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OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.
The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.
I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
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* Does not yet check results.
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* Edited EntityManager to treat Exceptions
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
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sprouting another one
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be reused by more than Environment tests
* This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
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deliver a taken object to a user inventory folder without throwing an exception
* test doesn't actually double check for the presence of the item yet
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than cut n paste
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* Remove duplicate test part
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From: Sean Dague <sdague@gmail.com>
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changes
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and removal.
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
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