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path: root/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine (unfollow)
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2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa7112-2911/+0
2007-08-01Little bit more work on AllNewSceneObjectPart2MW2-766/+768
2007-07-30mass update of files to have native line endingsSean Dague7-1293/+1293
2007-07-19* Nearly back down to zero compiler warnings again...Adam Frisby1-1/+5
2007-07-19* Removing more compiler warningsAdam Frisby1-1/+0
2007-07-17* More LSL related funAdam Frisby2-2/+4
2007-07-17* Attempting to fix a bug.Adam Frisby2-0/+0
2007-07-16* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, ↵Adam Frisby2-0/+58
still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)
2007-07-16* Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby10-387/+1844
* Importing begginings of DB4oDataStore
2007-07-16changed to native line ending encodingSean Dague5-1389/+1389
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2-2/+2
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-13* Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby5-0/+1389
ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.