| Commit message (Expand) | Author | Files | Lines |
2008-05-13 | * Implemented ChildAgentDataUpdate throttle multiplier based on an inaccurate... | Teravus Ovares | 3 | -3/+62 |
2008-05-12 | Move animation handling from ScenePresence into its own class. | Jeff Ames | 3 | -152/+259 |
2008-05-12 | * If a region running in grid mode fails to login to the grid service, startu... | Justin Clarke Casey | 2 | -0/+12 |
2008-05-12 | Thanks Melanie for a patch to stop sending unnecessary animation updates (bug... | Jeff Ames | 1 | -1/+3 |
2008-05-12 | Refactoring animation handling in ScenePresence. | Jeff Ames | 1 | -143/+101 |
2008-05-12 | Formatting cleanup. | Jeff Ames | 1 | -17/+17 |
2008-05-11 | 0001199: [PATCH] Add support for default animations | Teravus Ovares | 1 | -0/+57 |
2008-05-11 | * Fixed null reference exception when rezzing an object from inventory with a... | Teravus Ovares | 1 | -1/+14 |
2008-05-11 | * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ... | Adam Frisby | 3 | -4/+22 |
2008-05-10 | * Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert... | Teravus Ovares | 1 | -58/+11 |
2008-05-10 | * More OutPacket refactors. | Teravus Ovares | 2 | -157/+5 |
2008-05-10 | * Experiment in Zerocoding. | Teravus Ovares | 1 | -1/+2 |
2008-05-09 | *Land/Parcel upates are now correct with a significant movement by the Client | mingchen | 2 | -11/+18 |
2008-05-09 | Update svn properties. | Jeff Ames | 1 | -605/+605 |
2008-05-09 | * Valid Sculpted prim now collide properly. | Teravus Ovares | 3 | -1/+22 |
2008-05-09 | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ... | Teravus Ovares | 1 | -1/+20 |
2008-05-08 | *Added all the permission checks to the sceneexternalchecks and modified perm... | mingchen | 5 | -79/+580 |
2008-05-08 | * Committing an extra bit of permissions for attaching to ensure that the per... | Teravus Ovares | 1 | -31/+38 |
2008-05-08 | From: Michael Osias <mosias@us.ibm.com> | Sean Dague | 1 | -0/+1 |
2008-05-08 | * You can haz more spring cleaning. | Adam Frisby | 1 | -5/+0 |
2008-05-08 | * Fixes Prim ExtraParams | Teravus Ovares | 1 | -12/+1 |
2008-05-07 | * Increasing ScenePresences locking to prevent race conditions such as those ... | Justin Clarke Casey | 3 | -83/+125 |
2008-05-07 | * Doh! scripts that get controls should get controls even when you're sittin... | Teravus Ovares | 1 | -9/+9 |
2008-05-07 | * Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMER... | Adam Frisby | 4 | -25/+58 |
2008-05-07 | * Other then the prim update experiments that are going on now, llTakeControl... | Teravus Ovares | 2 | -4/+29 |
2008-05-07 | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 1 | -5/+5 |
2008-05-07 | * Theoretically, everything is in place for scripted take controls... Theo... | Teravus Ovares | 2 | -1/+108 |
2008-05-07 | *Fixed Missing SceneExternalChecks.cs | mingchen | 1 | -0/+104 |
2008-05-07 | *Added SceneExternalChecks.cs that is used to manage checking the results of ... | mingchen | 3 | -10/+22 |
2008-05-06 | De-tabify source. | Jeff Ames | 3 | -53/+47 |
2008-05-06 | send actual velocity and angular velocity in terse updates | Sean Dague | 1 | -3/+4 |
2008-05-06 | * Cleaning up code, making it conform to OpenSim standards. | Adam Frisby | 3 | -23/+18 |
2008-05-06 | * Committing a bunch of work for control snatching. Not done yet. No visib... | Teravus Ovares | 1 | -0/+125 |
2008-05-06 | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n... | Teravus Ovares | 2 | -3/+22 |
2008-05-05 | * Refactor: Break out permissions code into a separate region PermissionsModule | Justin Clarke Casey | 7 | -50/+48 |
2008-05-05 | * Just some tidy up and documentation before I make my first ever attempt to ... | Justin Clarke Casey | 1 | -17/+11 |
2008-05-05 | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 1 | -0/+3 |
2008-05-05 | * A bit of spice from here, a pinch of salt from there, some brains that attr... | Teravus Ovares | 2 | -1/+75 |
2008-05-04 | * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. | Teravus Ovares | 2 | -0/+39 |
2008-05-04 | *Fixed up EstateManagementModule to the module standard - no more packets all... | mingchen | 1 | -13/+1 |
2008-05-03 | * Add ability to defer item actions for AddItem() and DeleteItem(). This won... | Justin Clarke Casey | 1 | -0/+3 |
2008-05-03 | * Refactor RemoveItem() | Justin Clarke Casey | 1 | -17/+20 |
2008-05-03 | * Refactor: Renaming item and folder tree search methods to have Find*() pref... | Justin Clarke Casey | 1 | -20/+28 |
2008-05-03 | * Refactor: Move bulk of CreateFolder from UserProfileCacheService into Cache... | Justin Clarke Casey | 1 | -0/+1 |
2008-05-03 | * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem() | Justin Clarke Casey | 1 | -5/+16 |
2008-05-03 | * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem() | Justin Clarke Casey | 1 | -6/+6 |
2008-05-03 | *Moved EstateManager into a region module | mingchen | 2 | -13/+16 |
2008-05-03 | * For your fragging desire, damage enabled land works, but watch out!, life d... | Teravus Ovares | 2 | -1/+68 |
2008-05-03 | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2 | -11/+57 |
2008-05-02 | * Small fixes to Scene.cs | Adam Frisby | 1 | -10/+5 |