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path: root/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs (follow)
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* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-161-1/+60
| | | | | * Importing begginings of DB4oDataStore
* changed to native line ending encodingSean Dague2007-07-161-485/+485
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* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-131-0/+485
ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.