aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes (unfollow)
Commit message (Expand)AuthorFilesLines
2008-11-08Remove part of another patch that would cause DNE to nuke the sim in it'sMelanie Thielker1-2/+0
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker1-0/+2
2008-11-07* Correct catch changed on last commit, since I just realized I started makin...Justin Clarke Casey1-1/+1
2008-11-07* minor: Remove mono compiler warningJustin Clarke Casey1-1/+1
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=2582Justin Clarke Casey3-65/+34
2008-11-07* Fix bug in r7162 where avatars could not moveJustin Clarke Casey4-28/+30
2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey1-1/+2
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey2-6/+7
2008-11-07* Remove next local id from SceneBaseJustin Clarke Casey2-12/+0
2008-11-07* minor: Just some tidy up of log messages, etc.Justin Clarke Casey1-13/+5
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey5-22/+25
2008-11-07* refactor: stop unnecessary passing of scene to sog copy constructorJustin Clarke Casey1-6/+2
2008-11-07* Stop prim attach being signalled twice (it is already been done outside Att...Justin Clarke Casey1-5/+1
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey1-6/+2
2008-11-07* Apply http://opensimulator.org/mantis/view.php?id=1883Justin Clarke Casey1-22/+8
2008-11-07* Stop now unnecessary separate local id allocation for restored objectsJustin Clarke Casey2-9/+2
2008-11-07* refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey3-17/+35
2008-11-07Change teleport timingsMelanie Thielker1-2/+2
2008-11-07Fixing up some remaining attachment issuesMelanie Thielker1-6/+4
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker6-83/+137
2008-11-06* Remove SceneObjectPart.AttachToScene() since the remaining instruction can ...Justin Clarke Casey2-16/+2
2008-11-06* eliminate unnecessary ScheduleFullUpdate()Justin Clarke Casey1-2/+0
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey6-69/+70
2008-11-06* minor: remove some mono compiler warningsJustin Clarke Casey1-0/+3
2008-11-06* minor: Make some 'startup config failed to load' log messages more consistentJustin Clarke Casey2-5/+23
2008-11-06Mantis#2423. Thank you kindly, Godfrey for a patch that:Charles Krinke1-2/+2
2008-11-06Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that:Charles Krinke1-1/+1
2008-11-06Disable distance sorting for child agents. It makes no sense there, as theMelanie Thielker1-4/+7
2008-11-06- fixes comparison of struct against null (no no no)Dr Scofield1-1/+1
2008-11-06- create entries in avatarattachments table when first attaching an object; f...Mike Mazur2-2/+46
2008-11-05* Apply second patch in http://opensimulator.org/mantis/view.php?id=2561Justin Clarke Casey1-1/+5
2008-11-04* Stop sending wearables back to the client on set appearanceJustin Clarke Casey1-6/+1
2008-11-04* minor: appearance related doc and log message tweakingJustin Clarke Casey1-5/+11
2008-11-04Added a (xmlIgnored) SitAnimation property to SceneObjectPart. That allows th...MW2-2/+66
2008-11-03On TP, child-agents weren't closed down properly, as the list of child-regionsHomer Horwitz1-0/+4
2008-11-02Cause inventory to be fetched on scripted item gives if the destinationMelanie Thielker1-0/+2
2008-11-01* Minor cleanupAdam Frisby1-2/+2
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-0/+14
2008-11-01* refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ...Justin Clarke Casey3-10/+10
2008-11-01* Introduce an IsAttachment property on the group level (which just returns f...Justin Clarke Casey1-0/+20
2008-11-01* Fix http://opensimulator.org/mantis/view.php?id=2517Justin Clarke Casey2-2/+1
2008-11-01Make the IM and friends modules optional. Clean up some code that dealtMelanie Thielker1-22/+6
2008-11-01Correct the handling of the creator field on inventory givesMelanie Thielker1-3/+3
2008-10-31* In the client stack, if the BeginReceive() throws an exception then do prin...Justin Clarke Casey1-3/+4
2008-10-31* Reinstate sending wearables back to the client in response to set appearanceJustin Clarke Casey1-1/+1
2008-10-31* test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey3-11/+64
2008-10-30test: Extend malformed packet test to actually check that a valid packet can ...Justin Clarke Casey2-8/+2
2008-10-29Minor formatting cleanup.Jeff Ames2-38/+38
2008-10-28* Possibly fix grey avatar appearance problemsJustin Clarke Casey1-2/+2
2008-10-28* minor: Add documentation to some of the appearance methods, change some log...Justin Clarke Casey2-11/+14