index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Environment
/
Scenes
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2008-02-22
* Moved the EventManager over to delegate instances to prevent race conditions.
Teravus Ovares
1
-49
/
+104
2008-02-20
* Properly guard against the possibility that CopyInventoryItem doesn't get a...
Justin Clarke Casey
1
-5
/
+16
2008-02-20
* Eliminate AssetCache.CopyAsset()
Justin Clarke Casey
1
-32
/
+26
2008-02-20
* Only count download requests for assets which are not already waiting for d...
Justin Clarke Casey
1
-1
/
+1
2008-02-20
Minor cleanup.
Jeff Ames
12
-23
/
+15
2008-02-20
* Report 'asset not found' situations back to UserTextureDownloadService
Justin Clarke Casey
2
-2
/
+7
2008-02-20
* re-enabled AssetNotFound code
lbsa71
1
-77
/
+80
2008-02-20
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
3
-5
/
+3
2008-02-20
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
3
-9
/
+66
2008-02-20
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
4
-1
/
+55
2008-02-18
* Probably fixed the corner freeze bug. On uninitialized avatar, ODEPlugin ...
Teravus Ovares
1
-3
/
+9
2008-02-18
* Thanks to Ahzz, more verbose error messages on the console and possibly a f...
Teravus Ovares
1
-1
/
+8
2008-02-18
Thank you very much Ahzzmandius for adding the support
Charles Krinke
2
-0
/
+47
2008-02-18
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
1
-1
/
+1
2008-02-17
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
1
-4
/
+16
2008-02-16
Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...
MW
4
-53
/
+62
2008-02-16
Some changes to remove some of the direct calls to CommsManager from Scene, s...
MW
3
-8
/
+48
2008-02-15
* ODE Stability update 4 :D
Teravus Ovares
3
-23
/
+40
2008-02-15
Resolve mantis #572 - terrain help printed multiple times when change-region ...
Justin Clarke Casey
1
-0
/
+6
2008-02-15
Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b...
MW
1
-0
/
+1
2008-02-14
* Removed some catch-all-ignores from UDPServer in an attempt to look for #305.
Adam Frisby
1
-0
/
+2
2008-02-14
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
4
-28
/
+23
2008-02-14
* Exposed AddHandlers in response to mantis #534. Thanks, kmeisthax!
lbsa71
1
-4
/
+33
2008-02-14
* Bigisn ODE Stability update 2
Teravus Ovares
1
-0
/
+7
2008-02-13
* Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)
Justin Clarke Casey
1
-5
/
+16
2008-02-13
* Removed a debug line that got called every frame.
Teravus Ovares
1
-1
/
+1
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
2
-3
/
+17
2008-02-13
Clean up more unnecessary String.Format calls
Jeff Ames
2
-14
/
+9
2008-02-13
* Clean up the agent's asset transactions when it is removed from the scene
Justin Clarke Casey
1
-0
/
+2
2008-02-13
* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
Justin Clarke Casey
2
-44
/
+6
2008-02-12
Refactor: factor a method out of AgentAssetTransactionsManager
Justin Clarke Casey
1
-8
/
+27
2008-02-12
* Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...
Justin Clarke Casey
1
-1
/
+1
2008-02-12
* This fixes the object edit box's flipping checkboxes when you modify one of...
Teravus Ovares
2
-1
/
+21
2008-02-12
* various minuscule code convention conformance fixes
lbsa71
2
-1
/
+3
2008-02-12
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
4
-13
/
+40
2008-02-12
* A bunch of updates to make things more smooth.
Teravus Ovares
6
-22
/
+35
2008-02-12
* This resolves the null exceptions when a script is manipulating a physical ...
Teravus Ovares
1
-3
/
+9
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-0
/
+5
2008-02-11
Tiny change to print out a warning in a situation which almost guaranteeably ...
Justin Clarke Casey
1
-3
/
+20
2008-02-11
* Added some connection debugging
lbsa71
1
-1
/
+1
2008-02-11
* some refactoring on permissions
lbsa71
4
-55
/
+33
2008-02-11
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
Teravus Ovares
4
-14
/
+17
2008-02-11
* um, Prim crossings? Experimental.
Teravus Ovares
4
-64
/
+119
2008-02-10
The very beginnings of attachments (no detachments! :)
Dalien Talbot
3
-0
/
+159
2008-02-10
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
3
-14
/
+8
2008-02-10
Removed some ScriptEngine config debugging.
Tedd Hansen
1
-0
/
+5
2008-02-10
* Added support for delinking individual prim from a linkset.
Teravus Ovares
2
-3
/
+34
2008-02-10
* Refactored permissions handling to extract info out of permisisons block in...
lbsa71
1
-148
/
+135
2008-02-10
* A lot of ugly permissions updates.
Teravus Ovares
2
-5
/
+64
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
7
-124
/
+115
[prev]
[next]