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2007-07-17* debugged quite a lot of db-related strangeness and various refactoring goofslbsa712-41/+27
2007-07-16* RegionApplicationBase restructuring now completelbsa711-2/+2
2007-07-16* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApplbsa711-1/+1
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen2-13/+13
2007-07-16*Renamed ParcelManager to LandManagermingchen2-22/+24
2007-07-16* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ...Adam Frisby2-0/+58
2007-07-16* Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby10-387/+1844
2007-07-16changed to native line ending encodingSean Dague48-7883/+7883
2007-07-16*Trunk compiles nowmingchen1-3/+29
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen3-0/+28
2007-07-15* More scripting enhancemnents and properties.Adam Frisby4-3/+62
2007-07-15It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW1-1/+1
2007-07-15* Added new scripting related events, in particular a new event which is trig...Adam Frisby5-2/+52
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW3-6/+8
2007-07-15*Added support for the "show" button that highlights objects over the selecte...mingchen2-3/+3
2007-07-15* Primitives are now loaded from Datastore during scene initialisation.Adam Frisby1-0/+9
2007-07-15Removed the reference to ClientManager from scene, as scene really shouldn't ...MW3-21/+26
2007-07-15Removed reference to Scene EventManager from primitive. In its place, primiti...MW4-40/+50
2007-07-15* Marked old terrain methods as obsolete.Adam Frisby1-2/+3
2007-07-15* Terrain now uses the new StorageManager.Adam Frisby1-4/+4
2007-07-15* Storage Manager now initialises with a DB name equal to that of the region ...Adam Frisby1-1/+1
2007-07-15* Added loading methods for NullStorage.Adam Frisby1-1/+4
2007-07-15* Adding example "NullStorage" DataStore engine.Adam Frisby1-0/+1
2007-07-14* Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby1-1/+10
2007-07-14* Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby1-0/+2
2007-07-14*Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen4-17/+38
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-1/+1
2007-07-14* Worked some more on SimpleApplbsa712-32/+31
2007-07-14*Added support for prim counting on parcelsmingchen4-13/+107
2007-07-14* encapsulated some public fieldslbsa713-14/+27
2007-07-14* Apparently, we need to tell ParcelManager that there is no parcels.lbsa711-8/+14
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW4-5/+13
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen2-3/+9
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen2-2/+3
2007-07-13Chat/Shout/etc should be working againMW2-1/+7
2007-07-13* Added sample event to ScriptInterpretedEventsAdam Frisby1-1/+3
2007-07-13* Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby1-0/+12
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby1-1/+1
2007-07-13* Obsoleted ILocalStorageAdam Frisby1-0/+11
2007-07-13Prim Copying (both CTRL+D and shift-drag) should now work.MW3-44/+66
2007-07-13* I want to commit too!lbsa711-1/+0
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby33-48/+48
2007-07-13* Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby14-2/+2
2007-07-13Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2-2/+2
2007-07-13* Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2-137/+208
2007-07-13* Added wrappers for:Adam Frisby1-0/+32
2007-07-13* Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby7-0/+1513
2007-07-13Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2-16/+15
2007-07-13Changed simpleApp to use basic physics.MW2-15/+23
2007-07-13* removed PrimitiveOld and CreatePrimFromObjectAddlbsa712-592/+0