Commit message (Collapse) | Author | Files | Lines | ||
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2007-08-28 | Taken the old scripting engine out of Region.Environment and moved it into a ↵ | MW | 1 | -64/+0 | |
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) | |||||
2007-08-06 | * encapsulated firstname/lastname on ScenePresence | lbsa71 | 1 | -1/+1 | |
* fixed 'users' console command * minor refactorings | |||||
2007-08-06 | * minor refactorings | lbsa71 | 1 | -5/+5 | |
2007-08-06 | ... and here's the second part... | lbsa71 | 1 | -0/+0 | |
2007-08-06 | Part 1 of a two-part commit to change caps of 'scripting' dir... | lbsa71 | 1 | -0/+0 | |
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -64/+64 | |
2007-07-13 | * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting | Adam Frisby | 1 | -1/+1 | |
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting | |||||
2007-07-05 | * Added Java support back into Sugilite (although it still needs a calling ↵ | Adam Frisby | 1 | -1/+1 | |
host to be added). | |||||
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -8/+1 | |
* added some licensing info | |||||
2007-06-28 | Finished removing the old scripting code, Scene.Scripting.cs and ↵ | MW | 1 | -16/+29 | |
OpenSim.Framework.Interfaces.Scripting. | |||||
2007-06-28 | Imported the scripting changes, so now should be up to date with sugilite. | MW | 1 | -12/+20 | |