| Commit message (Expand) | Author | Files | Lines |
2008-11-10 | * refactor: clean up SOG xml2 reloading to reuse more code | Justin Clarke Casey | 2 | -13/+4 |
2008-11-10 | Restore the independent LocalID numbering for avatars. Fixes an issue where | Melanie Thielker | 2 | -1/+12 |
2008-11-10 | * refactor: Make xml (orig format) loading method reuse existing set root par... | Justin Clarke Casey | 1 | -9/+15 |
2008-11-10 | fix unit tests use SetRootPart now | Sean Dague | 1 | -3/+3 |
2008-11-10 | make things compile, but the test still fails because of the root part | Sean Dague | 1 | -3/+0 |
2008-11-10 | Lock tests on EntityList.cs, multithreaded object addition | Sean Dague | 2 | -1/+290 |
2008-11-10 | * minor: remove useless exception catch | Justin Clarke Casey | 2 | -10/+2 |
2008-11-10 | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting R... | Justin Clarke Casey | 2 | -7/+7 |
2008-11-10 | * Take out the 1 second sleep debugging line in ScenePresence | Justin Clarke Casey | 1 | -1/+0 |
2008-11-10 | * Refactor the callers of SOG.SetPartAsRoot() to use common code | Justin Clarke Casey | 1 | -31/+18 |
2008-11-10 | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 5 | -63/+28 |
2008-11-10 | Keep dropped prims from being temp-on-rez and getting cleaned up | Melanie Thielker | 1 | -0/+1 |
2008-11-10 | From: Christopher Yeoh <cyeoh@au1.ibm.com> | Sean Dague | 1 | -1/+7 |
2008-11-10 | Stop attachments from causing an update to be sent on every frame in which | Melanie Thielker | 4 | -7/+13 |
2008-11-09 | Script region crossing. This has not user functionality, but lays all the | Melanie Thielker | 6 | -21/+134 |
2008-11-08 | Mantis #2553: Thank you, idb, for a fix that helps to persist changes in prim... | Homer Horwitz | 1 | -0/+8 |
2008-11-08 | * Implemented OnClientConnect in Scene EventManager | Adam Frisby | 1 | -0/+16 |
2008-11-08 | * Added IClientIM to IClientCore interfaces | Adam Frisby | 1 | -2/+2 |
2008-11-08 | Small bugfix for RemoveNeighbourRegion | Homer Horwitz | 1 | -1/+1 |
2008-11-08 | Add some discovery code, laying groundwork for region-crossing scripts | Melanie Thielker | 1 | -0/+26 |
2008-11-08 | Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. | Jeff Ames | 1 | -1/+1 |
2008-11-08 | Remove part of another patch that would cause DNE to nuke the sim in it's | Melanie Thielker | 1 | -2/+0 |
2008-11-08 | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 1 | -0/+2 |
2008-11-07 | * Correct catch changed on last commit, since I just realized I started makin... | Justin Clarke Casey | 1 | -1/+1 |
2008-11-07 | * minor: Remove mono compiler warning | Justin Clarke Casey | 1 | -1/+1 |
2008-11-07 | * Apply http://opensimulator.org/mantis/view.php?id=2582 | Justin Clarke Casey | 3 | -65/+34 |
2008-11-07 | * Fix bug in r7162 where avatars could not move | Justin Clarke Casey | 4 | -28/+30 |
2008-11-07 | * refactor: cleanup AllocateLocalPrimId() a bit more | Justin Clarke Casey | 1 | -1/+2 |
2008-11-07 | * Rename PrimIDAllocate() to more effectively convey what it does, and put th... | Justin Clarke Casey | 2 | -6/+7 |
2008-11-07 | * Remove next local id from SceneBase | Justin Clarke Casey | 2 | -12/+0 |
2008-11-07 | * minor: Just some tidy up of log messages, etc. | Justin Clarke Casey | 1 | -13/+5 |
2008-11-07 | * Stop requiring local ids in the SOG constructors. | Justin Clarke Casey | 5 | -22/+25 |
2008-11-07 | * refactor: stop unnecessary passing of scene to sog copy constructor | Justin Clarke Casey | 1 | -6/+2 |
2008-11-07 | * Stop prim attach being signalled twice (it is already been done outside Att... | Justin Clarke Casey | 1 | -5/+1 |
2008-11-07 | * Remove more UpdateParentIDs() calls that are now duplicates | Justin Clarke Casey | 1 | -6/+2 |
2008-11-07 | * Apply http://opensimulator.org/mantis/view.php?id=1883 | Justin Clarke Casey | 1 | -22/+8 |
2008-11-07 | * Stop now unnecessary separate local id allocation for restored objects | Justin Clarke Casey | 2 | -9/+2 |
2008-11-07 | * refactor: allocate local ids to prims only when an object is attached to a ... | Justin Clarke Casey | 3 | -17/+35 |
2008-11-07 | Change teleport timings | Melanie Thielker | 1 | -2/+2 |
2008-11-07 | Fixing up some remaining attachment issues | Melanie Thielker | 1 | -6/+4 |
2008-11-07 | Attachments, attachments, and, did I say attachments? | Melanie Thielker | 6 | -83/+137 |
2008-11-06 | * Remove SceneObjectPart.AttachToScene() since the remaining instruction can ... | Justin Clarke Casey | 2 | -16/+2 |
2008-11-06 | * eliminate unnecessary ScheduleFullUpdate() | Justin Clarke Casey | 1 | -2/+0 |
2008-11-06 | * refactor: Attach a scene object to a scene separately from its construction | Justin Clarke Casey | 6 | -69/+70 |
2008-11-06 | * minor: remove some mono compiler warnings | Justin Clarke Casey | 1 | -0/+3 |
2008-11-06 | * minor: Make some 'startup config failed to load' log messages more consistent | Justin Clarke Casey | 2 | -5/+23 |
2008-11-06 | Mantis#2423. Thank you kindly, Godfrey for a patch that: | Charles Krinke | 1 | -2/+2 |
2008-11-06 | Mantis#2514 & 1375. Thank you kindly, Thomas for a patch that: | Charles Krinke | 1 | -1/+1 |
2008-11-06 | Disable distance sorting for child agents. It makes no sense there, as the | Melanie Thielker | 1 | -4/+7 |
2008-11-06 | - fixes comparison of struct against null (no no no) | Dr Scofield | 1 | -1/+1 |