-08-141-0/+1
* Added public RegionInfo RegionsInfo property to SceneBase (so scripts can acc...MW2007-08-141-0/+5
* preliminary support for editing notecards and scripts. MW2007-08-142-11/+43
* Can now create some new empty inventory items (like notecards and scripts) fr...MW2007-08-141-1/+1
* Start of inventory items, when you upload a texture the data will now be stor...MW2007-08-142-26/+48
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-143-7/+30
* More inventory work, should be able to now create new inventory folders and t...MW2007-08-141-2/+2
* Start of Inventory service, currently only (partially) functional in standalo...MW2007-08-141-3/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-132-2/+2
* Added Scene.ConvertLocalIDToFullID() method. MW2007-08-133-1/+33
* added Sample OnObjectGrab event to SceneEventManager for script engines to s...MW2007-08-133-0/+17
* Changed ScriptLoader to use Path.combine.MW2007-08-131-1/+2
* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-133-0/+149
* Some more work on SceneObjectGroupMW2007-08-131-5/+10
* Added the SetPartText access method to SceneObjectGroup to set the text of me...MW2007-08-131-17/+35
* Partial Linking of prim groups should work (its partial as currently only the...MW2007-08-133-42/+167
* Few small fixesMW2007-08-103-3/+3
* Some cleaning up and removed a few old files no longer in use.MW2007-08-102-15/+4
* Fixed a couple of mistakes.MW2007-08-101-1/+1
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-104-18/+80
* SceneObjects should now (hopefully) call datastore.StoreObject().MW2007-08-092-2/+12
* Deleted old LSLEngine files (those under Scene.Scripting)MW2007-08-0914-2911/+2
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-099-186/+254