Commit message (Collapse) | Author | Files | Lines | ||
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2008-11-28 | * test: Extend take object test to finally check that the object made it ↵ | Justin Clarke Casey | 1 | -1/+16 | |
into user inventory and that it was removed from the scene | |||||
2008-11-28 | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 1 | -1/+8 | |
no longer sets everything up properly | |||||
2008-11-28 | * test: Add a wodge of code in order to be able to slightly extend a test to ↵ | Justin Clarke Casey | 1 | -5/+13 | |
deliver a taken object to a user inventory folder without throwing an exception * test doesn't actually double check for the presence of the item yet | |||||
2008-11-28 | * test: Separate out async deletion methods to test delete and take copy ↵ | Justin Clarke Casey | 1 | -0/+18 | |
separately. * The take copy test doesn't currently actually test the take | |||||
2008-11-21 | * On delete to inventory, actually remove the group from the scene before ↵ | Justin Clarke Casey | 1 | -2/+5 | |
the async stage. * Last time I accidentally left the existing code in place that merely wiped the group from the client (but not the scene) * Put in an incomplete 'delete object o inventory' test to assert that this happens | |||||
2008-11-20 | * refactor: change some method names and doc in the physics plugin manager | Justin Clarke Casey | 1 | -1/+1 | |
* move the directory choice for plugins outside into RegionApplicationBase | |||||
2008-11-20 | * Allow physics dlls to be loaded separately, rather than just the contents ↵ | Justin Clarke Casey | 1 | -1/+1 | |
of bin/Physics * This is primarily to see if not loading ODE in the unit tests will allow them to proceed, though the option of separate loading is probably a good thing in itself | |||||
2008-11-20 | * Add a scratch test for removing a client from a scene | Justin Clarke Casey | 1 | -2/+1 | |
2008-11-20 | * Add forgotton tag to existing remove scene object test | Justin Clarke Casey | 1 | -0/+26 | |
2008-11-20 | * Add enough infrastructure code to run an extremely basic and flaky add ↵ | Justin Clarke Casey | 1 | -1/+6 | |
root agent scene test | |||||
2008-11-19 | * Add just enough to allow the scene presences test to establish a new user ↵ | Justin Clarke Casey | 1 | -3/+12 | |
connection (though not yet an actual ScenePresence) | |||||
2008-11-14 | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 1 | -53/+7 | |
for future common use | |||||
2008-11-12 | * Rename scene tests to scene object tests since that is what they are ↵ | Justin Clarke Casey | 1 | -2/+2 | |
actually concerned with | |||||
2008-11-12 | * test: Add basic synchronous object remove test | Justin Clarke Casey | 1 | -4/+10 | |
2008-11-11 | * Create TestScene to get at the async object deleter for use in a future test | Justin Clarke Casey | 1 | -2/+2 | |
2008-11-11 | * Put an Enabled switch on the async object deleter for future testing purposes | Justin Clarke Casey | 1 | -0/+8 | |
2008-11-11 | minor: refactor some SceneTests code for future tests | Justin Clarke Casey | 1 | -7/+24 | |
2008-11-10 | * minor: remove useless exception catch | Justin Clarke Casey | 1 | -1/+1 | |
2008-11-10 | * refactor: Expose SOG.SetRootPart for outsiders to use rather than setting ↵ | Justin Clarke Casey | 1 | -4/+2 | |
RootPart and adding the part separately * Make RootPart read only | |||||
2008-11-10 | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 1 | -1/+14 | |
* Decouple sog and sop by removing the need to pass the sog to the sop when it is created - most of the code was doing this operation (and hence duplicating it) anyway * Remove unused constructors | |||||
2008-11-07 | * Stop requiring local ids in the SOG constructors. | Justin Clarke Casey | 1 | -1/+1 | |
* These are assigned when the object is attached to the scene | |||||
2008-11-06 | * refactor: Attach a scene object to a scene separately from its construction | Justin Clarke Casey | 1 | -2/+2 | |
2008-11-06 | * minor: remove some mono compiler warnings | Justin Clarke Casey | 1 | -0/+3 | |
2008-11-06 | * minor: Make some 'startup config failed to load' log messages more consistent | Justin Clarke Casey | 1 | -1/+18 | |
2008-10-31 | * In the client stack, if the BeginReceive() throws an exception then do ↵ | Justin Clarke Casey | 1 | -3/+4 | |
print this out to the log once * This may help us detect if mysterious UDP disconnects are happening because of this. * Shouldn't be any functional change but I would appreciate a buddy check from Teravus if he has time (as for all client stack changes) | |||||
2008-10-31 | * test: Add basic scene test which merely instantiates the scene right now | Justin Clarke Casey | 1 | -28/+22 | |
* set debug scene name on scene registration, rather than within the Scene constructor | |||||
2008-09-23 | couple of minor test cleanups to see if this gets us past the bamboo hump | Sean Dague | 1 | -8/+0 | |
2008-09-19 | convert to using proper .net tempfiles, should have done this | Sean Dague | 1 | -1/+5 | |
initially. | |||||
2008-09-18 | Add a db.Dispose before calling Delete on the SQLite database. | Homer Horwitz | 1 | -0/+1 | |
On Windows, you are not able to delete a file while there is still a handle to it open. | |||||
2008-09-15 | Update svn properties, minor formatting cleanup, fix a compiler warning. | Jeff Ames | 1 | -3/+6 | |
2008-09-13 | wrap log4net configure in try block so that it will run if you don't have a | Sean Dague | 1 | -1/+5 | |
.config (which no one does). Dropping in the .config lets you see that debug messages, which is handy while writing tests and figuring out why things don't behave like you would guess. | |||||
2008-09-13 | 2 more InventoryItem tests, plus see if I can leave the log4net | Sean Dague | 1 | -0/+2 | |
configure in there to help me get debug messages while developing. | |||||
2008-09-12 | be more clever and move the bulk of the db tests for inventory into | Sean Dague | 1 | -140/+3 | |
OpenSim.Data.Tests, then subclass with custom init bits for sqlite. As I've only been testing the plugin interfaces anyway, this should make it very easy to write only a little bit of code to use these tests for other databases. It will also give us the framework for definining the datastore behavior and making sure that all the databases do the same thing. | |||||
2008-09-11 | more inventory folder tests | Sean Dague | 1 | -10/+55 | |
2008-09-11 | add some folder create and list tests | Sean Dague | 1 | -1/+40 | |
2008-09-11 | added simple add / exists folder check | Sean Dague | 1 | -0/+41 | |
2008-09-10 | added very basic stubs for User and Inventory db creates and empty | Sean Dague | 1 | -23/+5 | |
calls to make sure they worked | |||||
2008-09-10 | fix typo in name of test db | Sean Dague | 1 | -1/+1 | |
2008-09-10 | add basic sniff tests for SQLite Asset store. Initializes a db, | Sean Dague | 1 | -51/+43 | |
stores an asset, fetches that asset, make sure it has the name we gave it. All simple stuff, but should catch the more egregious breaks. | |||||
2008-09-06 | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 1 | -10/+10 | |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. | |||||
2008-07-18 | Introduce a separate connection string for estates, which defaults to the one gi | Melanie Thielker | 1 | -1/+1 | |
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored. | |||||
2008-07-18 | Patch #9151 | Melanie Thielker | 1 | -16/+0 | |
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans. | |||||
2008-06-29 | patch and files from mantis #1630, Thanks Melanie | MW | 1 | -0/+9 | |
2008-06-26 | Apply patch from bug #1606 -- Documentation for Data/Null, Data/Base. ↵ | Jeff Ames | 1 | -0/+3 | |
Thanks kerunix_Flan! | |||||
2008-06-21 | * Adds Region ban capability to Regions. You access this by going to ↵ | Teravus Ovares | 1 | -0/+16 | |
World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores. | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -2/+2 | |
2008-04-03 | move NullStorage => OpenSim.Data.Null to be consistant with | Sean Dague | 1 | -1/+1 | |
where other data storage assemblies are. | |||||
2008-03-22 | *Moved LandManagement into its own region module (spiffy!) | mingchen | 1 | -2/+1 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |