aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-07-18* refactor: break out sog loading code into two parts so that ↵Justin Clarke Casey1-1/+2
post-deserialization changes can be carried out before adding it to a scene
2008-07-18Patch #9151Melanie Thielker1-17/+8
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-16make ParentUUID be a cached value, but allow setting it forSean Dague1-2/+11
short term storage (needed to rebuild SOGs)
2008-07-16made SOP have a blank setter for 2 convenience properties.Sean Dague1-0/+2
Got RegionStore mapping to the point that nhibernate would start, though definitely not complete
2008-07-16be a little more discriminating on firing ShapeChanged script eventsSean Dague1-2/+12
so that we don't get them on every object construction.
2008-07-15added new ParentUUID property to map out from SOP.Sean Dague1-0/+5
Updated some nhibernate parts, started in on migration.
2008-07-15* Expose client statistics to the console via 'show stats'Justin Clarke Casey1-1/+4
* Potentially useful for diagnostics without needing to log in a client * Packet queue statistics commented out for now pending a better way to cope with the information overload
2008-07-15removes a Console.WriteLine(...) remnant.Dr Scofield1-1/+1
2008-07-14added RegionID get propertySean Dague1-0/+6
2008-07-14* For now, when loading an archive all the existing scene objects get ↵Justin Clarke Casey1-0/+17
deleted by default
2008-07-14Patch #9150Melanie Thielker1-4/+4
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14Patch #9147Melanie Thielker4-24/+16
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
2008-07-13Mantis#1638. Thank you kindly, Salahzar for a patch that:Charles Krinke1-8/+21
Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :))))
2008-07-13* minor: make scene closing log message info rather than warnJustin Clarke Casey1-1/+2
2008-07-13* Actually persist restored archives to the database - wasn't actually doing ↵Justin Clarke Casey5-9/+55
this before (doh) * Not quite perfect yet
2008-07-12* On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey2-9/+13
they already exist in the scene * (ability to give objects new uuids will come later)
2008-07-12minor: method documentationJustin Clarke Casey3-117/+90
2008-07-12* minor: thought up a better name for the last allocated local idJustin Clarke Casey1-2/+2
2008-07-12* minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey3-10/+12
count is actually a prim local id dispenser
2008-07-12* Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()Justin Clarke Casey1-14/+6
2008-07-12* Start compressing archivesJustin Clarke Casey1-1/+1
2008-07-12Mantis#1716. Thank you kindly, Nlin for a patch that:Charles Krinke1-0/+9
Addresses the Gap when sitting on single prims with a sit target (discrepancy with SL)
2008-07-11* Put an info entry in the log if permissions are being bypassedJustin Clarke Casey1-1/+1
* might help to diagnose mantis 1712
2008-07-11* Comment out body of experimental ParcelMediaSetTime() since MW says it ↵Justin Clarke Casey1-13/+14
causes a mono 1.2.4 compile to fail and MW says it will soon be replaced anyway.
2008-07-10Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke1-2/+119
This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.
2008-07-09*Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵mingchen2-18/+30
*any avatar* to deposit scripts in them, regardless of permissions
2008-07-09for testing purposes only:MW1-1/+17
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-08* Guard against a failure to find an inventory item in a move request by ↵Justin Clarke Casey1-2/+9
complaining in the log rather than terminating the session
2008-07-08Mantis#1690. Thank you, Malanie for a patch that:Charles Krinke1-0/+2
addresses "recompiles clear perms:
2008-07-07change SitTarget calls from functions to propertiesSean Dague2-45/+23
2008-07-06* refactor: archiver code clean up so that it's more readable for the next ↵Justin Clarke Casey1-1/+0
functionality addition
2008-07-06Mantis#1677. Thank you, Melanie for a patch that:Charles Krinke1-4/+8
Patch propagates the permissionToTake flag into the timer handler, so that "take copy" and delete permissions are honored.
2008-07-06Copyright notices and formatting cleanup.Jeff Ames4-49/+45
2008-07-06* minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵Justin Clarke Casey2-29/+46
AddInventoryItem methods to reduce code duplication
2008-07-06* minor: remove unnecessary locking from SOP.GetInventoryItem()Justin Clarke Casey1-20/+7
2008-07-06* minor: Stop spurious 'item not found' messages when placing things into a ↵Justin Clarke Casey2-15/+28
prim's inventory
2008-07-06* Moves sending items to inventory via a delete into a seperate thread (this ↵Adam Frisby1-92/+172
thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it.
2008-07-04mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield1-1/+1
2008-07-03Mantis#1463. Thank you, Melanie for a patch that addresses:Charles Krinke1-2/+47
sometimes, incorrect sit rotation is sent to other clients
2008-07-03add a couple of LL conversion properties to SOP. I'll wait to cleanSean Dague1-0/+28
up the sit target usage until the sit target fix patch goes in, but it should be cleaned. Get prims table mappings to the point where nhibernate likes them enough to start. Remove field from asset mapping so it will start
2008-07-02property encapsulation for SOPSean Dague2-101/+245
2008-07-01merge rotational and angular velocitySean Dague1-22/+13
2008-07-01Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method ↵MW2-0/+26
to save a single primitive or small group of them. This command will save all prims in the current scene that name matches the "PrimName" parameter. The saved file is in standard xml2 format, so can be loaded using load-xml2
2008-07-01Mantis#1641. Thank you, Lulurun for a patch that addresses:Charles Krinke1-2/+2
The 1st "GetAvatarAppearance" *always* fails and returns default avatarappearance. Avatarappearance seems to be working well because the 2nd "GetAvatarAppearance" gets the right appearance.
2008-07-01Mantis#1639. Thank you, Melanie for a patch that:Charles Krinke1-4/+4
Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application.
2008-06-30Mantis#1637. Thank you kindly, Melanie for a patch that:Charles Krinke1-0/+8
Make each region load it's settings from the database on startup. No user functionality yet.
2008-06-29added patch 1633, thanks Melanie. MW1-5/+14
Although I think a bit of abstraction needs to be done to make it easy to override the deleting off the inventory item when rezzing a object.
2008-06-29patch from mantis #1632, thanks MelanieMW1-6/+15
2008-06-29* Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.Teravus Ovares2-230/+254
* This should resolve creating content, taking it, and being able to rez it again.
2008-06-28Extracted the Avatar appearance functions out of the IUserService interface ↵MW1-2/+2
and moved them into a IAvatarService Although "out of the box", there is no actual functional change to behavior