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path: root/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs (follow)
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* * Mother of all commits:Adam Frisby2008-01-151-3/+3
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Optimized usingslbsa712007-12-271-1/+1
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵Tedd Hansen2007-09-221-13/+13
| | | | yet, will go through major reorganizing). Still a LOT of things needs to be solved...
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-19/+19
| | | | | * 'remove redundant this qualifier' ftw
* fixing me some line endingsSean Dague2007-09-171-124/+124
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Just trying to get more debug info from a exception that has been reported.MW2007-09-041-1/+1
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* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-4/+27
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* Changed ScriptLoader to use Path.combine.MW2007-08-131-1/+2
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* (DotNet) ScriptEngine is now loaded and added to Scene during startup.Tedd Hansen2007-08-131-0/+100