Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaks | Justin Clarke Casey | 2008-12-15 | 1 | -1/+1 |
| | | | | | | | * This pushes an identifier for the OpenSim scene to the physics scene. This allows log messages from the physics scene to identify which OpenSim scene they relate to. * Thanks Gerhard | ||||
* | * Fold mock classes into existing OpenSim/Tests/Common assembly rather than ↵ | Justin Clarke Casey | 2008-12-11 | 1 | -1/+1 |
| | | | | sprouting another one | ||||
* | * minor: Move mock test classes into mock namespace | Justin Clarke Casey | 2008-12-11 | 1 | -1/+1 |
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* | * refactor: Move test infrastructure code to its own package so that it can ↵ | Justin Clarke Casey | 2008-12-10 | 1 | -0/+1 |
| | | | | | | | | be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it | ||||
* | * test: Extend take object test to finally check that the object made it ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -1/+16 |
| | | | | into user inventory and that it was removed from the scene | ||||
* | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -1/+8 |
| | | | | no longer sets everything up properly | ||||
* | * test: Add a wodge of code in order to be able to slightly extend a test to ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -5/+13 |
| | | | | | | | | deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet | ||||
* | * test: Separate out async deletion methods to test delete and take copy ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -0/+18 |
| | | | | | | | | separately. * The take copy test doesn't currently actually test the take | ||||
* | * On delete to inventory, actually remove the group from the scene before ↵ | Justin Clarke Casey | 2008-11-21 | 1 | -2/+5 |
| | | | | | | | | | the async stage. * Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene) * Put in an incomplete 'delete object o inventory' test to assert that this happens | ||||
* | * refactor: change some method names and doc in the physics plugin manager | Justin Clarke Casey | 2008-11-20 | 1 | -1/+1 |
| | | | | | | * move the directory choice for plugins outside into RegionApplicationBase | ||||
* | * Allow physics dlls to be loaded separately, rather than just the contents ↵ | Justin Clarke Casey | 2008-11-20 | 1 | -1/+1 |
| | | | | | | | | of bin/Physics * This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself | ||||
* | * Add a scratch test for removing a client from a scene | Justin Clarke Casey | 2008-11-20 | 1 | -2/+1 |
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* | * Add forgotton tag to existing remove scene object test | Justin Clarke Casey | 2008-11-20 | 1 | -0/+26 |
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* | * Add enough infrastructure code to run an extremely basic and flaky add ↵ | Justin Clarke Casey | 2008-11-20 | 1 | -1/+6 |
| | | | | root agent scene test | ||||
* | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 2008-11-19 | 1 | -3/+12 |
| | | | | connection (though not yet an actual ScenePresence) | ||||
* | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 2008-11-14 | 1 | -0/+78 |
for future common use |