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2008-08-17* half of the attachmentpoint skull fixTeravus Ovares1-0/+17
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames1-3/+7
2008-08-16* re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares1-4/+4
2008-08-16* One more terrain shadow debug helper.Teravus Ovares1-15/+29
2008-08-16Mantis#1969. Thank you kindly, Tyre for a patch that:Charles Krinke1-15/+26
Type casting the normalized vector 'lookat' to int results to <0,0,0>. This patch also adds an overload to RequestNeighbourInfo (currently unused) that will come handy for some features I'm working on.
2008-08-16Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2-1/+33
Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
2008-08-16* Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops.Teravus Ovares1-36/+13
2008-08-16Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-08-16* Adds Slightly better terrain shading to maptile generation.Teravus Ovares1-0/+86
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker2-22/+4
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-08-15Pantis #1957Melanie Thielker1-0/+9
Thank you, Leaf, for a patch that implements llGetAnimationList() XEngine implementation added by myself.
2008-08-15Mantis #1951Melanie Thielker1-0/+2
Trigger a persistence save when only name or description have changed.
2008-08-15Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker3-1/+28
hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
2008-08-15Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames2-16/+20
2008-08-15Fixes a case where, when inventory is not currently accessible dueMelanie Thielker1-1/+1
to other issues, detaching an attachment would cause an exception.
2008-08-15From: Richard Alimi <ralimi@us.ibm.com>Dr Scofield1-0/+15
The following patch makes some enhancements to loading/saving the Xml2 format. - Add streamed version of functionality for saving prims to Xml2 format. The streamed version (optionally) allows for saving the prims whose positions appear within a particular bounding box. - Expose stream versions of LoadPrimsFromXml2 and SavePrimsToXml2 in the Scene class - Extend loading from Xml2 (the streamed version) to optionally start scripts for the loaded scene objects)
2008-08-14Refactor: Make the tree creation function take a UUID for the ownerMelanie Thielker1-2/+1
Change the tree populator module to supply a sensible value
2008-08-14Make the estate owner work. Changes permissions checks to allow theMelanie Thielker1-3/+3
estate owner user the ability to add and remove estate managers, and have EM rights outside of that.
2008-08-14Mantis #1946Melanie Thielker2-10/+55
Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
2008-08-13Mantis#1856. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-40/+20
Fixes this Mantis bug with llTakeControls() & ControllingClient() API.
2008-08-13mantis#1927. Thank you kindly, Leaf for a patch that:Charles Krinke1-2/+8
Makes progress on fixing scripts in child prims of attachments not being scheduled for execution.
2008-08-13Revert "Thanks, lulurun, for a patch that clears and refreshes and outdated ↵Mike Mazur1-6/+1
user" This reverts commit r5823.
2008-08-13Thanks, lulurun, for a patch that clears and refreshes and outdated userMike Mazur1-1/+6
profile cache (issue 1919).
2008-08-12Thanks HomerHorwitz for a patch to enable the Stand Up button when sitting ↵Jeff Ames1-3/+5
on the ground. (bug #1932)
2008-08-12* Stop warnings about non existent scene presences/entities being removed on ↵Justin Clarke Casey2-11/+14
client log off * This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed). * However, it should be possible to do much better cleanup on this code in the future
2008-08-12Thanks, lulurun, for a patch that addresses inventory problems that occurMike Mazur3-1/+13
occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
2008-08-12Minor formatting cleanup.Jeff Ames1-2/+2
2008-08-11Patch #9163 - Refactor initial packet sending out of InnerScene intoMelanie Thielker3-128/+73
ScenePresence. Pace prim delivery to about 200 updates/s max. Break a long-held lock that caused the notorious MapBlockQuery XMLRPC timeout on agent login. Eliminate 60 second timeout at "Waiting for region handshake". Fix region crossing/teleport response. Fix appearance in primmy regions.
2008-08-08Mantis#1521. Thank you kindly, Lmmz for a patch that:Charles Krinke1-0/+5
Improves the implementation of the particle system.
2008-08-08* All CheckRegion within an instance would use the same, global, bool for ↵lbsa711-2/+1
'Available', which would lead to intermittent failures on parallell teleport requests. * Solidified CheckRegion somewhat, adding a second try if the first failed.
2008-08-07Mantis#1901. Thank you kindly, Nlin for a patch that:Charles Krinke2-2/+2
More sitting fixes: Inconsistent sitting position on rezzed prims that have no sit target set.
2008-08-05* Add / as a shortcut to select the root regionJustin Clarke Casey1-3/+3
2008-08-05* minor: slightly pointlessly increase the verbosity of the message given ↵Justin Clarke Casey1-3/+9
when a queued deletion from scene to inventory fails because the root part of the group has been zapped
2008-08-04Fix one more instance of a bad bit value for the collision eventMelanie Thielker1-1/+1
2008-08-01* minor: log message twiddlingJustin Clarke Casey3-12/+10
2008-08-01* correct bug from last commit - for now don't drop cached user profile when ↵Justin Clarke Casey1-21/+8
an agent is downgraded to a child agent * since upgrading to a root agent doesn't currently re-retrieve the user profile
2008-08-01* Drop cached inventory from the local region when a user crosses out into a ↵Justin Clarke Casey3-9/+39
remote region * May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
2008-08-01Mantis#1859. Thank you kindly, Lmmz for a patch that:Charles Krinke2-1/+38
Implements llForceMouselook().
2008-07-31* refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to ↵Justin Clarke Casey1-1/+1
make actual function clearer
2008-07-29* Put in stub code for inventory backup.Justin Clarke Casey1-0/+1
* No user functionality yet (and not for quite some time)
2008-07-27Addresses Mantis #1688Melanie Thielker1-1/+1
Changes erroneous return value of llGetLinkname() to "" for nonexistent prims. Corrects an issue where the root prim of a linked set, upon delink, retains the part number 1.
2008-07-26* Changed a number of field names to ccc (public members shouldn't be called m_)lbsa715-67/+67
2008-07-26Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to ↵Dahlia Trimble1-2/+2
coexist peacefully (as per justincc's recommendations)
2008-07-26reinstated ResetChildPrimPhysicsPositions() as some prims had bad/missing ↵Dahlia Trimble1-6/+8
proxies without it
2008-07-25Attempt to update viewer for some physics status changes in SOPDahlia Trimble1-3/+6
2008-07-25* minor: just realized I managed to get the save xml/xml2 messages the wrong ↵Justin Clarke Casey1-4/+2
way around
2008-07-25* Stop the HasGroupChanged flag being reverted for newly restored prims ↵Justin Clarke Casey3-26/+27
which need to be persisted to the db * This should stop the problem where linked prims loaded via an archive did not survive server restart * It may address mantis 1819 though the symptoms don't look consistent
2008-07-25* Remove dumb bug I put in which meant that an archive save would never ↵Justin Clarke Casey1-1/+1
complete if there were any missing assets
2008-07-25From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2-0/+2
The LL Server sets the CreateSelected flag for a prim when sending a property update when objects are linked. The following patch gets OpenSim to do the same.
2008-07-25renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessageDr Scofield2-12/+16