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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Region
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Environment
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Scenes
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ScenePresence.cs
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Author
Age
Files
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*
* Refactored Permissions into ScenePresence as requested by MW
Teravus Ovares
2007-12-05
1
-3
/
+6
*
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
2007-12-04
1
-6
/
+2
*
* Removed 12 compiler warnings.
Adam Frisby
2007-12-04
1
-1
/
+0
*
Attempt to fix mantis issue #82, taking prims into inventory and then rezzing...
MW
2007-12-02
1
-0
/
+2
*
Added some error handling (and console output) to BaseHttpServer.
MW
2007-12-02
1
-2
/
+1
*
attempt to fix sitting-related bugs #3 and #67
Jeff Ames
2007-12-01
1
-14
/
+17
*
* Fixed neighbour range bug
lbsa71
2007-11-29
1
-2
/
+2
*
* Added a way for the Region master user to kick individual users from their ...
Teravus Ovares
2007-11-24
1
-13
/
+0
*
* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...
Teravus Ovares
2007-11-24
1
-0
/
+19
*
* Added a nice 'The Region is going down.' message to the user when the sim o...
Teravus Ovares
2007-11-24
1
-0
/
+14
*
* added some functions for use in raytracing. They're kind of crappy now, so...
Teravus Ovares
2007-11-23
1
-0
/
+5
*
* Added code to capture the draw distance setting from the client.
Teravus Ovares
2007-11-22
1
-10
/
+72
*
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
2007-11-21
1
-4
/
+21
*
fix for mantis #2 from Justin Casey (IBM)
Sean Dague
2007-11-20
1
-3
/
+7
*
* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...
Teravus Ovares
2007-11-18
1
-1
/
+1
*
cleaned up some mono compiler warnings
Jeff Ames
2007-11-18
1
-4
/
+1
*
Attempt to get World Map working in Grid mode, will need to be using the grid...
MW
2007-11-18
1
-39
/
+49
*
* Resolved the situation where prim is loaded from storage and when pushed ne...
Teravus Ovares
2007-11-16
1
-5
/
+5
*
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
2007-11-16
1
-0
/
+2
*
* Fixed object edit movements causing full object updates instead of terse ob...
Teravus Ovares
2007-11-16
1
-1
/
+7
*
* Possibly resolved the excess sim lag.
Teravus Ovares
2007-11-14
1
-1
/
+2
*
* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...
Teravus Ovares
2007-11-13
1
-0
/
+4
*
first pass on unlinking of objects. From Jay Clarke (IBM)
Sean Dague
2007-11-13
1
-5
/
+16
*
replaced exception when sitting and typing with rather amusing getting up and...
Jeff Ames
2007-11-13
1
-0
/
+12
*
Some work on cleanly removing Regions.
MW
2007-11-13
1
-0
/
+1
*
* Fixed the walk vs fall animation.
Teravus Ovares
2007-11-13
1
-5
/
+5
*
* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence
Teravus Ovares
2007-11-13
1
-2
/
+16
*
added IDs for all built-in animations
Jeff Ames
2007-11-13
1
-1
/
+1
*
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
2007-11-12
1
-1
/
+18
*
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
2007-11-12
1
-3
/
+43
*
enable typing animation for chat, maybe
Jeff Ames
2007-11-12
1
-2
/
+19
*
fixed chatting while sitting
Jeff Ames
2007-11-11
1
-5
/
+9
*
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
2007-11-08
1
-0
/
+2
*
move Sun into a Region Module, pass 1. Currently this works fine with
Sean Dague
2007-11-07
1
-1
/
+2
*
* Substituted som 'GenericCall' with Action<>
lbsa71
2007-11-05
1
-20
/
+24
*
Started to cleanup/close down childagent connections when a user teleports. ...
MW
2007-11-05
1
-3
/
+13
*
* UpdateWearable should SendOurAppearance
lbsa71
2007-11-05
1
-0
/
+2
*
tiny commit to prepare for the first proper part of Scene.cs refactoring.
MW
2007-11-03
1
-17
/
+13
*
* Diuerse beavtificatems
lbsa71
2007-11-01
1
-12
/
+16
*
fixed bug with user not getting land properties on login
Jeff Ames
2007-10-31
1
-0
/
+2
*
some small changes
MW
2007-10-31
1
-6
/
+7
*
made illogical bitwise operations logical
Jeff Ames
2007-10-31
1
-1
/
+1
*
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
2007-10-31
1
-4
/
+35
*
Step one on the long march towards grid based inventory. Introduction of an I...
Tleiades Hax
2007-10-30
1
-1
/
+1
*
temporary fix for sitting collisions in ODE
Jeff Ames
2007-10-30
1
-9
/
+58
*
* Optimized usings
lbsa71
2007-10-30
1
-42
/
+41
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-2
/
+1
*
* Removed AssetNotFound as it crashes client
lbsa71
2007-10-29
1
-37
/
+43
*
* ModuleLoader: Privatized some too-public fields
lbsa71
2007-10-29
1
-41
/
+41
*
Added preliminary support for sitting on prims
Jeff Ames
2007-10-28
1
-16
/
+77
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