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2007-11-26MainMap workaround. Map still does not fill in automatically, but one click o...Brian McBee1-1/+9
2007-11-26* Disabled primitive count updates on Parcels for the moment, until we can mo...Adam Frisby1-0/+4
2007-11-26* Restarting regions with the estate tools works in sandbox mode. I'm still ...Teravus Ovares4-22/+77
2007-11-25Added Region name to the terrain texture description that gets sent to the as...Brian McBee1-0/+2
2007-11-25Rez new prims ON the ground, not halfway buried. Mantis 33.Brian McBee1-4/+10
2007-11-25* Added the ability to restart your individual sims from within them using th...Teravus Ovares4-4/+201
2007-11-25Ignore nullreferenceexception in removeclient. The avatar is already gone.Brian McBee1-0/+5
2007-11-24* Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby1-1/+1
2007-11-24* Changed reference to NullReferenceException to System.NullReferenceExceptio...Teravus Ovares1-1/+1
2007-11-24Test storing terrain texture to grid assetserver on startup. Needed for main ...Brian McBee1-1/+14
2007-11-24* Added a way for the Region master user to kick individual users from their ...Teravus Ovares2-16/+66
2007-11-24* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...Teravus Ovares2-0/+51
2007-11-24* Added a nice 'The Region is going down.' message to the user when the sim o...Teravus Ovares3-2/+17
2007-11-23*Fixed bug causing parcel prim counts to stop updating.mingchen1-0/+13
2007-11-23*Fixed bug that resulted in most land settings being sent to the client. Medi...mingchen1-1/+1
2007-11-23* added some functions for use in raytracing. They're kind of crappy now, so...Teravus Ovares6-0/+224
2007-11-22* Added code to capture the draw distance setting from the client.Teravus Ovares2-11/+107
2007-11-21Fixed bug that can lead to infinitive loopsMW1-0/+6
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares3-5/+42
2007-11-20fix for mantis #2 from Justin Casey (IBM)Sean Dague2-3/+12
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...Teravus Ovares5-40/+60
2007-11-18* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares3-4/+4
2007-11-18cleaned up some mono compiler warningsJeff Ames2-5/+2
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames2-43/+85
2007-11-18* Found several cases where prim set physical were not subscribing to physics...Teravus Ovares5-0/+26
2007-11-18Made the background (ie empty space) colour of the exported map image blue.MW1-0/+2
2007-11-18Added "export-map <filename>" console command to the region server that will ...MW1-0/+42
2007-11-18Attempt to get World Map working in Grid mode, will need to be using the grid...MW3-59/+78
2007-11-18For every problem there's a solution that is simple, neat and wrong.Dalien Talbot1-4/+1
2007-11-18Looks like we're requesting the mapblocks for every agent - including Dalien Talbot1-1/+4
2007-11-18Second try at having a bandaid for the multiple logins crashDalien Talbot1-1/+8
2007-11-17Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW1-1/+13
2007-11-17minor cleanup of some dodgy bitsJeff Ames2-33/+15
2007-11-16* Resolved the situation where prim is loaded from storage and when pushed ne...Teravus Ovares3-22/+44
2007-11-16*Added the TimeDilation property to Scenemingchen1-0/+5
2007-11-16* Trying a space/collision optimization technique in ODE. Let me know if you...Teravus Ovares1-1/+2
2007-11-16More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...MW2-1/+3
2007-11-16* ODE step two on the way to separate dynamic space allocation ( One more to ...Teravus Ovares1-6/+48
2007-11-16* Fixed object edit movements causing full object updates instead of terse ob...Teravus Ovares1-1/+7
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares4-5/+82
2007-11-14* Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares3-11/+42
2007-11-14* Possibly resolved the excess sim lag. Teravus Ovares1-1/+2
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares3-2/+46
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague4-12/+167
2007-11-13Added "remove-region <region name>" console command that "should" remove the ...MW1-5/+0
2007-11-13replaced exception when sitting and typing with rather amusing getting up and...Jeff Ames1-0/+12
2007-11-13Some work on cleanly removing Regions.MW3-26/+71
2007-11-13* Fixed the walk vs fall animation.Teravus Ovares1-5/+5
2007-11-13* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence Teravus Ovares1-2/+16
2007-11-13added IDs for all built-in animationsJeff Ames1-1/+1