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2008-02-10The very beginnings of attachments (no detachments! :)Dalien Talbot3-0/+159
2008-02-10* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...Teravus Ovares3-14/+8
2008-02-10Removed some ScriptEngine config debugging.Tedd Hansen1-0/+5
2008-02-10* Added support for delinking individual prim from a linkset.Teravus Ovares2-3/+34
2008-02-10* Refactored permissions handling to extract info out of permisisons block in...lbsa711-148/+135
2008-02-10* A lot of ugly permissions updates.Teravus Ovares2-5/+64
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames7-124/+115
2008-02-09* Fixed nebadon's UserServer crash bug from yesterday.Teravus Ovares2-0/+28
2008-02-09* In the most basic situations, ClientView and ScenePresence no longer leak m...Justin Clarke Casey1-4/+4
2008-02-08Still chasing logout memory leak. Putting in small changes and temporary lig...Justin Clarke Casey2-2/+5
2008-02-08refactor - remove unused m_children from EntityBaseJustin Clarke Casey2-24/+4
2008-02-08Minor refactoringJustin Clarke Casey1-19/+15
2008-02-08Minor ScenePresence related refactoringJustin Clarke Casey2-18/+30
2008-02-08* Adding console spam to help track 'The Steve Bug'.Adam Frisby1-4/+14
2008-02-08From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague1-1/+12
2008-02-08* Fix: Send Parcel data on region crossing.Teravus Ovares2-0/+3
2008-02-07* Fixed negative child agents in the sim stats.Teravus Ovares1-0/+6
2008-02-07* This update contains a bucket-full of network optimizations.Teravus Ovares3-2/+31
2008-02-07* didn't save :P so, this is the other half to my last commitTeravus Ovares1-1/+20
2008-02-07* Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares3-2/+21
2008-02-06* Chasing down memory leak where memory used by a client is not returned on c...Justin Clarke Casey1-1/+6
2008-02-06* Added debug message to try track down Mantis#305.Adam Frisby1-0/+1
2008-02-06Consolidated LoadAnims and AvatarAnimations constructor.Jeff Ames3-40/+9
2008-02-06* Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares1-2/+2
2008-02-06* Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares1-13/+15
2008-02-06* Added the ability to start and stop all scripts in the simulator using the ...Teravus Ovares2-3/+55
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares6-6/+100
2008-02-05Converted logging to use log4net.Jeff Ames14-244/+242
2008-02-05Small refactoring on Terrain Update sending, so that other code can force ter...MW1-15/+20
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares3-0/+92
2008-02-04First part of avatar persistence, currently only really works in standalone m...MW2-0/+15
2008-02-04* Whole buncha stuff.Adam Frisby3-7/+49
2008-02-03* Adding the PhysicsCamperBot load testing app to the SVN in it's own folder....Teravus Ovares1-6/+33
2008-02-02Implements LSL function llDialog().alondria1-0/+8
2008-02-02* Added a way to temporarily disable physics using the estate toolsTeravus Ovares1-2/+22
2008-02-02* Fixed llSetTextureAnim to respect rate and Length and StartTeravus Ovares1-3/+3
2008-02-02* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o...Teravus Ovares1-2/+41
2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares1-2/+10
2008-02-01* Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares1-1/+6
2008-01-29* Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares1-6/+38
2008-01-28* Mostly ODE update. Things are a bit more behaved then the last experiment...Teravus Ovares1-0/+9
2008-01-26* Added a try/catch handler around childdataupdates because the enumeration i...Teravus Ovares1-10/+17
2008-01-25Implemented a suggestion from Mic Bowman regarding border crossing and Signif...Teravus Ovares1-1/+4
2008-01-24Another try at fixing the Animations problem on region crossing.Brian McBee1-1/+4
2008-01-23* This update updates ODE to again use the AMotor to keep the avatar upright ...Teravus Ovares1-8/+0
2008-01-23* Added ReadEtcIssue to Util Teravus Ovares1-6/+4
2008-01-23* One more try at specifically identifying Debian from the code. Teravus Ovares1-0/+8
2008-01-23* When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares1-0/+2
2008-01-23* Library scripts can now be dragged into primsJustin Clarke Casey1-9/+28
2008-01-22* I just love doing these substantial contributions.lbsa711-3/+3