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2008-12-23* minor: small documentation commentJustin Clarke Casey1-0/+7
2008-12-23* Remove IGesturesModules since it won't be very helpful without a client ↵Justin Clarke Casey1-2/+0
message anyway
2008-12-23* refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey1-15/+5
code in the SoundModule
2008-12-23* Add a method to allow friendship offers to a logged in client from an ↵Justin Clarke Casey1-1/+0
offline user directly from the server
2008-12-22* refactor: Make gestures module register its own events tooJustin Clarke Casey1-7/+0
2008-12-22* Like most other modules, make the sound module register for its event ↵Justin Clarke Casey1-4/+0
directly, rather than needing Scene to know about it
2008-12-22Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵diva2-13/+18
control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
2008-12-22Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵Dahlia Trimble2-5/+10
persistance
2008-12-22This commit is a major change on the TP process. Several things were wrong ↵diva2-70/+96
and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
2008-12-22Removing the region where the agent is in from the list of regions to close ↵diva1-3/+6
child agents.
2008-12-22* Fixes edit linked parts rotating the root prim in a linkset. One more ↵Teravus Ovares1-1/+1
bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
2008-12-21Minor: fix a comment... scratch that,reverse it.Teravus Ovares1-1/+1
2008-12-21* Commit linkset Group (multiprim) linked/delinked to another linkset group ↵Teravus Ovares1-0/+126
(multiprim) test.
2008-12-21Slowing TPs down a bit further.diva2-8/+8
2008-12-21* Adding a two prim linking/delinking test. This test is likely to get on ↵Teravus Ovares1-0/+73
people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
2008-12-21* Fixes linking multiple linksets together. They no longer explodeTeravus Ovares2-10/+24
* Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares2-0/+11
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-20Slowing things down even more on TPs, to see if that helps the European ↵diva2-3/+7
folks connected to osgrid.
2008-12-20Mantis#2796. Thank you kindly, Gerhard for a patch that addresses:Charles Krinke3-21/+113
On a call of llVolumeDetect(1) (or any other number !=0) volume detection is enabled. Together with VD, the phantom flag is set to the GUI. On a call of llVolumeDetect(0), vd detection is switched of again, also the phantom state is removed. On a call to llSetState(STATE_PHANTOM, false) while VD is active, also VD is switched off. The same is true for unchecking the phantom flag via GUI. This allows to take back VD without the need to script just by removing the phantom flag. Things missing in this patch: persistance of the volume-detection flag. This needs more discussion and will be included in another patch soon.
2008-12-20This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes ↵diva3-13/+36
some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.
2008-12-20Fix Mantis#2878 for now by not resetting physical values on rez (only on ↵Homer Horwitz1-1/+1
switch). We still might have to split the rotational velocities into a physical and a non-physical part...
2008-12-20Slowing things down a little bit in TPs, with a couple of extra Thread.Sleep ↵diva2-2/+10
to give enough time for the destination to set up CAPs for the incoming agent before sending EAC to the client.
2008-12-19- Set acceleration and rotational velocity to 0, tooHomer Horwitz1-7/+10
- Pull it up a bit, so the physics is notified of it, too, before being switched off.
2008-12-19* refactor: move sound trigger from scene into sepearate SoundModuleJustin Clarke Casey1-19/+3
2008-12-19Stop prims that get non-physical. Fixes Mantis#2859.Homer Horwitz1-0/+7
2008-12-19Remove forgotten debug message from my last commit.Homer Horwitz1-1/+0
2008-12-19* minor: Just some method commentary before turning to another subjectJustin Clarke Casey1-2/+10
2008-12-19* refactor: move saved named prims to xml2 method out into the serialization ↵Justin Clarke Casey2-23/+3
module
2008-12-19minor: Remove some serialization module scene wrappersJustin Clarke Casey2-30/+6
2008-12-19* refactor: remove xml serialization wrappers from SceneJustin Clarke Casey2-18/+6
2008-12-19* refactor: Rename IRegionSerialiser and move into interfaces namespaceJustin Clarke Casey1-2/+2
2008-12-19Reset Expire date for tempOnRez objects on rez. Fixes Mantis#2848Homer Horwitz1-4/+13
2008-12-19* refactor: Remove archiver module scene wrappersJustin Clarke Casey2-26/+6
2008-12-19* refactor: Move tree code out into a separate moduleJustin Clarke Casey1-49/+38
2008-12-18Make llSetAlpha and llSetTexture properly queue full updates, so changesMelanie Thielker1-1/+1
are visible right away
2008-12-18Removing a check in Teleports. This check should be there, I think, but it ↵diva1-20/+22
may be causing problems right now.
2008-12-18* refactor: move gestures code out from Scene into its own moduleJustin Clarke Casey1-45/+8
2008-12-18* Added "show queues" command that shows throttling queues for all clients.lbsa711-1/+1
*** This only works for LLCLientView at the moment ***
2008-12-17Fix attachment persistence which got broken with some inventoryMelanie Thielker1-1/+6
changes a few revs back.
2008-12-17* minor: Comment out "Informing neighbours" debug message that pops up ↵Justin Clarke Casey1-1/+1
whenever some aspect of the avatar changes. * with Diva's blessing ;)
2008-12-17* revert r7724 so that PresenceChildStatus() starts throwing NRE's again Justin Clarke Casey1-3/+7
* apparantly logout code relies on this happening in certain circumstances. Really, the root issue needs to be investigated.
2008-12-17* remove mono compiler warningsJustin Clarke Casey2-19/+19
* should work - the last compile failure looks like a random glitch...
2008-12-17Kicking child agents off on the first login after a client crash. The child ↵diva1-0/+1
agents kickoff was missing from when this is run in grid mode. But, worse, turns out that this whole feature of kicking off the user after a crash was entirely missing from standalone mode.
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey5-82/+169
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
2008-12-16Avoid sending DisableSimulator event to the root agent upon logout.diva1-8/+11
2008-12-16Fix script controls for weaponsMelanie Thielker1-10/+23
2008-12-15Attempt at fixing the HG home jump by looking up hyperlink regions before ↵diva1-1/+1
grid-local regions.
2008-12-15Attempt at restoring inventory access after TPs/crossings. RemoveClient in ↵diva2-2/+10
Scene was being too aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide whether to nix it or not. All other mods in other files are for better debugging messages.
2008-12-15* minor: method documentation and miscellaneous tidyJustin Clarke Casey2-27/+32
2008-12-15* Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaksJustin Clarke Casey1-1/+1
* This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard