aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneXmlLoader.cs (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-30* Crudely migrate SceneXmlLoader into the Serializer moduleJustin Clarke Casey1-238/+0
2008-05-24* Refactor: Change previous commits Object methods to SceneObject methods ↵Justin Clarke Casey1-2/+2
instead, on the basis that this is less likely to cause confusion with c#'s base object type
2008-05-24* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵Justin Clarke Casey1-2/+3
basis that they all take SOG parameters to improve code readability for now
2008-05-16Formatting cleanup.Jeff Ames1-4/+4
2008-05-01* Rolled back a few changes.Adam Frisby1-4/+6
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-6/+4
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-04-30* Patch by Melanie. Implements proper objectflags on child objects. Thanks ↵Teravus Ovares1-4/+4
Melanie! RE: 0001079: r4387. touch() event does not fire when touch script is in root prim and child prims are touched
2008-04-23From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey1-5/+15
the attached patch fixes http://opensimulator.org/mantis/view.php?id=936 aka load-xml/load-xml2 crashing. problem lies with basic physics not creating physics actors. the solution was already present in SceneObjectPart.cs.
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-14* Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares1-0/+4
2008-02-20* Fixed xml loading bug (the xml was scheduled for update before added to a ↵lbsa711-2/+3
scene) * Fixed ClickAction situation on the same note (properties shouldn't cause big changes) * Added some more debug output to AssetCache
2008-02-12* Physical prim cross borders and continue from where the left off on the ↵Teravus Ovares1-0/+4
other side now, assuming the region on the other side has physical prim enabled.
2008-02-11* um, Prim crossings? Experimental.Teravus Ovares1-0/+27
* Backup your database just in case.
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-2/+2
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
2007-12-27* Optimized usingslbsa711-13/+12
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-17Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke1-2/+8
error in Scene. Affects 6 files and is Mantis#201
2007-12-11added copyright noticesJeff Ames1-0/+28
2007-12-05From Gary Chernega (IBM)Sean Dague1-3/+6
This patch adds x, y, and z offsets to the load-xml command. If you had a prim at 100,100,20 thats where it would get loaded everytime. This patch lets you place it at an offset from 100,100,20.. as such: load-xml <filespec> -newUI 3 1 2 Loading the prim at 103, 101, 22
2007-12-03Added a flag to load-xml console command, that will generate new uuids for ↵MW1-1/+5
the loaded Sceneobjects (as per mantis request #53). To use append "-newUID" to the end of the command, so new format is : "load-xml <filename> -newUID". If you don't add the "-newUID", then the uuids in the xml file will be kept.
2007-11-30* Removed permissions flag appliance from Xml deserializationlbsa711-2/+2
* Various code convention compliance
2007-11-29* Fixed neighbour range buglbsa711-3/+3
* Various refactorings
2007-11-20*Huge* structural changes in ODE/OdePrim to get all of the calls in ↵Teravus Ovares1-2/+2
threadlocked code. ODEPrim was almost completely re-written. Copy/Space test needed.
2007-11-18* Found several cases where prim set physical were not subscribing to ↵Teravus Ovares1-0/+7
physics events.
2007-11-11* adds flag in OpenSim.ini for disabling physical prim. Look at ↵Teravus Ovares1-2/+2
OpenSim.ini.example in the bin folder for an example.
2007-11-05Started to cleanup/close down childagent connections when a user teleports. ↵MW1-1/+1
As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
2007-11-04Some more refactoringMW1-0/+145