Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2007-10-22 | nice catch by chi11ken that I was setting the wrong property | Sean Dague | 1 | -10/+10 | |
2007-10-22 | revert r2162 as it completely clobbered all the work on | Sean Dague | 1 | -4/+4 | |
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in. | |||||
2007-10-22 | * Major ass commit. | Adam Frisby | 1 | -4/+4 | |
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation | |||||
2007-10-22 | Made some changes to the load/save xml format, So that the old format can ↵ | MW | 3 | -3/+98 | |
still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change. | |||||
2007-10-21 | Fixed a bug causing a crash during clientlog on in Windows (Thanks to ↵ | Tleiades Hax | 1 | -1/+3 | |
Rookiie and nebadon for laying all the ground work) Fixed a bug, preventing standalone mode to report neighboring sims correctly | |||||
2007-10-19 | * Major structural change: Begun converting Events to use (caller, args) ↵ | Adam Frisby | 1 | -1/+16 | |
syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat. | |||||
2007-10-19 | get rid of all the ^M line endings | Sean Dague | 1 | -476/+476 | |
2007-10-19 | * Instant Message functionality moved into a Region Modules | Adam Frisby | 2 | -36/+1 | |
* You can now send instant messages to any user on the simulator, regardless of what region they are in. | |||||
2007-10-19 | * normalized line endings... | lbsa71 | 1 | -15/+15 | |
2007-10-19 | r 2113 introduced a leak, this should fix the leak | Tleiades Hax | 1 | -2/+12 | |
2007-10-18 | small bit of refactoring | MW | 2 | -476/+484 | |
2007-10-18 | Possible fix for: Remoting exceptions with adjacent non-running sims. | Tleiades Hax | 4 | -10/+31 | |
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch | |||||
2007-10-16 | couple of small event changes | MW | 2 | -4/+4 | |
2007-10-16 | Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵ | MW | 2 | -4/+6 | |
effect anything). | |||||
2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 9 | -6/+258 | |
2007-10-12 | * Just extracted a standard ToXml() on SceneObjectGroup | lbsa71 | 2 | -5/+15 | |
2007-10-12 | Just trying out some thing with events, there changes/additions are likely ↵ | MW | 2 | -0/+27 | |
to be temporary. | |||||
2007-10-11 | Some changes to the sending of updates of SceneObjects to clients, that I ↵ | MW | 3 | -44/+76 | |
did a few weeks ago but never committed (and never completely finished what I had planned). | |||||
2007-10-10 | * Gave ModuleLoader some good lovin' | lbsa71 | 1 | -2/+2 | |
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | |||||
2007-10-10 | some refactoring | MW | 2 | -0/+40 | |
2007-10-08 | small bug fix | MW | 1 | -1/+1 | |
2007-10-05 | Code from Illumious Beltran (IBM) implementing more LSL | Sean Dague | 1 | -0/+4 | |
The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data | |||||
2007-10-05 | getting all our line endings consistant again | Sean Dague | 4 | -710/+710 | |
2007-10-05 | == The "right name and place" commit == | lbsa71 | 2 | -2/+1 | |
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | |||||
2007-09-29 | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 4 | -13/+40 | |
2007-09-27 | this should fix 443 and compile! | dan miller | 1 | -1/+1 | |
2007-09-27 | this should fix mantis #443 | dan miller | 1 | -3/+6 | |
2007-09-27 | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 1 | -3/+3 | |
Tleiades patch 444 and 445. | |||||
2007-09-27 | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 1 | -3/+3 | |
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | |||||
2007-09-25 | Terrain: | Adam Frisby | 1 | -3/+3 | |
* Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. | |||||
2007-09-25 | * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵ | lbsa71 | 2 | -1/+7 | |
intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client. | |||||
2007-09-25 | * Fixed Culture-variant parsing of config options | lbsa71 | 1 | -6/+1 | |
2007-09-24 | * Added time dilation property to Scene | Adam Frisby | 1 | -0/+4 | |
* Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat | |||||
2007-09-24 | * Fixed an issue where it chose the smaller rather than larger of the two ↵ | Adam Frisby | 1 | -1/+1 | |
numbers for the update call. | |||||
2007-09-24 | * Renamed ScriptConsole to PluginConsole for clarity | Adam Frisby | 3 | -9/+9 | |
* Fixed a bug where ODE tries to do a physics update for zero frames. | |||||
2007-09-24 | * Refactored the central update loop - now easier to work with. Switching ↵ | Adam Frisby | 1 | -90/+158 | |
from per-framecounts to per-second time periods and moving to OpenSim.ini shortly. | |||||
2007-09-24 | * Long days journey towards night | lbsa71 | 1 | -4/+5 | |
2007-09-24 | * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ↵ | lbsa71 | 2 | -11/+11 | |
make sense, but maybe we need to handle agentUpdates form children too. * Ignored some bins | |||||
2007-09-24 | * the worlds most insignificant commit | lbsa71 | 1 | -0/+1 | |
2007-09-24 | * Console output killed the cat. s/cat/sim/ | lbsa71 | 1 | -2/+2 | |
2007-09-24 | * Started major restructusing of comms to prepare for better grid and region ↵ | lbsa71 | 2 | -16/+16 | |
functionality * Working towards one shared set of services * Killed off two projects with very little functionality | |||||
2007-09-24 | * Encapsulated all CommunicationsManager services | lbsa71 | 4 | -5/+5 | |
2007-09-24 | * Added TryGetAvatarByName | lbsa71 | 2 | -0/+34 | |
2007-09-24 | long-lost fixes to physics -- proper physical avatar management on crossings, TP | dan miller | 2 | -2/+3 | |
2007-09-23 | * Purged 'Regions' code pending Agent layer grok. | lbsa71 | 2 | -24/+7 | |
* Changed so prims aren't loaded until AFTER parcels. * The region startup flow is still an ungodly rats nest. | |||||
2007-09-22 | Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵ | Tedd Hansen | 2 | -18/+17 | |
yet, will go through major reorganizing). Still a LOT of things needs to be solved... | |||||
2007-09-21 | * Slowly but surely working my way towards Regionality... | lbsa71 | 3 | -44/+44 | |
2007-09-21 | * Yeah, I placed Close() in the wrong file. So sue me. | lbsa71 | 2 | -9/+5 | |
2007-09-21 | * Continued work on Region layer | lbsa71 | 3 | -30/+40 | |
* Added Close() to ScenePresence to remove and destroy PhysicsActor | |||||
2007-09-21 | * Removed unused RegenerateTerrain functions | lbsa71 | 1 | -54/+0 | |