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path: root/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-6/+5
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* * Rolled back a few changes.Adam Frisby2008-05-011-1/+1
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-1/+1
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-081-3/+5
| | | | | | | Patch to implement the following LSL / OS functions llParcelPrimCount(60%) osSetParcelMediaURL
* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* * Optimized usingslbsa712007-10-301-1/+1
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-1/+29
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* getting all our line endings consistant againSean Dague2007-10-051-3/+3
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* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-11/+9
| | | | | * 'remove redundant this qualifier' ftw
* fixing me some line endingsSean Dague2007-09-171-20/+20
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* Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. ↵MW2007-09-111-0/+4
| | | | If in future anyone's patch hasn't been applied within a few days, please can someone kick one of the developers with svn access.
* Stopped EntityBase from implementing IScriptHost, as don't think it should, ↵MW2007-08-271-0/+1
| | | | | | | multiple objects are based on entitybase and they all don't want the baggage from IScriptHost. SceneObjectPart already implements it anyway. Added llGetOwner function, and tested the ll functions that I added in last commit.
* Another small tweak to image sending.MW2007-08-271-1/+1
| | | | | Implemented a few ll Functions, llSetObjectName llGetObjectName, llLoadURL (all currently untested).
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-0/+1
| | | | | | | | * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-0/+14
* This meant introducing AbsolutePosition on all objects (since SimChat wants that)