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path: root/OpenSim/Region/Environment/Scenes/ScenePresence.cs (follow)
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* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-50/+51
* * Some more presence refactoringlbsa712007-09-201-2/+2
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-35/+34
* * Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa712007-09-191-8/+27
* * Modernized ScriptManager to new interface-based module calls.lbsa712007-09-191-196/+197
* Get rid of extra green men in minimap on region crossings (they were Dalien Talbot2007-09-111-2/+3
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
* added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller2007-09-091-3/+15
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+38
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-2/+7
* Cut down on the number of compile warnings. Now down to 5: 4 are related to u...MW2007-09-081-1/+6
* Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW2007-09-081-5/+7
* added experimental method of trying to relieve missing prim problem (by addin...MW2007-09-061-2/+58
* Various small changes (some likely to be removed again soon)MW2007-08-291-1/+1
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Fixed a problem where some prims didn't show up when you crossed or teleporte...MW2007-08-241-0/+3
* Hopefully fixed the problem of users avatars not always showing up when eithe...MW2007-08-211-6/+10
* The regionUUID is now being passed to the datastore calls.MW2007-08-201-0/+10
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-1/+2
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-0/+5
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-12/+12
* Temporary fix for the region crossing crash, Although we need to start to cha...MW2007-08-151-1/+2
* Some cleaning up and removed a few old files no longer in use.MW2007-08-101-13/+2
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-0/+1
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-1/+4
* Transition between not flying / flying should be smootherBrian McBee2007-08-091-1/+6
* when teleporting to a non-adjacent region, client was not getting new neighboursBrian McBee2007-08-081-1/+1
* * encapsulated firstname/lastname on ScenePresencelbsa712007-08-061-38/+48
* OpenSim/Region/Environment/Scenes/ScenePresence.csBrian McBee2007-08-031-4/+4
* OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs, OpenSim/Regi...Brian McBee2007-08-031-9/+9
* Fixes flying glitch (hang) when crossing region boundariesBrian McBee2007-08-021-4/+4
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-2/+5
* Deleting objects should now work. But beware they aren't send to your trash f...MW2007-07-291-1/+4
* fixed the problem with other avatar's clothes being white.MW2007-07-281-0/+1
* You should now see the correct Avatar for other users, including their clothe...MW2007-07-281-11/+48
* A few changes so that the number of warnings is less but without deleting eve...MW2007-07-271-0/+5
* * Removing some housekeeping tagged elements.Adam Frisby2007-07-271-3/+13
* * Started renaming world to Scenelbsa712007-07-261-11/+11
* * Some work in progress code: Inventory cache, start of inventory server/serv...MW2007-07-221-4/+6
* * Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby2007-07-211-1/+1
* Some work on Inventory (not yet finished or enabled)MW2007-07-191-2/+4
* * Added housekeeping comments, see mailing list in just a moment...Adam Frisby2007-07-191-2/+2
* * Changed SimpleApp to use EventManager and Scene timerlbsa712007-07-171-4/+4
* changed to native line ending encodingSean Dague2007-07-161-623/+623
* It wasn't me who messed up flying when adding a test NPC class. (honestly!)MW2007-07-151-1/+1
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...MW2007-07-151-2/+5
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-4/+1
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-131-2/+9
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-131-2/+1
* * I want to commit too!lbsa712007-07-131-1/+0