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2007-09-24* Added time dilation property to SceneAdam Frisby1-0/+4
2007-09-24* Fixed an issue where it chose the smaller rather than larger of the two num...Adam Frisby1-1/+1
2007-09-24* Renamed ScriptConsole to PluginConsole for clarityAdam Frisby3-9/+9
2007-09-24* Refactored the central update loop - now easier to work with. Switching fro...Adam Frisby1-90/+158
2007-09-24* Long days journey towards nightlbsa711-4/+5
2007-09-24* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...lbsa712-11/+11
2007-09-24* the worlds most insignificant commitlbsa711-0/+1
2007-09-24* Console output killed the cat. s/cat/sim/lbsa711-2/+2
2007-09-24* Started major restructusing of comms to prepare for better grid and region ...lbsa712-16/+16
2007-09-24* Encapsulated all CommunicationsManager serviceslbsa714-5/+5
2007-09-24* Added TryGetAvatarByNamelbsa712-0/+34
2007-09-24long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2-2/+3
2007-09-23* Purged 'Regions' code pending Agent layer grok.lbsa712-24/+7
2007-09-22Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...Tedd Hansen2-18/+17
2007-09-21* Slowly but surely working my way towards Regionality...lbsa713-44/+44
2007-09-21* Yeah, I placed Close() in the wrong file. So sue me.lbsa712-9/+5
2007-09-21* Continued work on Region layerlbsa713-30/+40
2007-09-21* Removed unused RegenerateTerrain functionslbsa711-54/+0
2007-09-21* Removed unused LandRenegerated flaglbsa713-26/+2
2007-09-21* First example of moving stuff to a Region layerlbsa714-46/+24
2007-09-21* Continuing refactoring of presencelbsa719-170/+91
2007-09-21physics-related fixes; should stabilize border crossingsdan miller2-2/+18
2007-09-21* Removed Unused 'Entity' superclasslbsa712-114/+71
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa718-84/+85
2007-09-20* Some more presence refactoringlbsa715-469/+469
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa715-70/+69
2007-09-20* moved SceneManager to RegionApplicationBaselbsa712-0/+13
2007-09-20* Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa712-0/+16
2007-09-20* Added TryGetAvatar to SceneManagerlbsa712-242/+273
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712-15/+30
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa7117-906/+991
2007-09-18* Now at least we're not creating physActors for child agents.lbsa711-9/+19
2007-09-18* Merged ClientViewBase into ClientView for great justicelbsa711-1/+0
2007-09-18RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller1-0/+4
2007-09-17fixing me some line endingsSean Dague6-907/+907
2007-09-17* Moved some commands from Scene into SceneManager so they could be used with...lbsa712-77/+30
2007-09-17* CHANGED SOME CONSOLE COMMAND BEHAVIOURSlbsa711-0/+210
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-2/+2
2007-09-14added ability to update group positionSean Dague1-0/+7
2007-09-13Backup is now optional on classeslbsa712-24/+44
2007-09-11Kill little green men on minimap if the avatar logs off.Dalien Talbot1-0/+1
2007-09-11Fixing namespace problems MW1-0/+1
2007-09-11Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...MW3-2/+46
2007-09-11Get rid of extra green men in minimap on region crossings (they were Dalien Talbot1-2/+3
2007-09-10Make grass and trees phantom by default. Same behavior as LL grid.Brian McBee1-0/+6
2007-09-10mass update of urls in source code to new websiteSean Dague9-9/+9
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW4-12/+12
2007-09-09added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2-4/+16
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+38
2007-09-09ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller2-14/+18